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    <title>TIGSource: Altitude</title>
    <link>http://tigsource.com/articles/2009/05/05/altitude</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Altitude</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/3502836228/" title="Altitude by tigsource, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3544/3502836228_eba3226755.jpg" width="500" height="374" alt="Altitude" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;Just a quick one today! &lt;a href="http://altitudegame.com/"&gt;Altitude&lt;/a&gt; is a self described &amp;#8216;Fast paced aerial action game&amp;#8217;, which is quite an apt summary really. The focus of the game is multi-player where you and a number of buddies pilot one of five different planes, of which there are two variants of each featuring different weapon load-outs, in an attempt to either take out the enemy fighters or deliver a package from their base to the enemy base. Oddly the package seems to explode on contact, damaging their base. Why would they try to deliver explosive devices in such a dangerous fashion?&lt;/p&gt;


	&lt;p&gt;One of the interesting draws of the game is that success in either dogfighting or playing payload paperboy yields XP, which is used to either unlock the planes for use or one of a number of &amp;#8216;perks&amp;#8217; which can be customised on aircraft to confer various bonuses. I&amp;#8217;m personally a sucker for any kind of persistant elements in games, especially multiplayer action games so this is definitely a plus for me. The frame-work holding it all together is fairly swish too, with an in-game friends system including a group chat function if you&amp;#8217;d like to plan things out in advance, or a drop-in function if you just want to dive into a friends game and howl lead through the skies as quick as you can.&lt;/p&gt;


	&lt;p&gt;The game strikes me as overall a very nice product. It doesn&amp;#8217;t quite set itself apart from the pack, but it does provide a very complete package that seems well supported with updates handled by the game on booting. There&amp;#8217;s a &lt;a href="http://altitudegame.com/"&gt;demo&lt;/a&gt; available on the site, as well as the full version for $20 (both Linux and Mac machines are supported too), with demo access restricting you to only two planes and two perks though otherwise it allows you to play just the same as anyone else online. It&amp;#8217;s well worth a playthrough with its quickly gratifying pick-up-and-play style, and to further sweeten the deal the full version will be unlocked for everyone this coming weekend to get a full taste of the product. With that, there&amp;#8217;s no reason not to give it a chance. To the skies!&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 00:37:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ac28c5d3-f15f-4d44-8512-b056a88c30c0</guid>
      <author>Xander</author>
      <link>http://tigsource.com/articles/2009/05/05/altitude</link>
      <category>Macintosh</category>
      <category>Shoot-em-ups</category>
      <category>Linux</category>
      <category>Windows</category>
      <category>Action / Arcade</category>
    </item>
    <item>
      <title>"Altitude" by Flamebait</title>
      <description>&lt;p&gt;Opinion MK3: &lt;em&gt;very&lt;/em&gt; fun with limited replay value. I played it for about 6 hours straight the day before yesterday, a while the next day, and now I have no desire to play it again.&lt;/p&gt;

&lt;p&gt;I rarely revise opinions this often.&lt;/p&gt;</description>
      <pubDate>Mon, 11 May 2009 22:55:50 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:74cbc220-8638-48d7-934d-b154cee561f7</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29375</link>
    </item>
    <item>
      <title>"Altitude" by Flamebait</title>
      <description>&lt;p&gt;Had nothing else to play, so I gave it multiple more tries, but it is decently fun.&lt;/p&gt;</description>
      <pubDate>Sat, 09 May 2009 04:53:55 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:881ea549-8bcf-412b-a84b-d47e6e1e81e9</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29264</link>
    </item>
    <item>
      <title>"Altitude" by Phasma Felis</title>
      <description>&lt;p&gt;@Xander: This is true! The solution is to stop hitting the ground so much. :D&lt;/p&gt;</description>
      <pubDate>Thu, 07 May 2009 22:05:23 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a1861894-b992-4283-a987-864c3203dd32</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29186</link>
    </item>
    <item>
      <title>"Altitude" by jimmykane</title>
      <description>&lt;p&gt;Free weekend?! BUT I HAVE 7 EXAMS NEXT WEEK.&lt;/p&gt;</description>
      <pubDate>Thu, 07 May 2009 21:40:47 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5a4baf4b-c50e-4605-aa02-fd7988b4671c</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29182</link>
    </item>
    <item>
      <title>"Altitude" by shockedfrog</title>
      <description>&lt;p&gt;The original Altitude that this is a kind of reimagining of was awesome, and had a small but dedicated following amongst the gamehippo community and some others. Though I didn&amp;#8217;t get the chance to play against anyone during the new beta, I wasn&amp;#8217;t all that impressed by the feel of the new one in the practice mode, or the general clunkiness of the interface. While it appears to have gone through a bit of work since then, I&amp;#8217;m still not convinced, and this mention of XP concerns me a bit since that seems to totally go against the true pick up and play style of the original. That said, I might give it a go during the free weekend and hopefully it&amp;#8217;ll surprise me.&lt;/p&gt;</description>
      <pubDate>Thu, 07 May 2009 19:07:55 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b554f280-2468-48c5-a10a-f8187d3576e8</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29167</link>
    </item>
    <item>
      <title>"Altitude" by Stij</title>
      <description>&lt;p&gt;I&amp;#8217;ve always wanted a good multiplayer biplane game. I&amp;#8217;ll definitely give this a shot.&lt;/p&gt;</description>
      <pubDate>Wed, 06 May 2009 20:43:18 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6a44d580-59ca-44a0-a535-9f089065b408</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29101</link>
    </item>
    <item>
      <title>"Altitude" by Wreckus</title>
      <description>&lt;p&gt;@Xander&lt;/p&gt;

