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    <title>TIGSource: Droid Assault</title>
    <link>http://tigsource.com/articles/2008/05/07/droid-assault</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Droid Assault</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/2474874112/" title="Droid Assault by tigsource, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3260/2474874112_635b403107_m.jpg" width="240" height="240" hspace="10" vspace="5" align="right" alt="Droid Assault" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://www.puppygames.net/droid-assault/"&gt;Droid Assault&lt;/a&gt; is a new action game from Puppygames.  Just as &lt;a href="http://www.puppygames.net/titan-attacks"&gt;Titan Attacks&lt;/a&gt; was a &amp;#8220;Puppified&amp;#8221; version of Space Invaders, and &lt;a href="http://www.puppygames.net/ultratron"&gt;Ultratron&lt;/a&gt; a Puppified Robotron, Droid Assault is &lt;a href="http://en.wikipedia.org/wiki/Paradroid"&gt;Paradroid&lt;/a&gt; given the Puppy treatment.&lt;/p&gt;


	&lt;p&gt;In &lt;a href="http://en.wikipedia.org/wiki/Paradroid"&gt;Paradroid&lt;/a&gt;, players controlled an &amp;#8220;Influence Device,&amp;#8221; an otherwise weak droid with a very special ability &amp;#8211; it could control and command droids after beating them in a logic-based circuit game.  Droid Assault eschews this mini-game and lets you &amp;#8220;transfer&amp;#8221; to a droid so long as you have enough transfer points (obtained per 1000 score points).  Also, once a droid has been transferred, it joins your team and can be controlled at any time (or when your current droid is blown up).&lt;/p&gt;


	&lt;p&gt;Longtime Paradroid fans may find this a bit off-putting, since the circuit mini-game was a big part of Paradroid (and allowed skilled players to take over even the mighty level 999 droid with a lowly Influence Device).  However, Droid Assault is clearly built for speed and action, and as such it&amp;#8217;s a highly enjoyable game with frantic action.  The graphics and music are also ace, as we should come to expect from Caspian Prince and his team.&lt;/p&gt;


	&lt;p&gt;If I had any complaint, its that it&amp;#8217;s occasionally difficult to discern blocks, pits, walls, and floors.  Other than that, I&amp;#8217;d highly recommend this very affordable ($10) little game.  (And give &lt;a href="http://freedroid.sourceforge.net/"&gt;Freedroid&lt;/a&gt; a try if you&amp;#8217;d like to play the original!)&lt;/p&gt;</description>
      <pubDate>Wed, 07 May 2008 16:14:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:cbcfb1d9-922e-4898-a951-d08e1f385d9b</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault</link>
      <category>Remakes</category>
      <category>Macintosh</category>
      <category>Highly Recommended</category>
      <category>Linux</category>
      <category>Windows</category>
      <category>Action / Arcade</category>
      <category>Puppygames</category>
    </item>
    <item>
      <title>"Droid Assault" by Oaf</title>
      <description>&lt;p&gt;Yes there&amp;#8217;s money in them thar Mochi ads =)&lt;/p&gt;</description>
      <pubDate>Tue, 13 May 2008 22:44:44 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a7150cc9-5493-44bd-81c4-0e8ce0541799</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18318</link>
    </item>
    <item>
      <title>"Droid Assault" by Cas</title>
      <description>&lt;p&gt;Yes, don&amp;#8217;t distract him, he&amp;#8217;s busy :D&lt;/p&gt;</description>
      <pubDate>Tue, 13 May 2008 04:33:25 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2f5436b1-763b-4a23-a786-85841de35905</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18301</link>
    </item>
    <item>
      <title>"Droid Assault" by the2bears</title>
      <description>&lt;p&gt;Well Mark? :)&lt;/p&gt;

&lt;p&gt;What&amp;#8217;s the answer?  Or rather, I think you should be doing the ports ;)&lt;/p&gt;

&lt;p&gt;Bill&lt;/p&gt;</description>
      <pubDate>Mon, 12 May 2008 17:51:48 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2aee57f0-2622-468b-a11b-3252a18d8ecc</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18282</link>
    </item>
    <item>
      <title>"Droid Assault" by Oaf</title>
      <description>&lt;p&gt;&lt;em&gt;cough&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;;)&lt;/p&gt;</description>
      <pubDate>Sat, 10 May 2008 14:25:02 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e352ae2e-999e-4145-b632-f0fe52b96251</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18240</link>
    </item>
    <item>
      <title>"Droid Assault" by the2bears</title>
      <description>&lt;p&gt;I think Flash versions of your games would be great, earn some of that advertising money a la Kongregate.&lt;/p&gt;

