Roundtable: Kenta Cho, Jon Mak, Omega
Posted by Derek Yu Mon, 28 Jul 2008 14:42:00 GMT
Around September of 2007, insertcredit’s Brandon Sheffield arranged a meeting of the abstract shoot ‘em up minds in Tokyo, to talk about everything from bullet patterns to the Japanese “doujin” game scene. The transcript of that discussion went live today on Gamasutra (link), and it’s a fun one! It’s cool to hear, for example, Jon Mak ask Kenta Cho how he feels about random behavior in games. More of this, please!
TIGdb: Entries for ABA Games, Everyday Shooter, and Every Extend










OMG! O.O That is so freaking awesome! Also, I belive that’s the first picture of God I have seen. Wasn’t there some rule about not taking pictures of God in the bible? Well, I guess it doesn’t apply to the shooter God after all.
Is Kenta Cho = God still true? I thought most people had converted to Cactus :).
Indie Games is definitely not a monotheistic religion. ;)
Derek Yu = Archangel Gabriel
Definitely a good read.
This made me laugh:
JM: You use ACID [Music Studio software] right? You use ACID? KC: ACID? Yes, I use ACID.
Kenta Cho was laughing throughout the entire interview. He seems very friendly and good-natured.
Was a video of this discussion recorded? The little voices I imagine in my head as I’m reading are most likely inferior to the real thing.
@BeamSplashX - Technically, Gabriel is just a messenger. The archangel is Michael.
No, I know it doesn’t matter; I’m just being an ass.
really cool discussion.
as for Indianity, we are all angels, angels of awesome <3
Ah well, Derek is certainly something of that caliber (.45ACP).
lol@Jon Mak. lol@Thinking that a basic shooting game with trippy backgrounds is good game design.