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    <title>TIGSource: Wii Hii Hii</title>
    <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Wii Hii Hii</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/2391507727/" title="Sam n' Max by tigsource, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2079/2391507727_183066e877.jpg" width="500" height="247" alt="Sam n' Max" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;First things first: Telltale Games is bringing the first season of Sam n&amp;#8217; Max &lt;a href="http://telltalegames.com/community/blogs/id-321"&gt;to the Wii&lt;/a&gt; this fall, as a retail compilation disc.  The game is slated to hit both the U.S. and Europe at the same time.  Nice, guys!  (Source: &lt;em&gt;Chris Kohler&lt;/em&gt;, via &lt;a href="http://blog.wired.com/games/"&gt;Game|Life&lt;/a&gt;)&lt;/p&gt;


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	&lt;p&gt;&lt;br/&gt;And here&amp;#8217;s a new trailer for &lt;a href="http://www.thq.com/games/gameinfo.php?id=1290&amp;#38;upc=30134"&gt;De Blob&lt;/a&gt;, the Wii-ified version of student-made &lt;a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=401276"&gt;The Blob&lt;/a&gt;.  The trailer was released at &lt;span class="caps"&gt;THQ&lt;/span&gt; Gamer&amp;#8217;s Day this month (THQ is developing and publishing the title).  There&amp;#8217;s also a &lt;a href="http://www.gamevideos.com/video/id/18298"&gt;gameplay video&lt;/a&gt; from earlier this year.&lt;/p&gt;


	&lt;p&gt;Even though I still don&amp;#8217;t really like the way they Mountain Dewed the blobby protagonist, I have high hopes for this one overall!  It&amp;#8217;s coming out in September (hopefully).&lt;/p&gt;


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	&lt;p&gt;&lt;br/&gt;Last but not least, a new trailer for Blast Works, the shoot &amp;#8216;em up based on Kenta Cho&amp;#8217;s &lt;a href="http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html"&gt;Tumiki Fighters&lt;/a&gt; that&amp;#8217;s slated for a May release.  The trailer shows off some of the extensive in-game customization, as well as a new game mechanic: you can suck in attachments and bring them out again at will.  Interesting!  &lt;span style="color: #F26522"&gt;(&lt;strong&gt;&lt;span class="caps"&gt;EDIT&lt;/span&gt;:&lt;/strong&gt; Okay, so that mechanic is also in Tumiki Fighters!  I had no idea!)&lt;/span&gt;  It also confirms that rRootage, Gunroar, Torus Trooper, and Tumiki Fighters will be playable in the game as unlockables.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 04:14:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e88848ca-3d33-4df3-b67a-f8eed87ad37a</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii</link>
      <category>Community</category>
      <category>Videos</category>
      <category>Wii</category>
      <category>TelltaleGames</category>
      <category>KentaCho</category>
    </item>
    <item>
      <title>"Wii Hii Hii" by Prom</title>
      <description>&lt;p&gt;Is that Glider (Mac) I see?&lt;/p&gt;</description>
      <pubDate>Mon, 07 Apr 2008 01:05:14 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:28b4695f-c074-41de-8281-0384397df198</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17100</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by tim</title>
      <description>&lt;p&gt;&amp;#8220;kenta cho appreciation week&amp;#8221;&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 17:18:09 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:20649170-29b3-447e-87b2-8cf674afbc32</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17098</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by JackSnap</title>
      <description>&lt;p&gt;Man, that sucking in stuff wasn&amp;#8217;t in TF until 0.2 In my day, with version 0.1&amp;#8230;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;ramble incoherently&lt;/em&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 17:02:29 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5788183e-369d-4499-9356-c261ca961ab6</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17097</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by Derek</title>
      <description>&lt;p&gt;@Mr Peckerston: you just changed TF completely for me forever! &lt;em&gt;runs off to start playing&lt;/em&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 15:54:32 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:adcc5252-ebec-4144-92cb-1079daeead55</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17094</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by MisterSmith</title>
      <description>&lt;p&gt;&lt;em&gt;sam and max is indie?&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;They&amp;#8217;re indier than John Madden.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 15:51:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:4519eed4-55cf-4c9e-b3e5-165447808716</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17093</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by BeamSplashX</title>
      <description>&lt;p&gt;Their bullets are.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 15:36:49 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6e24bf6d-cfd3-451c-8380-5aa515458585</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17092</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by someone</title>
      <description>&lt;p&gt;sam and max is indie?&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 14:58:13 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c48683ac-6981-49a1-91a5-43283c16cbb7</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17091</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by Smithy</title>
      <description>&lt;p&gt;&lt;em&gt;as well as a new game mechanic: you can apparently suck in attachments and bring them out again at will.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;That&amp;#8217;s not a new mechanic&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 14:54:02 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:324b6b40-13aa-4041-bd2f-bb918fea3342</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17090</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by Radnom</title>
      <description>&lt;p&gt;Which month is Fall? seasons are different all over the planet, I have no idea why they&amp;#8217;re referred to for release dates. They could at least say &amp;#8216;3rd quarter&amp;#8217; or whatever. I&amp;#8217;m looking foward to a wii-ified version of S&amp;amp;M, I was gonna get it on PC but if there&amp;#8217;s a Wii version&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 13:26:15 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0d60d702-91df-4530-8da1-a095cff5229a</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17087</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by Pug</title>
      <description>&lt;p&gt;Just wondering if you guys have done an article about this little known indie gem called Ad Astra.&lt;/p&gt;