&lt;p&gt;Does anyone know if a game on there makes much money?&lt;/p&gt;

&lt;p&gt;Bill&lt;/p&gt;</description>
      <pubDate>Fri, 09 May 2008 16:07:16 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9d4aabe1-3498-493b-9d07-29faceee1cda</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18218</link>
    </item>
    <item>
      <title>"Droid Assault" by Cas</title>
      <description>&lt;p&gt;Too late :P&lt;/p&gt;

&lt;p&gt;If anyone &lt;em&gt;would&lt;/em&gt; like to write me a Flash version of the game, I&amp;#8217;m all ears.&lt;/p&gt;

&lt;p&gt;Or indeed any of Titan Attacks, Ultratron and Droid Assault.&lt;/p&gt;</description>
      <pubDate>Fri, 09 May 2008 03:21:27 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c58316c7-06b4-428e-9ff4-1cd789323458</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18198</link>
    </item>
    <item>
      <title>"Droid Assault" by Lim-Dul</title>
      <description>&lt;p&gt;&lt;em&gt;Lim-Dul - I&#8217;ll just give you all the XML config files too then you can peruse the data to your heart&#8217;s content :)&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;And in a week or two you&amp;#8217;ll find a game called &amp;#8220;Bot Assault&amp;#8221; on the internet. It&amp;#8217;ll cost $5 and will be made in MMF2 or GM because I can&amp;#8217;t code my way out of a wet paper bag except for batch scripting and some strange variation of Smalltalk which I picked up by accident. ;-)&lt;/p&gt;

&lt;p&gt;The &amp;#8220;bots&amp;#8221; will be palette-swapped and anagrammed (maybe even mirrored or rotated!) equivalents of your droids but they won&amp;#8217;t be animated because I can&amp;#8217;t animated crap either. ;-)&lt;/p&gt;

&lt;p&gt;All the effects will be mouse-drawn in Microsoft Paint. ;-)&lt;/p&gt;

&lt;p&gt;Still want to send me these files? :-D&lt;/p&gt;</description>
      <pubDate>Fri, 09 May 2008 02:02:38 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:835945a7-bfbd-4433-971c-89585ae3fffe</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18197</link>
    </item>
    <item>
      <title>"Droid Assault" by Cas</title>
      <description>&lt;p&gt;You get one second to blow something else up (max multiplier 10). Your other droids killing enemies and crate explosions that kill enemies also count. Considering combo display.&lt;/p&gt;

&lt;p&gt;Lim-Dul - I&amp;#8217;ll just give you all the XML config files too then you can peruse the data to your heart&amp;#8217;s content :)&lt;/p&gt;

&lt;p&gt;Cas :)&lt;/p&gt;</description>
      <pubDate>Fri, 09 May 2008 01:30:07 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:83d0be85-1fb4-4ef0-adfa-5ac3106a271b</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18196</link>
    </item>
    <item>
      <title>"Droid Assault" by Mischief Maker</title>
      <description>&lt;p&gt;Another thing that would really help this game would be a visual combo bar, so the player knows how long they have to get another kill and rack up the points.  Right now I&amp;#8217;m never sure when I&amp;#8217;m going to get a multiplier or not.&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 17:23:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:76dec382-5228-44c6-9899-8ddbc7c6bea8</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18187</link>
    </item>
    <item>
      <title>"Droid Assault" by Lim-Dul</title>
      <description>&lt;p&gt;Uuuhm&amp;#8230; The list thing didn&amp;#8217;t work out as expected. :-P&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 16:10:25 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:abc32ca3-3af0-4e4b-beec-35f0c73eabcc</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18186</link>
    </item>
    <item>
      <title>"Droid Assault" by Lim-Dul</title>
      <description>&lt;ol&gt;
&lt;li&gt;&lt;em&gt;Rebalancing a few hitpoints, armour and weapon damages around a bit&lt;/em&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Sweet. You could answer why sharp bullets go through walls but not destructible objects while you&amp;#8217;re at it. ^^&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;em&gt;Enabling the map editor (which is built-in to the game but disabled coz it&#8217;s buggy)&lt;/em&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Even sweeter!&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;em&gt;I can give you PSDs or PNGs of all the bots and such in the game if you ask&lt;/em&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Check your priv messages on the TIGSource forums. =)&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;em&gt;We&#8217;re going to put a strategy guide up on our site at some point which will have all the stats in it&lt;/em&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Not if I can beat you to it. ^^
Although you&amp;#8217;ll have first-hand info while I&amp;#8217;ll have to reverse-engineer the gameplay but that&amp;#8217;s how all FAQs work, I guess.&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 16:09:51 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:fe37a956-569c-4212-8159-ba9712fac2fb</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18185</link>
    </item>
    <item>
      <title>"Droid Assault" by Cas</title>
      <description>&lt;p&gt;Yeh the enquiries form goes directly to me.&lt;/p&gt;

