<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/css" href="/stylesheets/rss.css"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/">
  <channel>
    <title>TIGSource: Gish 2 Cannot Come Soon Enough for Me</title>
    <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Gish 2 Cannot Come Soon Enough for Me</title>
      <description>&lt;div style="text-align: center"&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/TTcqZhQnrXw&amp;#38;hl=en"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/TTcqZhQnrXw&amp;#38;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;

	&lt;p&gt;&lt;br/&gt;On the &lt;a href="http://crypticsea.blogspot.com/"&gt;Cryptic Sea blog&lt;/a&gt;, programmer Alex Austin explains that the physics for our favorite ball of tar have changed quite a bit in Gish 2.  Gish is now composed of 128 independently moving particles, as opposed to being a single, deformable object.  The possibilities for this, of course, are tremendous!&lt;/p&gt;


	&lt;p&gt;I can&amp;#8217;t wait for this game! (&lt;em&gt;&lt;strong&gt;whine&lt;/strong&gt;&lt;/em&gt;)&lt;/p&gt;</description>
      <pubDate>Thu, 17 Apr 2008 17:11:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:da209818-be17-45c8-aeaf-726c4d188386</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me</link>
      <category>Platformers</category>
      <category>Videos</category>
      <category>Physics</category>
      <category>Previews</category>
      <category>CrypticSea</category>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by DaVince</title>
      <description>&lt;p&gt;Technically quite impressing. Playing like this could give the advantage of having &amp;#8220;weights&amp;#8221;, multiple buttons, etcetera. Nice.&lt;/p&gt;</description>
      <pubDate>Wed, 23 Apr 2008 04:56:35 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ea0d86d5-ef80-4951-8684-0e52a180879e</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17751</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Smithy</title>
      <description>&lt;p&gt;Didn&amp;#8217;t that Edmund guy clarify in the forums that Gish won&amp;#8217;t actually have the ability to deconstruct himself and leave parts of himself behind in the actual game? That it was just a debug test he was using?&lt;/p&gt;

&lt;p&gt;That probably should have been pointed out here, somewhere or other. Now people are starting to have expectations of an explosive gish.&lt;/p&gt;</description>
      <pubDate>Mon, 21 Apr 2008 11:21:23 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:dc5c1d8f-ae0c-44e8-918e-637b9585a543</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17668</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Stwelin</title>
      <description>&lt;p&gt;It&amp;#8217;s gonna be fun to see how they keep gish&amp;#8217;s face on that blob of particles&amp;#8230; will each group have it&amp;#8217;s own gish face? hmmm&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 18:59:09 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:60c8f0c7-43f4-4cf3-b56f-3770bc979b87</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17562</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Miso</title>
      <description>&lt;p&gt;Interesting&amp;#8230; but how do you die now? When more than X percent of your original mass gets destroyed?&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 13:13:15 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:24b0d956-82e6-43e6-86fe-0521ca361b7c</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17527</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Pip</title>
      <description>&lt;p&gt;@PHeMoX&lt;/p&gt;

&lt;p&gt;Ahh, that makes sense. Thanks.&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 09:59:10 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:42d88a70-f495-4f25-8fbb-c734c0f4f0ba</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17520</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by ZeppMan217</title>
      <description>&lt;p&gt;OMGDG! I &lt;strong&gt;&lt;em&gt;&lt;/em&gt;&lt;/strong&gt; impressed! This is just&amp;#8230;just&amp;#8230;AAA&amp;#8230;
PS: sorry for emotions. its just so..SO&amp;#8230;..&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 09:39:03 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2744bde9-8427-4db2-bd24-54b81c144fa3</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17518</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Hunty</title>
      <description>&lt;p&gt;groovy. I had a lot of trouble with the controls of the first game, but hopefully I&amp;#8217;ll get along better with this one.&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 08:46:16 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ccac9bd9-f8ef-49a6-864f-a9e2fb9866b8</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17516</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by PHeMoX</title>
      <description>&lt;p&gt;It basically was a &amp;#8216;tank tracks&amp;#8217;-like physics object, but without anything else but the &amp;#8216;tank tracks&amp;#8217;.&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 07:58:43 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e6c7b7e8-f0fa-48c4-9c1c-d5d822c7830e</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17512</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Pip</title>
      <description>&lt;p&gt;(That wasn&amp;#8217;t meant to sound facetious, I&amp;#8217;m genuinely interested&amp;#8230;)&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 06:49:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5423a59a-f787-42ba-9a6e-020af6777a02</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17508</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Pip</title>
      <description>&lt;p&gt;So how did the blob work in the first game if it wasn&amp;#8217;t a particle system?&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 06:44:25 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e07a43f3-8b13-44bd-ad1c-b5a3496c64ff</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17507</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Chase</title>
      <description>&lt;p&gt;Awesome.  Gish has always been one of my favorite games, and like Derek said it can&amp;#8217;t come soon enough!&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 06:28:01 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:8f0c276d-175c-433e-b6da-1aeb134e38ce</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17506</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by fartron</title>
      <description>&lt;p&gt;Mike Patton is the Derek Yu of music.&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 05:47:38 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e8591f75-8508-4b27-bc18-31fb70ee24e4</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17505</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by AmnEn</title>
      <description>&lt;p&gt;Looks rather confusing to me. I hope it really turns out to be a great game mechanic aside from playing with physics.&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 05:46:01 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:646d7593-05f8-4612-a2c4-635727eb3786</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17504</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by shinyerbil</title>
      <description>&lt;p&gt;/me sighs&lt;/p&gt;