&lt;p&gt;It gets much easier to recover from stalls as you play.  Also, you&amp;#8217;ll probably stall less often as the Explodet&amp;#8217;s Thermobaric missiles do not cause a stall any longer.&lt;/p&gt;</description>
      <pubDate>Wed, 06 May 2009 14:14:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:dfb6fc69-49c3-4f63-828d-9dbd30bf31db</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29084</link>
    </item>
    <item>
      <title>"Altitude" by Aragorn</title>
      <description>&lt;p&gt;Because&amp;#8230;  Whilst!  That&amp;#8217;s reason enough.&lt;/p&gt;</description>
      <pubDate>Wed, 06 May 2009 12:20:04 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:4c0ddb0d-9c4a-45ea-9ea8-6959d0ac25a6</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29081</link>
    </item>
    <item>
      <title>"Altitude" by Gandalf</title>
      <description>&lt;p&gt;Sorry, but I do not know why I should buy the game. I am absolutely content with the demo so far.&lt;/p&gt;</description>
      <pubDate>Wed, 06 May 2009 11:50:27 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:836015dd-ffc4-4fe4-ac76-fd753ec972ad</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29079</link>
    </item>
    <item>
      <title>"Altitude" by Lailoken</title>
      <description>&lt;p&gt;I tried this game and was instantly hooked.  I don&amp;#8217;t even usually like multi player games like this that much.  The inertia/stalling mechanics are great fun, and even the two demo planes are varied enough for hours of fun.&lt;/p&gt;</description>
      <pubDate>Wed, 06 May 2009 08:00:51 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9407f8d7-f07d-43d0-b49d-df9b494da3b8</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29077</link>
    </item>
    <item>
      <title>"Altitude" by Agigain</title>
      <description>&lt;p&gt;Whilst&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Wed, 06 May 2009 02:45:43 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f56cc3fc-56c2-43ef-9761-d3bbd74994ba</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29066</link>
    </item>
    <item>
      <title>"Altitude" by Xander</title>
      <description>&lt;p&gt;And in my experience, or rather inexperience, hitting the ground often proves fatal as I&amp;#8217;m quite incapable of pulling out of a stall that close to the ground. Not instantly fatal, but trying to not die isn&amp;#8217;t that simple.&lt;/p&gt;</description>
      <pubDate>Wed, 06 May 2009 01:52:42 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:54b79602-0699-4381-a37d-1c25055a4676</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29065</link>
    </item>
    <item>
      <title>"Altitude" by Infinity</title>
      <description>&lt;p&gt;Love the game.&lt;/p&gt;

&lt;p&gt;@dog partae: Easy and hard obviously depends on who you&amp;#8217;re playing against. It isn&amp;#8217;t easy at all when you are playing against the more experienced players.&lt;/p&gt;</description>
      <pubDate>Wed, 06 May 2009 00:56:06 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a79b1c99-b332-4502-8220-423da6bfefe9</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29064</link>
    </item>
    <item>
      <title>"Altitude" by Grif</title>
      <description>&lt;p&gt;Congrats to altitude on the feature, been loving this game since I first played it.&lt;/p&gt;

&lt;p&gt;Quite fun, well designed, and extremely flashy.&lt;/p&gt;

