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    <title>TIGSource: GDC 2008: OWL COUNTRY</title>
    <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>GDC 2008: OWL COUNTRY</title>
      <description>&lt;div style="text-align: center"&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/W5_a3di8dV0&amp;#38;hl=en"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/W5_a3di8dV0&amp;#38;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;

	&lt;p&gt;&lt;br/&gt;In a world&amp;#8230; &lt;em&gt;of gentlemen&amp;#8230;&lt;/em&gt;&lt;/p&gt;


	&lt;p&gt;When filthy &lt;em&gt;pigeons&lt;/em&gt; plague the city&amp;#8230;&lt;/p&gt;


	&lt;p&gt;&lt;em&gt;One owl&lt;/em&gt; will rise to the challenge&amp;#8230;&lt;/p&gt;


	&lt;p&gt;To take back the &lt;em&gt;night sky&lt;/em&gt; with fury and malevolence.&lt;/p&gt;


	&lt;p&gt;Will that owl be you?&lt;/p&gt;


	&lt;p&gt;&lt;strong&gt;&lt;a href="http://forums.tigsource.com/index.php?topic=1394.0"&gt;&lt;span class="caps"&gt;PLAY OWL COUNTRY NOW&lt;/span&gt;.&lt;/a&gt;  &lt;span class="caps"&gt;LEARN THE TRUE STORY&lt;/span&gt;.&lt;/strong&gt;&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/2353203934/" title="Owl Country by tigsource, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2007/2353203934_a7a5ed308d.jpg" width="500" height="375" alt="Owl Country" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Programming&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;


	&lt;p&gt;Ivan &amp;#8220;toastie&amp;#8221; Safrin&lt;br/&gt;
Mark &amp;#8220;Golds&amp;#8221; Johns (&lt;a href="http://doomlaser.com/"&gt;Doomlaser&lt;/a&gt;)&lt;br/&gt;
Alec &amp;#8220;Alec&amp;#8221; Holowka (&lt;a href="http://www.bit-blot.com/"&gt;Bit Blot&lt;/a&gt;)&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Art&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;


	&lt;p&gt;Adam &amp;#8220;AdamAtomic&amp;#8221; Saltsman (&lt;a href="http://adam.lastchancemedia.com/"&gt;Homepage&lt;/a&gt;)&lt;br/&gt;
Mark Johns&lt;br/&gt;
Ivan Safrin&lt;br/&gt;
Kevin &amp;#8220;Greater Beast&amp;#8221; Coulton&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Music&lt;/strong&gt;&lt;/p&gt;


	&lt;p&gt;Alec Holowka&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Voices&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;


	&lt;p&gt;&lt;em&gt;Owl&lt;/em&gt; &amp;#8211; Tommy &amp;#8220;Tommunism&amp;#8221; Refenes (&lt;a href="http://www.pillowfortgames.com/"&gt;Pillowfort&lt;/a&gt;)&lt;/p&gt;


	&lt;p&gt;&lt;em&gt;Narrator&lt;/em&gt; &amp;#8211; Phil  Fish (&lt;a href="http://www.kokoromi.org/"&gt;Kokoromi/Polytron&lt;/a&gt;)&lt;/p&gt;


	&lt;p&gt;&lt;em&gt;Gentlemen&lt;/em&gt; &amp;#8211; Brandon &amp;#8220;BMcC&amp;#8221; McCartin, Ivan Safrin, Adam Saltsman, Tommy Refenes, Mike Lee&lt;/p&gt;


	&lt;p&gt;&lt;em&gt;Combos&lt;/em&gt; &amp;#8211; Mark Johns&lt;/p&gt;


	&lt;p&gt;&lt;em&gt;Misc. Owl&lt;/em&gt; &amp;#8211; Steve Swink (&lt;a href="http://raptorsafari.com/"&gt;Flashbang&lt;/a&gt;)&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 14:24:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:183c142f-5754-4d04-8655-5ed76326ec74</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country</link>
      <category>Nerd Love</category>
      <category>Macintosh</category>
      <category>Highly Recommended</category>
      <category>Community</category>
      <category>Windows</category>
      <category>Action / Arcade</category>
      <category>Freeware</category>
      <category>IGF / GDC</category>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by greg</title>
      <description>&lt;p&gt;Game is great but high score is reset after you quit&lt;/p&gt;</description>
      <pubDate>Thu, 27 Mar 2008 22:44:04 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d827e98f-dcb7-43ce-9f1c-bf128381638e</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16559</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Melly</title>
      <description>&lt;p&gt;TIGS is the kind of place that allows for a lot in inside jokes to pop out, yes, and I agree that a FAQ would help the newbs, but for the most part the community is very friendly (as long as you&amp;#8217;re friendly yourself and follow the simple rules) and it&amp;#8217;s easy to get into the hang of things. If you have doubt about something just pop a question and a thread link should quickly be available to answer all your doubts.&lt;/p&gt;</description>
      <pubDate>Tue, 25 Mar 2008 11:05:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1ba702eb-2fd2-4c6a-a8a0-82f432613009</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16437</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by chrisk</title>
      <description>&lt;p&gt;Interesting art style.&lt;/p&gt;</description>
      <pubDate>Tue, 25 Mar 2008 04:27:56 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:060d5979-d5ff-465d-8e8c-484cf1ac4ce3</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16410</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by jenn(atar)</title>
      <description>&lt;p&gt;Priceless. Once I mastered my swoop, I was hooked. I &lt;i&gt;was&lt;/i&gt; that owl, filled with the boiling blood of a feathery night hunter.&lt;/p&gt;

