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    <title>TIGSource: The Uzebox Project</title>
    <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>The Uzebox Project</title>
      <description>&lt;div style="text-align: center"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/oHKiBjiAg8o&amp;#38;hl=en&amp;#38;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/oHKiBjiAg8o&amp;#38;hl=en&amp;#38;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;

	&lt;p&gt;&lt;br/&gt;You know, I&amp;#8217;ve been waiting for something like this for a long while!  &lt;a href="http://belogic.com/uzebox/"&gt;The Uzebox&lt;/a&gt; is an open-source homebrew retro game console based on Atmel&amp;#8217;s &lt;span class="caps"&gt;AVR 8&lt;/span&gt;-bit general purpose microcontroller.  Its creator, &amp;#8220;Uze,&amp;#8221; has designed the system to be simple, but relatively powerful, so that hobbyists can easily put together their own system.  Games can be programmed in C, using free software, and are compiled with the kernel and then flashed directly onto the main chip.&lt;/p&gt;


	&lt;p&gt;&amp;#8220;AVR Megatris,&amp;#8221; the Tetris DS clone Uze developed for the system, looks and sounds pretty good!  The Uzebox supports 256 simultaneous colors onscreen, a 240&amp;#215;224 (40&amp;#215;28 tiles) screen resolution, a 4-channel sound engine, a &lt;span class="caps"&gt;MIDI&lt;/span&gt; In input port, and 2 &lt;span class="caps"&gt;NES&lt;/span&gt; joystick ports.  It also has 4k of &lt;span class="caps"&gt;RAM&lt;/span&gt; and an overclocked speed of ~28.6 MHz.&lt;/p&gt;


	&lt;p&gt;The source and schematics are both available for download on the Uzebox website, under &lt;span class="caps"&gt;GPL&lt;/span&gt;.  This would make a fun, and nerdy, weekend project.  I&amp;#8217;d love to see people develop games for this thing!&lt;/p&gt;


	&lt;p&gt;(Source: &lt;em&gt;Brandon&lt;/em&gt;, via &lt;a href="http://www.insertcredit.com/"&gt;insert credit&lt;/a&gt;)&lt;/p&gt;</description>
      <pubDate>Tue, 26 Aug 2008 11:19:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:aeb1bdb9-5cc6-478e-b295-122721fb1bdf</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project</link>
      <category>Homebrew</category>
      <category>Videos</category>
      <category>Developers</category>
      <category>Uze</category>
    </item>
    <item>
      <title>"The Uzebox Project" by magallanes</title>
      <description>&lt;p&gt;And, exist such thing as a emulator?, or are they expect to program (and debug) directly to the machine?&lt;/p&gt;</description>
      <pubDate>Fri, 29 Aug 2008 05:42:35 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:efef3215-853e-4857-92e9-a53d80cb6ca8</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22157</link>
    </item>
    <item>
      <title>"The Uzebox Project" by magallanes</title>
      <description>&lt;p&gt;Sound great but i don&amp;#8217;t think so this cpu is quite popular (not at least than the zilog or a SA).&lt;/p&gt;</description>
      <pubDate>Fri, 29 Aug 2008 05:36:29 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:103fcc0e-251b-4520-a8bd-705440276e9e</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22156</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Uze</title>
      <description>&lt;p&gt;You got the point. There was already projects like the Hydra console and there&amp;#8217;s many much more powerful MCUs out there. However they get very complex and intimidating for the casual hacker. With modern FPGAs we could easily replicate a SNES or even better. But it&amp;#8217;s much more challenging interesting to squeeze out the last bit out of a low power cpu! And most importantly, it&amp;#8217;s guaranteed to give that unmistakably cool, retro 8-bit look!&lt;/p&gt;

&lt;p&gt;Cheers!&lt;/p&gt;