&lt;p&gt;Oh, and loving my cameo in the screenshot. &amp;lt;3 xander.&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 23:27:46 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:85bb07e3-6ab0-4748-be46-0ecbaac88dd3</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29063</link>
    </item>
    <item>
      <title>"Altitude" by Michael</title>
      <description>&lt;p&gt;dog partae, the biplane has a pretty satisfying machine gun. It&amp;#8217;s short range with a useful recoil.&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 21:57:38 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6991cfb2-43a0-482e-b9c2-b2ec8a420cf6</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29062</link>
    </item>
    <item>
      <title>"Altitude" by acc</title>
      <description>&lt;p&gt;Awesome game!&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 21:16:56 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6bedcaea-2b26-4af6-bc00-f4bbcdb292d8</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29061</link>
    </item>
    <item>
      <title>"Altitude" by dog partae</title>
      <description>&lt;p&gt;way too easy, should have collisions between planes and also ground collisions should be fatal. Needs machine guns too, the weapons are not at all satisfying.&lt;/p&gt;

&lt;p&gt;The world needs a new biplane game, unfortunately this is not is&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 21:04:06 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c6ca8a2a-9179-4d53-b5d2-44cbb692719b</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29060</link>
    </item>
    <item>
      <title>"Altitude" by Phasma Felis</title>
      <description>&lt;p&gt;Hay guys! How about you report your problems to the very responsive dev team? I&amp;#8217;m sure they&amp;#8217;d appreciate the help in improving the Linux version.&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 19:47:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:db4e089f-4f1b-458b-aac9-7bfd1286893f</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29057</link>
    </item>
    <item>
      <title>"Altitude" by Luis Correia</title>
      <description>&lt;p&gt;This game sucks! (linux version)&lt;/p&gt;

&lt;p&gt;It&amp;#8217;s unable to detect my video card, needs a non-existing &amp;#8216;lshw&amp;#8217; tool, after the tool installed, it still says I need to install Video Drivers for my GE8800GT&amp;#8230;&lt;/p&gt;

&lt;p&gt;Sheesh!&lt;/p&gt;

&lt;p&gt;what a waste of my precious time&lt;/p&gt;

&lt;p&gt;obviously, this must have been tested in some wierdo Linux config&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 18:38:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c09dbde4-5e98-4d38-8e50-9a60959dbfe7</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29056</link>
    </item>
    <item>
      <title>"Altitude" by Whilstinator</title>
      <description>&lt;p&gt;All I can say is&amp;#8230;  Whilst!&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 18:11:23 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:08d9a1db-8cf1-4f32-878d-d97e02cd2a2a</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29055</link>
    </item>
    <item>
      <title>"Altitude" by ShawnF</title>
      <description>&lt;p&gt;Er, dodging the quality discussion completely, I do find it weird that people only seem to make these comments about MP games.&lt;/p&gt;

&lt;p&gt;Can you imagine how weird it&amp;#8217;d sound if someone was like, &amp;#8220;Why play Triplane Turmoil when I can play Abuse/Facewound for free??&amp;#8221;  And genre/gameplay-wise, it&amp;#8217;s pretty much an identical comparison.&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 17:30:50 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:04b7071e-b7fd-44cb-8b90-422cb534b6a1</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29054</link>
    </item>
    <item>
      <title>"Altitude" by Zmann</title>
      <description>&lt;p&gt;Teeworlds is not even close to competing with this game&amp;#8217;s depth.&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 17:23:42 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:11cf722c-86fe-4c8b-a202-ba4ad71313d6</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29053</link>
    </item>
    <item>
      <title>"Altitude" by Jellarius</title>
      <description>&lt;p&gt;I&amp;#8217;m not sure why I should pay for this when there are free games out there with compairable gameplay? (most notably teeworlds)&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 15:11:29 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:da6baac6-0afe-44a6-ba08-47d70a6e76fd</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29049</link>
    </item>
    <item>
      <title>"Altitude" by bob Jones</title>
      <description>&lt;p&gt;This game played perfectly fine on my eeepc running linux. I was surprised. Limiting the demo to a few unlockables will probably ruin the reward aspect for me though. I don&amp;#8217;t wish to be overwhelmed when I do buy it, by choices. &lt;/p&gt;

&lt;p&gt;Will definately buy if the servers continue to have enough people over the weekend.&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 13:19:27 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:cbdcf37b-5a4c-4d42-96d5-d26122384703</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29048</link>
    </item>
    <item>
      <title>"Altitude" by claps</title>
      <description>&lt;p&gt;this game is great. and you do not need to enter a valid e-mail&lt;/p&gt;</description>
      <pubDate>Tue, 05 May 2009 13:13:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:edb9b222-8806-4eae-b9d6-f5496af77802</guid>
      <link>http://tigsource.com/articles/2009/05/05/altitude#comment-29047</link>
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