&lt;p&gt;That fog was MAD DASTARDLY, though.&lt;/p&gt;

&lt;p&gt;Speaking of monocles, I was google-image-searching pince-nez for fun, and it was really lucrative.&lt;/p&gt;</description>
      <pubDate>Mon, 24 Mar 2008 13:49:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:123b1d2a-a139-4bed-9745-7ce29a76883e</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16370</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Golds</title>
      <description>&lt;p&gt;OC takes place in Montral so the accents make no sense, just like real life :)&lt;/p&gt;</description>
      <pubDate>Mon, 24 Mar 2008 01:01:57 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2f158f1f-4ad7-4495-b034-b81d26ed47b6</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16343</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Will Vale</title>
      <description>&lt;p&gt;I like the idea of swooping, but I found the swoop controls a bit weird - maybe I was expecting something a bit more analogue?&lt;/p&gt;

&lt;p&gt;Anyway, great presentation and I&amp;#8217;m impressed that you&amp;#8217;ve managed to make an in-joke game that&amp;#8217;s still funny for those of us on the outside. Congrats on supporting the &amp;#8216;occasional commenter&amp;#8217; market!&lt;/p&gt;

&lt;p&gt;My one real gripe is that you need some real British v/o talent. Or maybe I should just acknowledge that it&amp;#8217;s possible for gentlemen to hail from other nations&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 23:08:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a8ca2977-0452-45a5-a49c-e5cc6cff386b</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16341</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by aeiowu</title>
      <description>&lt;p&gt;awesome job guys.  this rocks&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 15:22:34 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c01d8912-1909-49e6-9987-7fee11440801</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16330</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by cactus</title>
      <description>&lt;p&gt;I beat it. I think&amp;#8230; Only 95 kills, though. I was impressed by the presentation, the music and graphics really go well together! And the gameplay was cool too :)&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 14:59:42 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ede44cd8-c583-4cc0-bcb5-45969f5d9722</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16329</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Golds</title>
      <description>&lt;p&gt;fishy, you have a valid complaint.  i think the controls and gameplay are unintuitive to the beginner. But I also think that once you get how it works works, it&amp;#8217;s a really fun little jaunt.&lt;/p&gt;

&lt;p&gt;But the point of the game to me was more the spirit of working with other TIGers, and trying to make something cool together in a short timespan.  and in that it was a success.  and i hope some of everyone&amp;#8217;s talents shine through&amp;#8230;.&lt;/p&gt;

&lt;p&gt;don&amp;#8217;t hold owl country to a higher standard than diamond rider ;)&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 13:44:24 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:70ed77c1-20ea-48b2-a412-066e802f4fcb</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16327</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Fishy Boy</title>
      <description>&lt;p&gt;I don&amp;#8217;t know, TIGSource can get pretty fervent when it wants to.&lt;/p&gt;

&lt;p&gt;I still think graphics options would be nice.&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 12:34:04 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:830f9414-4e18-4d57-b52a-9534546b1973</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16326</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Alec</title>
      <description>&lt;p&gt;The comments about you just not getting it are jokes, btw. ;)&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 12:04:28 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9ba3617e-4c8d-48c1-b45a-aa11c4d63a8f</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16325</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Fishy Boy</title>
      <description>&lt;p&gt;All the people arguing that I&amp;#8217;m a fool because I just &amp;#8220;don&amp;#8217;t get it&amp;#8221; are having the same ridiculous mentality of any console fanboy. I think the game itself is not very good, but the assets (art, writing, sound) are done very well. I&amp;#8217;m sorry if liking good gameplay is wrong, but that&amp;#8217;s how I feel.&lt;/p&gt;

