The Making of Guxt
Posted by Brandon "BMcC" McCartin Fri, 24 Aug 2007 03:34:00 GMT

Pixel recently posted a little “making of Guxt” feature on his website, which Shih Tzu was kind enough to translate to English for all us gaijin. Thanks, Shih Tzu—you rock!
The feature, er, features screen grabs of the game in development, with notes describing what was being worked on at each point. It’s a pretty cool window into the acclaimed game designer’s creative process and an interesting read for folks wondering what it’s like to make a game. (Man, I would love to see an afterword for Cave Story as well, or maybe a postmortem or two!)
View the translated Making of Guxt online here.
Download the zip (with bonus screen grabs!) here.
Thanks again, Shih Tzu! Excellent work, as always.









Brandon’s back online?! :O
Almost! :)
I wanted to get this online while I had the chance. (Still gotta do moving stuff through the weekend.)
But I got a new computer (!!!), a nice studio setup, and I’ll be back for reals as soon as I can get the cable guy to come over and hook up my internets. Hopefully… this week?
I miss it around here. :(
Dude, you’ve been saying that you’ll be back for soooooo long… :(
(We miss you, too.)
…
(Sweaty manlove.)
I know, I feel like a jerk. ;_;
But I promise you this: When I am back, I’ll be back hard.
i have missed BMcC like an old man misses shuffleboard. :3
guxt? whats that? i’ll dl if it sounds fun.
Guxt is a vertical shooter from the creator of Cave Story. You can download it at the link below under the year 2007.
http://hp.vector.co.jp/authors/VA022293/storehouse.html
Hey that’s really interesting seeing Pixel’s process. I just wish there was an easy difficulty setting for Guxt, my reflexes are nowhere near as good as Pixel’s.
How’s Guy Balding btw?
this game is sooooo goood! pixel is God I want to have his baby. only a god could make a game this awesome. I wish I was like him.