&lt;p&gt;Uze&lt;/p&gt;</description>
      <pubDate>Fri, 29 Aug 2008 00:22:56 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:83a5f2cc-73ea-41e3-9ed2-371c62461b6e</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22147</link>
    </item>
    <item>
      <title>"The Uzebox Project" by GlingON</title>
      <description>&lt;p&gt;I like your work. It&amp;#8217;s very inspiring. Will your ambitions continue on this track? Perhaps a 16-bit system? Perhaps custom hardware on an FPGA? Well I guess there is no need to reinvent the wheel.&lt;/p&gt;</description>
      <pubDate>Thu, 28 Aug 2008 23:50:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:80c24c53-95d7-481f-b35a-a0fef48d7735</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22145</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Uze</title>
      <description>&lt;p&gt;We have found a professional who will make  circuit boards for the Uzebox. Perfect for those who dont have electronics skills!&lt;/p&gt;</description>
      <pubDate>Thu, 28 Aug 2008 23:35:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:428fda0f-7ae2-48f6-8be9-9d00ed1cb446</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22143</link>
    </item>
    <item>
      <title>"The Uzebox Project" by me</title>
      <description>&lt;p&gt;Make a portable version and I&amp;#8217;m sold! It looks small enough to be able to fit on a handheld anyway.&lt;/p&gt;</description>
      <pubDate>Thu, 28 Aug 2008 09:56:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:02acc6bd-a74c-445c-9e1d-7a6f223e8162</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22094</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Uze (the Uzebox guy)</title>
      <description>&lt;p&gt;In fact, you&amp;#8217;re quite right, its really 6x8 pixels tiles (due to cpu limitations). Btw, its awesome so many  peoples likes the project. Theres already a lots of fans proposing new features like SD card and Ethernet online gaming, just log in the forums&amp;#8230;Cheers to all electro-freaks and hackers in here!&lt;/p&gt;

&lt;p&gt;&lt;a href="http://uzebox.org/forums" rel="nofollow"&gt;http://uzebox.org/forums&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 21:47:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f71ef3ef-4c9e-4c3c-bc47-414569071b4c</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22077</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Phasma Felis</title>
      <description>&lt;p&gt;240x224 would be 30x28 tiles, not 40x28. Unless he&amp;#8217;s using 6x8 tiles somehow.&lt;/p&gt;

&lt;p&gt;The original website says 240x224, but the tetris video is clearly 40 tiles wide, so I suspect a misprint.&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 20:35:28 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:89e4e508-43ef-476b-825e-954106d041fd</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22074</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Lyx</title>
      <description>&lt;p&gt;@medO:&lt;/p&gt;

&lt;p&gt;Thanks for the reply. I was considering that idea as well, but did not know how simple and cheap memory card support would be to add.&lt;/p&gt;

&lt;p&gt;Unless i&amp;#8217;m missing something, i wouldn&amp;#8217;t worry too much about the 10.000 erase/write cycles - even if one plays two different games on every day, that still leaves you with a lifetime of about 13 years.&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 13:17:56 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d677c956-345e-47e1-8a1b-ad2ed889d49a</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22046</link>
    </item>
    <item>
      <title>"The Uzebox Project" by colorFool</title>
      <description>&lt;p&gt;Heh, this is really cool. Quite nerdy, but still really cool. :P
I&amp;#8217;d love to see some Demakes of the compo done for this. ;)&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 13:15:12 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d9ebb5a8-5b18-4bb4-9651-90a62745c47f</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22045</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Let me be the first to say it</title>
      <description>&lt;p&gt;Auqaria rip off&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 11:06:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b76496cb-3d29-493c-b891-13be965f4cb3</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22038</link>
    </item>
    <item>
      <title>"The Uzebox Project" by MedO</title>
      <description>&lt;p&gt;&amp;#8220;It will not become interesting to non-geeks, simply because it does not support external memory&amp;#8221;&lt;/p&gt;

