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    <title>TIGSource: Calamity Annie</title>
    <link>http://tigsource.com/articles/2008/08/11/calamity-annie</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Calamity Annie</title>
      <description>&lt;p&gt;&lt;img src="http://farm4.static.flickr.com/3023/2753520187_663e7a4a83_o.png" width="96" height="160" hspace="10" vspace="5" align="right" alt="Calamity Annie" /&gt;&lt;/p&gt;


	&lt;p&gt;Kinda missed this last week because the panda got sick, but Anna &amp;#8220;Auntie Pixelante&amp;#8221; Anthropy has released her Wild West-themed game, &lt;a href="http://www.auntiepixelante.com/?p=177"&gt;Calamity Annie&lt;/a&gt;.  In the game you play the titular Annie, a gunslingin&amp;#8217; gal who&amp;#8217;s seeking the bounties on the heads of 25 bad hombres &amp;#8211; real low down dogs like Mad Dog Coyote and, er, &lt;a href="http://hg101.classicgaming.gamespy.com/urbanyeti/urbanyeti.htm"&gt;Urban Yeti&lt;/a&gt;!&lt;/p&gt;


	&lt;p&gt;&lt;img src="http://farm4.static.flickr.com/3146/2753520293_eb7d44333b_o.png" width="96" height="160" hspace="10" vspace="5" align="left" alt="Calamity Annie" /&gt;&lt;/p&gt;


	&lt;p&gt;Calamity Annie is a reflex game reminiscent of the &lt;a href="http://www.youtube.com/watch?v=Vh0lCHYI1ls"&gt;&amp;#8220;Quick Draw&amp;#8221; minigame&lt;/a&gt; from Kirby&amp;#8217;s Adventure, although in Annie you use the mouse to pull the crosshairs from your &amp;#8220;holster&amp;#8221; and shoot the bad guys.  It does a great job of emulating the feeling of drawing a pistol!  You can also disarm your opponents for a big bonus by shooting their gun out of their hand.&lt;/p&gt;


	&lt;p&gt;The game has a lot of neat touches that make it a very enjoyable and memorable game.  And it&amp;#8217;s definitely the most polished and ambitious of Anna&amp;#8217;s efforts thus far.  Great work!&lt;/p&gt;


	&lt;p&gt;It should be noted that the game was recently updated with bugfixes and a few additional hombres.  Auntie has also put up a &lt;a href="http://www.gamersquarter.com/forums/viewtopic.php?t=2275"&gt;development diary&lt;/a&gt; for those who are interested.&lt;/p&gt;


	&lt;p&gt;&lt;strong&gt;TIGdb:&lt;/strong&gt; &lt;a href="http://db.tigsource.com/games/calamity-annie"&gt;&lt;em&gt;Entry for Calamity Annie&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Mon, 11 Aug 2008 11:41:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:356f6235-dafb-4216-96bd-eb0a82327d16</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie</link>
      <category>Highly Recommended</category>
      <category>Windows</category>
      <category>Action / Arcade</category>
      <category>Freeware</category>
      <category>dessgeega</category>
    </item>
    <item>
      <title>"Calamity Annie" by MDK</title>
      <description>&lt;p&gt;It&amp;#8217;s a great game, love the atmosphere and the mechanic(s). Also the progressive story thing is really neat &amp;#8211; the plot with that woman you meet has progressed for me each time I&amp;#8217;ve seen her over four different games and I&amp;#8217;ve only reached the second encounter part once.&lt;/p&gt;</description>
      <pubDate>Tue, 12 Aug 2008 23:51:31 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f5b3a532-5cb4-4c03-9a83-9482eb94ee64</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21209</link>
    </item>
    <item>
      <title>"Calamity Annie" by man-hating dyke</title>
      <description>&lt;p&gt;NO.Why do you hate me you testosterone filled bag  &gt;:(&lt;/p&gt;</description>
      <pubDate>Tue, 12 Aug 2008 19:14:10 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c1138fd0-71c9-4403-be24-e39de3f09319</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21201</link>
    </item>
    <item>
      <title>"Calamity Annie" by Eponymouse</title>
      <description>&lt;p&gt;Is that supposed to be a joke?&lt;/p&gt;</description>
      <pubDate>Tue, 12 Aug 2008 15:50:05 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9b6135bb-5cfe-46d6-bbe8-6d7b40479b6d</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21197</link>
    </item>
    <item>
      <title>"Calamity Annie" by man hating dyke</title>
      <description>&lt;p&gt;YES! this is my type of game!
I LOVE the feeling of the big gun hanging on my leg.
Why don&amp;#8217;t they make more games like that? :(&lt;/p&gt;</description>
      <pubDate>Tue, 12 Aug 2008 13:25:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:aeaf9b39-f2cc-4846-ad5a-237a87d43974</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21196</link>
    </item>
    <item>
      <title>"Calamity Annie" by Biggerfish</title>
      <description>&lt;p&gt;This was great. Didn&amp;#8217;t get all that far but enjoyed what I played. Simple way to create a tense atmosphere too.&lt;/p&gt;</description>
      <pubDate>Tue, 12 Aug 2008 03:40:24 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:4b64cd75-cd6e-4839-a993-65b85f7a2ab2</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21183</link>
    </item>
    <item>
      <title>"Calamity Annie" by Gainsworth</title>
      <description>&lt;p&gt;Hee, I like. Tres charming, and gets verily tense around the end. Damn you Lucky Devil!&lt;/p&gt;</description>
      <pubDate>Mon, 11 Aug 2008 23:59:29 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b6452523-010b-469e-ad59-aa6ae5a53799</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21178</link>
    </item>
    <item>
      <title>"Calamity Annie" by BeamSplashX</title>
      <description>&lt;p&gt;Or perhaps Wild Lesbians with gunmen.&lt;/p&gt;</description>
      <pubDate>Mon, 11 Aug 2008 22:23:31 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:532ccddb-51aa-47a6-a828-74f73c4f6768</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21176</link>
    </item>
    <item>
      <title>"Calamity Annie" by Bad Sector</title>
      <description>&lt;p&gt;Nice, but if this trend of using smaller and smaller resolution in games continues, you might as well feature DEFENDER of the Favicon:&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.p01.org/releases/DHTML" rel="nofollow"&gt;http://www.p01.org/releases/DHTML&lt;/a&gt;&lt;em&gt;contests/files/DEFENDER&lt;/em&gt;of&lt;em&gt;the&lt;/em&gt;favicon/&lt;/p&gt;

