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    <title>TIGSource: Time Gentlemen, Please!</title>
    <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please</link>
    <language>en-us</language>
    <ttl>40</ttl>
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    <item>
      <title>Time Gentlemen, Please!</title>
      <description>&lt;p&gt;&lt;img src="http://farm4.static.flickr.com/3320/3673301358_7d01318334_o.png" width="500" height="380" alt="Time, Gentlemen, Please!" /&gt;&lt;/p&gt;


	&lt;p&gt;Quoth Alex May:&lt;/p&gt;


&lt;div style="border-left: 1px solid rgb(242, 101, 34); margin: 10px 0pt; padding: 0pt 0pt 0pt 5px; color: rgb(187, 187, 187);"&gt;Zombie Cow just released their sequel to Ben There, Dan That!, [called] &lt;a href="http://www.zombie-cow.com/?page_id=559"&gt;Time Gentlemen, Please!&lt;/a&gt;. The original was a charming, hilarious, and distinctly British point-and-clicker that paid homage to the classic Lucasarts point-and-click adventure games. The sequel does much the same, carrying on directly from where the previous game left off. This time the graphics have been created in a higher resolution and there are swoony particle effects and stuff, and I&amp;#8217;m told there is a full musical score and nearly three times as many sound effects. There are all manner of cunning chronological conundrums and hilarious historical hijinx, and I just made that alliteration up! Not bad!&lt;/div&gt;

	&lt;p&gt;Alex notes that what he&amp;#8217;s played so far seems to be just as funny and even more professional than the original.  The full version of the game can be had for a mere $5.&lt;/p&gt;</description>
      <pubDate>Mon, 29 Jun 2009 21:19:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1ea72a7f-8b6c-4ee1-9777-037406cf039e</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please</link>
      <category>Adventure</category>
      <category>Windows</category>
      <category>ZombieCow</category>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Arty</title>
      <description>&lt;p&gt;This is the crappiest SHMUP ever.&lt;/p&gt;</description>
      <pubDate>Thu, 02 Jul 2009 08:39:24 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9223a3af-ddae-4ad6-9b07-4ff5e594a71e</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32101</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Felix</title>
      <description>&lt;p&gt;They move&amp;#8230; so slowly&amp;#8230; walk faster&amp;#8230; you damned&amp;#8230; game characters&amp;#8230; oh&amp;#8230; and&amp;#8230;. I&amp;#8217;d also love&amp;#8230;. if you didn&amp;#8217;t repeat &amp;#8230;. a slow&amp;#8230; 6 part piece &amp;#8230;. of dialogue&amp;#8230;. every time&amp;#8230; I click&amp;#8230; on&amp;#8230; something&lt;/p&gt;</description>
      <pubDate>Thu, 02 Jul 2009 02:44:44 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d4fc6afe-9c5b-4ec6-85f5-f9fc814ced3b</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32087</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Gog</title>
      <description>&lt;p&gt;I&amp;#8217;ve travelled back in time and it didn&amp;#8217;t look like that.&lt;/p&gt;</description>
      <pubDate>Wed, 01 Jul 2009 12:51:40 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f0e69f4a-d860-4a83-9663-f1604b93d147</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32069</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Noyb</title>
      <description>&lt;p&gt;Well worth the price!&lt;/p&gt;</description>
      <pubDate>Wed, 01 Jul 2009 02:34:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6a85cb76-a9fb-4ebe-95e1-01af6f4b7a8e</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32046</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Cavity Search</title>
      <description>&lt;p&gt;i don&amp;#8217;t know what the fuss is with cave story.&lt;/p&gt;

&lt;p&gt;it&amp;#8217;s an admirable effort by one person, to be sure, but (for me at least) it has a lot of annoying design decisions that make playing it equivalent to pulling teeth, e.g. the aching slow dialogue which cannot be skipped, such as before the first balrog battle, and whenever you talk to anybody, and the incredibly long pauses when you find an item. and, personally, the story isn&amp;#8217;t thrilling. &lt;/p&gt;

&lt;p&gt;cave story is not a bad game, but its only a starting point. we shouldn&amp;#8217;t be discouraging other games inspired by it by calling them rip-off&amp;#8217;s, but encouraging them to build on what cave story started.&lt;/p&gt;</description>
      <pubDate>Wed, 01 Jul 2009 00:51:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f59c4ef6-69ce-4166-8102-3cf0297523b7</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32041</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by superflat</title>
      <description>&lt;p&gt;I&amp;#8217;m liking the look of this&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 19:10:38 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:fb1ec6d8-7cd7-41dc-b437-f77e3c075498</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32034</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Paul Eres</title>
      <description>&lt;p&gt;you forgot tigers&lt;/p&gt;

&lt;p&gt;owls, tigers, pandas = holy trinity of animals for tigsource&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 15:38:10 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:433544be-3c3f-4869-a730-128ea172f73d</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32033</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Tim. L. Pixel.</title>
      <description>&lt;p&gt;I invented cave story ripoff&lt;/p&gt;

&lt;p&gt;also owls, pandas.&lt;/p&gt;

&lt;p&gt;No seriously this game seems very interesting and the price is incredible. Buybuybuy&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 14:52:09 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:eebfbd36-8789-4899-a6ef-7f454d136222</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32032</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by MisterX</title>
      <description>&lt;p&gt;cave-story rip-off&lt;/p&gt;

&lt;p&gt;See? That Tim L. stuff isn&amp;#8217;t the worst there is.&lt;/p&gt;

&lt;p&gt;Anyway, I haven&amp;#8217;t yet, but I will surely check out the demo of &amp;#8220;Time Gentlemen, Please!&amp;#8221;. I really enjoyed &amp;#8220;Ben There, Dan That!&amp;#8221; a lot, and I didn&amp;#8217;t even grow up with the Lucas Arts classics :)&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 14:09:50 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ad411fd1-6f65-4190-8e42-f19befe86dee</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32031</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Alex May</title>
      <description>&lt;p&gt;Please stop with the langdell shit, it is so enormously played out. YAWN MARATHON&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 13:24:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3d8b6035-72d0-408c-a86a-94d763af843f</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32030</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Chosie</title>
      <description>&lt;p&gt;my vagina is the hurt. sorry. my english. she is bad. game is good. like vagina.&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 13:11:37 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:89aad3fb-ced1-49f2-8deb-02ed507c7323</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32029</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by Tim L.</title>
      <description>&lt;p&gt;I, Tim L., invented Time and.. oh, wait. That&amp;#8217;s been done&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 13:04:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c1d677fa-a59b-494d-82e7-bd91d89fdc41</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32027</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by JoeHonkie</title>
      <description>&lt;p&gt;Yes!&lt;/p&gt;

&lt;p&gt;I loved the original.  Loved it so much.&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 10:57:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:35ae0571-5154-4083-b9f6-c731f065f6cd</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32024</link>
    </item>
    <item>
      <title>"Time Gentlemen, Please!" by ChevyRay</title>
      <description>&lt;p&gt;$5?&lt;/p&gt;

&lt;p&gt;Sweet deal :) I&amp;#8217;ll get me one.&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 01:55:51 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:439a3010-6c83-4950-9174-b5c3ee6b1499</guid>
      <link>http://tigsource.com/articles/2009/06/29/time-gentlemen-please#comment-32023</link>
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