&lt;p&gt;As it happens, the things we&amp;#8217;ve got planned are:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Coloured solid walls :)&lt;/li&gt;
&lt;li&gt;Rebalancing a few hitpoints, armour and weapon damages around a bit&lt;/li&gt;
&lt;li&gt;Enabling the map editor (which is built-in to the game but disabled coz it&amp;#8217;s buggy)&lt;/li&gt;
&lt;li&gt;I can give you PSDs or PNGs of all the bots and such in the game if you ask&lt;/li&gt;
&lt;li&gt;We&amp;#8217;re going to put a strategy guide up on our site at some point which will have all the stats in it&lt;/li&gt;
&lt;li&gt;&amp;#8230;and add a few more screens of help pages&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Cas :)&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 15:20:13 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:08a2b51d-c720-4f55-80d9-d5ea4097767f</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18184</link>
    </item>
    <item>
      <title>"Droid Assault" by Lim-Dul</title>
      <description>&lt;p&gt;Well - maybe some developers have e.g. girlfriends or wives to answer their mails (and wash their dishes and do their laundry :-P). ^^&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 15:09:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2b34c65c-f38f-4350-8fce-63dd7523ce0b</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18183</link>
    </item>
    <item>
      <title>"Droid Assault" by PoV</title>
      <description>&lt;p&gt;Few developers have &amp;#8220;people&amp;#8221; to answer e-mail for them.  And even if they do, they can probably forward e-mails to whom they&amp;#8217;re directed at.  ;)&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 14:42:12 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e864f4cf-c8b0-49d1-bfa1-a868e8d6fd5b</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18182</link>
    </item>
    <item>
      <title>"Droid Assault" by Lim-Dul</title>
      <description>&lt;p&gt;OK - bought it now. 10$ isn&amp;#8217;t much to ask for a game - even here in Poland. It&amp;#8217;s absolutely awesome - especially in the later levels where you get better weapons. The demo doesn&amp;#8217;t do it justice but that&amp;#8217;s why you have to buy the full version. :-D&lt;/p&gt;

&lt;p&gt;Are you planning on adding/tweaking game features, Cas, or just fixing bugs? I&amp;#8217;d suggest a faster energy recharge rate for the early flame-thrower bots - they&amp;#8217;re slow, have a crappy range, usually take some time to finish an enemy off and on top of that spend more time recharging than firing. :-(&lt;/p&gt;

&lt;p&gt;They hardly look like an upgrade from all the nice droids you can control at that stage of the game.&lt;/p&gt;

&lt;p&gt;At my first attempt in the full game I failed at the level 40 boss - mostly because of my own stupidity - just two droids (one of them crappy) and maxed out transfer points &lt;em&gt;doh&lt;/em&gt;.&lt;/p&gt;

&lt;p&gt;I&amp;#8217;m not sure about this but an alternate gameplay mode may be nice as well - like, you can only control one bot at a time BUT his chassis doesn&amp;#8217;t degrade so you can cherish one droid for several levels and upgrade him to awesome levels. ^^
What would it be called - RPG mode? Freeplay? No idea - but that&amp;#8217;s not necessary for the game to be still cool.&lt;/p&gt;

&lt;p&gt;Also, can you explain some features in more detail? I have no idea what the single-core and multi-core stuff does (does it improve the AI when the bots aren&amp;#8217;t directly controlled?), nor do I know what the scanner range mentioned in the descriptions is supposed to mean&amp;#8230; I know that there are several shield types but I don&amp;#8217;t know which weapon is counting as what type of damage (well, some are obvious, like the EMP blast) etc.&lt;/p&gt;

&lt;p&gt;I could consider adding some kind of FAQ on indiefaqs.com if you&amp;#8217;d be kind enough to provide more info. Even more awesome would be if you could send me pictures of all the droids since as a video game journalist I hate having to take screenshots in my spare time and I&amp;#8217;m sure that the sprites (are they sprites?) can be exported to a non-interactive, non-piratable format but that&amp;#8217;s something for a more private discussion if you&amp;#8217;re interested in this type of FAQ. =)&lt;/p&gt;