&lt;p&gt;&lt;a href="http://granttlc.wordpress.com/2007/10/20/independent-games-festival-2008-part-1-ad-astra/" rel="nofollow"&gt;http://granttlc.wordpress.com/2007/10/20/independent-games-festival-2008-part-1-ad-astra/&lt;/a&gt;
&lt;a href="http://www.a-astra.com/index.htm" rel="nofollow"&gt;http://www.a-astra.com/index.htm&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 13:22:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2dff3c42-5faa-4325-bd5e-27d071c1929e</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17086</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by FishyBoy</title>
      <description>&lt;p&gt;Somehow I doubt Nintendo will let BlastWorks go through with the ship trading thing, since they fear someone out there will make a deadly phallus ship.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 12:38:18 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:4e16afb1-f60d-4f73-baf7-54ba8b9643d7</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17085</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by Ilia Chentsov</title>
      <description>&lt;p&gt;Those evil invaders sound like Ubisoft&amp;#8217;s Rabbids.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 10:45:18 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1ce5961a-ea22-4629-8356-4e29ca97b4a7</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17084</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by Mar</title>
      <description>&lt;p&gt;I love how indie games are slowly starting to bleed into the mainstream. The original developers should be getting some serious mulah for this.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 09:30:14 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3db1faa5-3bab-4362-be4c-a227aba15c16</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17083</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by Joola</title>
      <description>&lt;p&gt;Yeah! Build, trade, destroy!&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 07:21:24 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:cebfbd7d-5fa7-4335-bb11-159f6d88f298</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17080</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by Mischief Maker</title>
      <description>&lt;p&gt;It has rRootage.  Take your pick, but I&amp;#8217;d say either rRootage or Parsec47 rendered Noiz2sa obsolete.&lt;/p&gt;

&lt;p&gt;Then again, you could just &amp;#8220;unlock&amp;#8221; them by DLing the games off Kenta Cho&amp;#8217;s site.  Frankly, this whole &amp;#8220;unlocking&amp;#8221; garbage is one of my least favorite trends in games over the past few years.  I &amp;#8220;earned&amp;#8221; the money I forked over to buy the stupid game, I don&amp;#8217;t want to spend hours and hours of leisure time &amp;#8220;pretend earning.&amp;#8221;&lt;/p&gt;

&lt;p&gt;It wasn&amp;#8217;t until I saw this video that I realized how much Tumiki Fighters has in common with the (later developed) Katamari Damacy.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 07:20:56 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ea7bd7c2-e4da-48ac-baf2-adc5162e4fe1</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17079</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by K. Thor Jensen</title>
      <description>&lt;p&gt;Blast Works is looking really, really great - kudos to the developer for pushing the envelope and not just doing a quick port.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 07:18:27 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:628c8b22-7ef8-49f2-82c7-da0ec85e6f9d</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17078</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by Mr Peckerston</title>
      <description>&lt;p&gt;You can suck in attachments and bring them out again at will in Tumiki Fighters too! If you couldn&amp;#8217;t do that, it&amp;#8217;d be impossible to keep them during hard sections.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 06:15:11 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a772c301-e2f8-4bca-844b-de17e70e5c38</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17076</link>
    </item>
    <item>
      <title>"Wii Hii Hii" by crackers</title>
      <description>&lt;p&gt;Blast Works needs to have Noiz2sa as an unlockable.&lt;/p&gt;</description>
      <pubDate>Sun, 06 Apr 2008 05:36:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6c62d690-a288-4ab9-8ee8-f019f61b8ae4</guid>
      <link>http://tigsource.com/articles/2008/04/06/wii-hii-hii#comment-17075</link>
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