&lt;p&gt;Perhaps my computer isn&amp;#8217;t doing it justice, since it feels like the frame rate was halved. Some graphics options would help.&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 11:39:17 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d5a5dc2a-c0bb-4e7d-a727-b62bde574d8d</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16324</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Gr.Viper</title>
      <description>&lt;p&gt;You forgot Tiger Sauce&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 09:39:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1689d853-fa36-402f-aa00-b772340ef816</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16322</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by bateleur</title>
      <description>&lt;p&gt;&lt;em&gt;One down side to this community&#8217;s unique esprit d&#8217;corps is it does make it hard for a newbie/lurker/what-have-you to feel like they can jump right in.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;I think all that&amp;#8217;s needed is a simple FAQ.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;TIGFAQ v0.1&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Q:&lt;/b&gt; Are monocles awesome?&lt;br&gt;
&lt;b&gt;A:&lt;/b&gt; Yes.&lt;br&gt;
&lt;b&gt;Q:&lt;/b&gt; Are owls awesome?&lt;br&gt;
&lt;b&gt;A:&lt;/b&gt; Yes.&lt;br&gt;
&lt;b&gt;Q:&lt;/b&gt; Are dinosaurs awesome?&lt;br&gt;
&lt;b&gt;A:&lt;/b&gt; Yes.&lt;br&gt;
&lt;b&gt;Q:&lt;/b&gt; What about other awesome stuff? Is that awesome?&lt;br&gt;
&lt;b&gt;A:&lt;/b&gt; Yes.&lt;br&gt;
&lt;b&gt;Q:&lt;/b&gt; What about pigeons?&lt;br&gt;
&lt;b&gt;A:&lt;/b&gt; Not so much, no.&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 07:07:52 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:627f634b-90ce-4c68-a708-2908ad0e018e</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16321</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Nikica</title>
      <description>&lt;p&gt;No Country for old Pigeons !!!&lt;/p&gt;</description>
      <pubDate>Sun, 23 Mar 2008 00:28:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a25002a8-df57-4608-ab0f-1383a1b9f4d0</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16320</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Sic Jake</title>
      <description>&lt;p&gt;Epic presentation. Truly if God were to decend from the heavens he surely would sport a monocle, and should pigeons poop on said eyewear why by justice would our Lord not smite with the grand vengence only possible thru OWL?!&lt;/p&gt;

&lt;p&gt;I THINK SO!!&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 21:31:14 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:4ccf08a6-3e3e-49fb-8b86-d87c36750315</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16319</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Guesst</title>
      <description>&lt;p&gt;how does this happen? I&amp;#8217;ve been on several message boards but never have I seen the community built up with such&amp;#8230; accessories like I have on the tigsource forums. The monocle, the owl, and now the pigeons. Can a single individual be credited with this or did it literally &amp;#8220;just happen?&amp;#8221;&lt;/p&gt;

&lt;p&gt;One down side to this community&amp;#8217;s unique esprit d&amp;#8217;corps is it does make it hard for a newbie/lurker/what-have-you to feel like they can jump right in. On the plus side, tho, it&amp;#8217;s a lot of fun.&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 20:57:48 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:89322124-1d53-421b-a5f5-a93c890b79cf</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16318</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by toastie</title>
      <description>&lt;p&gt;It&amp;#8217;s next gen and as such, you need a 3d card.&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 20:01:15 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6f32a33c-80d0-4c0e-9891-1b8e474210a4</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16317</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Cow</title>
      <description>&lt;p&gt;Runs crazy slow on my computer. And I was all ready to hail it as a masterpiece of modern interactive experiences. :(&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 19:39:50 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:7bfea5ee-3912-4338-a86c-42ebe9da331a</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16315</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Alec</title>
      <description>&lt;p&gt;Also, please note that Owl Country is not a &amp;#8220;game&amp;#8221;.&lt;/p&gt;

&lt;p&gt;Its an &amp;#8220;Interactive Experience&amp;#8221;.&lt;/p&gt;

&lt;p&gt;Do not attempt to trivialize our masterwork.&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 19:32:12 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6c5b10e4-f4d8-4880-a661-a9d0c8deb0e6</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16314</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Golds</title>
      <description>&lt;p&gt;it starts off slow, but builds.  the controls have a&amp;#8230; learning curve.  the swoop em up is a new genre. &lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 19:07:29 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:101c430f-cdf2-4bd2-9671-67c04388c56d</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16313</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Alec</title>
      <description>&lt;p&gt;Fishy Boy: Learn how to play it.&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 18:57:48 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:839d4ff1-4fd6-4031-baf5-9ea8a4eda64a</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16312</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by shinygerbil</title>
      <description>&lt;p&gt;you just don&amp;#8217;t get it.&lt;/p&gt;

&lt;p&gt;THIS IS THE WORLD OF THE OWL.&lt;/p&gt;

&lt;p&gt;it is madness.&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 18:49:37 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f1e1b3f6-bcdc-4b51-9238-a3600f666e1a</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16311</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Fishy Boy</title>
      <description>&lt;p&gt;Really slow, and the gameplay isn&amp;#8217;t fun. Everything else is good. I personally think this would work better as a shmup of some sort, instead of the current madness it is now.&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 18:45:01 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:461751af-525d-4b52-a94a-d8e73f252bab</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16310</link>
    </item>
    <item>
      <title>"GDC 2008: OWL COUNTRY" by Paul Eres</title>
      <description>&lt;p&gt;One of the best indie game trailers ever (up there with Zoo Race and Barkley: Shut Up and Jam: Gaiden).&lt;/p&gt;</description>
      <pubDate>Sat, 22 Mar 2008 18:13:38 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:51762e70-89f9-4755-90fd-723cd8e950e7</guid>
      <link>http://tigsource.com/articles/2008/03/22/gdc-2008-owl-country#comment-16309</link>
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