&lt;p&gt;I get that its faster to make content for these resolutions, but shouldnt a line be drawn somewhere?&lt;/p&gt;</description>
      <pubDate>Mon, 11 Aug 2008 22:10:07 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:92c38677-99e6-44b0-86e3-f44c70299f32</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21175</link>
    </item>
    <item>
      <title>"Calamity Annie" by zappo</title>
      <description>&lt;p&gt;It&amp;#8217;s Wild Gunmen with lesbians.&lt;/p&gt;</description>
      <pubDate>Mon, 11 Aug 2008 18:35:59 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:34b14f40-3081-4d7b-88bc-9d7bcd26b3ce</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21171</link>
    </item>
    <item>
      <title>"Calamity Annie" by Snow</title>
      <description>&lt;p&gt;Since the quick draw minigame was mentioned, that was one of the little things I loved about Kirby&amp;#8217;s Adventure. I think that was one of the best games I ever owned for a NES. I used to reset so I could play that minigame over and over. :)&lt;/p&gt;

&lt;p&gt;To stay on topic, if this game is reminiscent of that, I&amp;#8217;m definitely checking it out. &lt;/p&gt;

&lt;p&gt;It&amp;#8217;s really nice to see that some designers haven&amp;#8217;t lost touch with the more simpler concepts. &lt;/p&gt;

&lt;p&gt;Thank you for posting this.&lt;/p&gt;</description>
      <pubDate>Mon, 11 Aug 2008 15:11:13 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ca9dffb0-7830-4c13-9e1e-9ca0fb00c74f</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21162</link>
    </item>
    <item>
      <title>"Calamity Annie" by Paul Eres</title>
      <description>&lt;p&gt;Actually I wonder how it&amp;#8217;d work with a touch-screen interface. It might be too easy that way, though.&lt;/p&gt;</description>
      <pubDate>Mon, 11 Aug 2008 13:03:57 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5b29a95e-fdd8-4c17-a096-5041d6866d73</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21157</link>
    </item>
    <item>
      <title>"Calamity Annie" by Paul Eres</title>
      <description>&lt;p&gt;The game is interesting to play with a graphics tablet.&lt;/p&gt;</description>
      <pubDate>Mon, 11 Aug 2008 12:16:57 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:540b7b15-1ae6-44be-adc8-09616f991a3c</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21155</link>
    </item>
    <item>
      <title>"Calamity Annie" by barold</title>
      <description>&lt;p&gt;col&lt;/p&gt;</description>
      <pubDate>Mon, 11 Aug 2008 12:13:28 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:873891dd-34c5-4d89-bcde-625675987800</guid>
      <link>http://tigsource.com/articles/2008/08/11/calamity-annie#comment-21154</link>
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