&lt;p&gt;That was supposed to read &lt;code&gt;&amp;lt;bungle worship&amp;gt;&lt;/code&gt;. I guess I&amp;#8217;ve learned something about input sanitisation today.&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 05:32:01 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e8febe98-8038-4f37-8f16-e2f7240e2d13</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17503</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by shinyerbil</title>
      <description>&lt;p&gt;&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 05:29:34 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9723fc82-065c-4f0f-9dc7-ab5f4433c5c9</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17502</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by raelz</title>
      <description>&lt;p&gt;gimme gimme!!&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 05:12:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:aa34e0ec-bc0e-43d3-bf82-fc5ab105974e</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17501</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Victo</title>
      <description>&lt;p&gt;Think I just came in my pants o_o&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 04:48:08 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:bfe84d52-a84b-4a1d-8a4d-ab38ee10efef</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17500</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Eclipse</title>
      <description>&lt;p&gt;Loco Roco meets Gish&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 03:52:02 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b4166ff0-0f50-4e74-b620-511681e21fd6</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17499</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Ilia Chentsov</title>
      <description>&lt;p&gt;Reminds me of this game by Running with Scissors which they never made, Flesh and Wire.&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 02:38:54 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c71ccfcf-d1dd-435d-88de-a55537494a48</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17498</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Bezzy</title>
      <description>&lt;p&gt;Awesome. Looks almost like a return-nod to Goo (which has a Gish skin).&lt;/p&gt;

&lt;p&gt;Definitely harder to get this kinda physics based stuff working really well, but if there&amp;#8217;s some way to pull the split off droplets back to you automagically, I can see it totally working. You can already see the old behaviour emerging (which is still my favorite platform game mechanic - so versatile once you&amp;#8217;re used to it).&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 02:06:47 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9b410aa7-2c2a-4518-9a93-1e70c05e5380</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17497</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by DocDark</title>
      <description>&lt;p&gt;Looks sweet to me. Didn&amp;#8217;t play Gish alot though, but I think I&amp;#8217;m gonna get II. :D&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 01:37:44 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e3a67bc1-99f6-4b77-9c2f-5dbb82f3fc8f</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17496</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by muku</title>
      <description>&lt;p&gt;Hm, I hope they make this more, um, user-friendly in the final game. I wouldn&amp;#8217;t want to go chasing after dozens of my split off parts after every jump maneuver just so I don&amp;#8217;t run out of goo.&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2008 01:13:23 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1f1492bc-5528-42ca-ad37-4e7eb59256f2</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17495</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Brokenbroll</title>
      <description>&lt;p&gt;I wasn&amp;#8217;t a huge fan of Gish, but the creators have some nice taste in music, first with using Estradasphere for the first game&amp;#8217;s soundtrack, and now some Mr.  Bungle for this little demo.&lt;/p&gt;</description>
      <pubDate>Thu, 17 Apr 2008 22:32:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:4d8642e4-666b-4cdc-a21f-b84b6cf89796</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17494</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Trav</title>
      <description>&lt;p&gt;Let&amp;#8217;s get pedantic.  The particles do not move independently, they interact, however their position is tracked independently, allowing them to split and recombine in fanciful and possibly even erotic ways &lt;/p&gt;</description>
      <pubDate>Thu, 17 Apr 2008 22:25:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:aa448b3e-e524-4a8a-8ffa-9c264913e00a</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17493</link>
    </item>
    <item>
      <title>"Gish 2 Cannot Come Soon Enough for Me" by Joseph White</title>
      <description>&lt;p&gt;This looks like great fun.. Alex is obviously working hard to get the feel of the new gish just right. Now that I&amp;#8217;ve seen more than one gishoid, I kind of want a whole bunch of characters with different properties and controls. Ms. Gish, super stretchy gish, in-built blobby grapling hook gish.&lt;/p&gt;

&lt;p&gt;There is the danger of the game feeling like a physics toy, but that&amp;#8217;s what good level design is for.&lt;/p&gt;</description>
      <pubDate>Thu, 17 Apr 2008 22:23:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1643af3c-1d0a-4eb2-9b22-c59e0de4f88d</guid>
      <link>http://tigsource.com/articles/2008/04/17/gish-2-cannot-come-soon-enough-for-me#comment-17492</link>
    </item>
  </channel>
</rss>