&lt;p&gt;Support for SD/MMC memory cards is not very hard to implement, and there are already libs available for this purpose, and for filesystem access as well. Since the atmegas have the ability to program their own flashrom, you could build a game selection screen that reads game info from the memory card, and flashes the game to the main chip when selected. Careful though, the flashrom is only rated for 10000 erase/write cycles ;)&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 10:37:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ae9bb433-d476-48b8-8374-77cc65c658b3</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22037</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Eclipse</title>
      <description>&lt;p&gt;I&amp;#8217;m mostly waiting for the Wiz, the new gp2x&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 09:57:18 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:68575087-39e7-406c-aa92-7f355b0f4d2e</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22035</link>
    </item>
    <item>
      <title>"The Uzebox Project" by The Anger</title>
      <description>&lt;p&gt;Looks like this guy built this thing as an excuse to show off his mad Tetris skills.&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 08:50:49 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c78a233a-a639-4640-b0ef-5f7b09f33504</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22034</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Golds</title>
      <description>&lt;p&gt;Owl Country 8-bit&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 08:31:02 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:7f58e69b-4cd6-4a56-82fd-fcd2dac31b49</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22033</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Anon</title>
      <description>&lt;p&gt;But will it run Crysis?!?!1&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 07:56:10 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2af84295-dbae-477f-9a9e-9768c06f74d6</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22032</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Lyx</title>
      <description>&lt;p&gt;While from a geeks perspective, the project is impressive, it will not become interesting to non-geeks, simply because it does not support external memory - normal players have no interest to flash the whole thing for every software-change (i.e. changing games).&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 06:21:44 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f5e16ff9-87e6-45a3-b6ce-5c4bcd135da8</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22031</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Mike V</title>
      <description>&lt;p&gt;This reminds me a lot of the XGameStation:
&lt;a href="http://www.xgamestation.com/" rel="nofollow"&gt;http://www.xgamestation.com/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;If you don&amp;#8217;t want to build the hardware yourself, you might opt for that instead.&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 02:56:03 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:55b028ea-4402-4dd0-8ab6-c358da124910</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22028</link>
    </item>
    <item>
      <title>"The Uzebox Project" by cuntface</title>
      <description>&lt;p&gt;Zomg! Pass me the sauce, Awesomeman!&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 01:05:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:71763301-7a4d-4019-881b-2e48b8eabe78</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22026</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Esha</title>
      <description>&lt;p&gt;As if MAKE magazine doesn&amp;#8217;t give me enough crazy things to want to create.&lt;/p&gt;

&lt;p&gt;Still, I hope these will become popular because that could lead to some fun.  I remember the &amp;#8220;chip my console and I&amp;#8217;ll give you something for it&amp;#8221; sites of old, but those were always a bit shady.&lt;/p&gt;

&lt;p&gt;Of course, a &amp;#8220;build me a uzebox and I&amp;#8217;ll give you something for it&amp;#8221; would be eminently more nifty, and legal.&lt;/p&gt;

&lt;p&gt;Beer for uzeboxes!  It could happen.  They just need to get some good PR/advertising going for this thing.&lt;/p&gt;</description>
      <pubDate>Wed, 27 Aug 2008 01:05:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e5b0acae-026b-4899-b5c7-73c6b6c23b00</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22025</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Anonymous</title>
      <description>&lt;p&gt;awesome.&lt;/p&gt;</description>
      <pubDate>Tue, 26 Aug 2008 19:34:51 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:15f620f6-ab91-4048-9a5b-b6a95b06c8e2</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22024</link>
    </item>
    <item>
      <title>"The Uzebox Project" by namuol</title>
      <description>&lt;p&gt;Any emulators in the works?&lt;/p&gt;

&lt;p&gt;It&amp;#8217;s too bad that the display resolution is just barely too large for a DS screen :-/&lt;/p&gt;</description>
      <pubDate>Tue, 26 Aug 2008 18:56:19 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0a34a3f0-1b8d-4a21-90f1-03a9d1051a41</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22023</link>
    </item>
    <item>
      <title>"The Uzebox Project" by Skofo</title>
      <description>&lt;p&gt;So it&amp;#8217;s a retro GP2X?&lt;/p&gt;</description>
      <pubDate>Tue, 26 Aug 2008 16:08:57 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:21e56c44-95a8-46e2-8318-c2f997875ff0</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22022</link>
    </item>
    <item>
      <title>"The Uzebox Project" by cougarten</title>
      <description>&lt;p&gt;wolud someone please tell the right player how to drop that shit?&lt;/p&gt;</description>
      <pubDate>Tue, 26 Aug 2008 15:59:30 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:70f26786-d681-4a5a-b676-3dfa6859cf21</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22021</link>
    </item>
    <item>
      <title>"The Uzebox Project" by sinoth</title>
      <description>&lt;p&gt;Give it an ethernet port and I&amp;#8217;ll be sold.  &lt;/p&gt;</description>
      <pubDate>Tue, 26 Aug 2008 15:41:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6269653b-fef0-4f8f-97fa-f5577b29bb17</guid>
      <link>http://tigsource.com/articles/2008/08/26/the-uzebox-project#comment-22019</link>
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