&lt;p&gt;P.S. Does the contact form on the Puppygames website lead directly to you or somebody else, Cas?&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 14:10:14 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c060511a-8b56-487f-b7a5-8c124957fe1c</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18181</link>
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      <title>"Droid Assault" by PoV</title>
      <description>&lt;p&gt;Cas isn&amp;#8217;t Cas without Java.  It&amp;#8217;s like peanut butter without Jam or Banana slices.&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 11:33:51 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9f50cd2f-371f-4618-94f1-470ec10990bc</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18180</link>
    </item>
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      <title>"Droid Assault" by Cas</title>
      <description>&lt;p&gt;Nah it&amp;#8217;s Java all right ;)&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 10:38:09 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:78a17595-91e8-4263-bcef-95f367c935ee</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18179</link>
    </item>
    <item>
      <title>"Droid Assault" by raelz</title>
      <description>&lt;p&gt;Yay! Paradroid was an amazing game, gonna give it a try asap !&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 08:46:37 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:cc1b3c46-cbe3-434a-ae39-6f27b6314f86</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18177</link>
    </item>
    <item>
      <title>"Droid Assault" by Moose</title>
      <description>&lt;p&gt;MSVCR71?  A Puppy Game that isn&amp;#8217;t in Java!  Shock!&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 08:38:52 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:17c137e4-af09-4420-82ea-cec9f6a9579f</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18176</link>
    </item>
    <item>
      <title>"Droid Assault" by hammedhaaret</title>
      <description>&lt;p&gt;i hate to be thatlinuxguy complaining his beloved OS didn&amp;#8217;t get a mention, but there used to be a linux tag for the news right?&lt;/p&gt;

&lt;p&gt;the game is great and ive think ill buy it someday soon.&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 08:17:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:50f1cd4c-a415-4117-bc25-7e9f76a61f2f</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18175</link>
    </item>
    <item>
      <title>"Droid Assault" by Cas</title>
      <description>&lt;p&gt;Ben - there&amp;#8217;s been a flurry of uploading and I bet you just got caught in it each time! Sorry. It&amp;#8217;s stable now.&lt;/p&gt;

&lt;p&gt;Cas :)&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 05:34:58 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:acb1b886-d261-46fb-aa5c-82974175266d</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18174</link>
    </item>
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      <title>"Droid Assault" by Cas</title>
      <description>&lt;p&gt;Oh and you can use the scroll wheel and PgUp/PgDn to change droids too.&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 04:51:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:4e6fcb62-53a6-4065-a990-6c748d4249da</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18172</link>
    </item>
    <item>
      <title>"Droid Assault" by BenH</title>
      <description>&lt;p&gt;Every time I download the installer and try to run it, I get an NSIS error saying that the installer may be corrupted etc. I&amp;#8217;ve tried downloading it several times now, so I&amp;#8217;m not sure if its my end or not.&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 04:40:12 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f968a8ce-82cc-4de9-aed3-560734f4ca7f</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18171</link>
    </item>
    <item>
      <title>"Droid Assault" by Cas</title>
      <description>&lt;p&gt;I&amp;#8217;d better get to the bottom of the MSVCRT dll problem - looks trivial but slightly baffled as to why it works on some systems and not others. Mostly it works.&lt;/p&gt;

&lt;p&gt;I&amp;#8217;ll probably release a 1.1 version next month with a few tweaks and balances to the weaponry and armour. And fixes the scrolly wheel/Q/E thing :)&lt;/p&gt;

&lt;p&gt;Cas :)&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 03:14:02 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ab9e8259-6b99-45db-8799-725afa85e01b</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18169</link>
    </item>
    <item>
      <title>"Droid Assault" by Jake Birkett</title>
      <description>&lt;p&gt;Yeah this game rocks.  The demo doesn&amp;#8217;t do it justice as it stops in the first boss fight.  I bought it and after the first boss fight the robots become much more powerful (e.g. military bots with flamethrowers, rocket launchers, EMPT devices etc from about level 15)&lt;/p&gt;

&lt;p&gt;You can change to your other droids quickly with Q and E, although there doesn&amp;#8217;t seem to be much logic in which one it changes to (it may be the nearest one or something).&lt;/p&gt;

&lt;p&gt;I agree that sometimes you can&amp;#8217;t tell the difference between a wall and a hole in the floor.&lt;/p&gt;

&lt;p&gt;As you play for longer you work out different tactics.  You also figure out more like hover bots can fly over holes, sharp bullets go through walls, you need a certain level of firepower to destroy turrets etc.&lt;/p&gt;</description>
      <pubDate>Thu, 08 May 2008 02:30:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:77d7586b-b64d-4356-a067-db31f367cde9</guid>
      <link>http://tigsource.com/articles/2008/05/07/droid-assault#comment-18167</link>
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