<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/css" href="/stylesheets/rss.css"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/">
  <channel>
    <title>TIGSource: IGF / GDCA Winners!</title>
    <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>IGF / GDCA Winners!</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/2280632773/" title="IGF by tigsource, on Flickr"&gt;&lt;img src="http://farm4.static.flickr.com/3009/2280632773_6e64612883.jpg" width="500" height="375" alt="IGF" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;We&amp;#8217;ll probably write about it more in depth later, but I wanted to mention that the indie spirit really dominated the awards this year.  Not only did monocle-fever hit the stage (including a mention from Gabe Newell in his haiku homage to Phil Fish), but this was the first year that independent developers were eligible for &lt;span class="caps"&gt;GDCA&lt;/span&gt; awards.  And Portal, of course, had its start as an independent title, and ended up taking home Game of the Year.  Great stuff, guys.&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Student Showcase Winner:&lt;/strong&gt;&lt;/span&gt; &lt;a href="https://typo3.digipen.edu/index.php?id=986"&gt;Synaesthete&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Technical Excellence:&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://2dboy.com/games.php"&gt;World of Goo&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Innovation Award:&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://2dboy.com/games.php"&gt;World of Goo&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Excellence in Visual Art:&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://www.kokoromi.org/"&gt;Fez&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Excellence in Audio:&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://www.audio-surf.com/"&gt;Audiosurf&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Best Web Game:&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://onetonghost.com/"&gt;Iron Dukes&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Seumas McNally Grand Prize:&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://www.kloonigames.com/crayon/"&gt;Crayon Physics Deluxe&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Audience Award:&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://www.audio-surf.com/"&gt;Audiosurf&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;Gleemies:&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://www.quadradius.com"&gt;Quadradius&lt;/a&gt; (Bronze), &lt;a href="http://skyrates.net/index.php"&gt;Skyrates&lt;/a&gt; (Silver), &lt;a href="http://www.kongregate.com/games/preecep/desktop-tower-defense-1-5"&gt;Desktop Tower Defense&lt;/a&gt; (Gold)&lt;/p&gt;


	&lt;p&gt;&lt;span style="color: #F26522"&gt;&lt;strong&gt;&lt;span class="caps"&gt;GDCA&lt;/span&gt; Best Downloadable Game:&lt;/strong&gt;&lt;/span&gt; &lt;a href="http://www.thatgamecompany.com/"&gt;flOw&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;(Image Source: &lt;a href="http://www.joystiq.com/"&gt;Joystiq&lt;/a&gt;)&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 00:07:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9125a181-a7a9-43d6-ba5c-7246c07503b3</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners</link>
      <category>Community</category>
      <category>IGF / GDC</category>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by BMcC</title>
      <description>&lt;p&gt;I know I&amp;#8217;ve done this, like, a million times in person, but CONGRATULATIONS!&lt;/p&gt;

&lt;p&gt;You all rule.&lt;/p&gt;</description>
      <pubDate>Fri, 22 Feb 2008 17:43:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:8d413704-49d9-45ff-bd0d-85a656a633bb</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15203</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Derek</title>
      <description>&lt;p&gt;Thanks, xvs07, I fixed it. :)&lt;/p&gt;</description>
      <pubDate>Fri, 22 Feb 2008 14:04:58 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:276efefa-a04b-47b3-9aee-4325950ad335</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15190</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Tr00jg</title>
      <description>&lt;p&gt;Congrats guys!&lt;/p&gt;</description>
      <pubDate>Fri, 22 Feb 2008 14:02:01 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0f61f8aa-b084-4b21-bbd7-507ed602210c</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15189</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by xvs07</title>
      <description>&lt;p&gt;By the by, the link to Crayon Physics Deluxe is pointing the wrong way (to the Crayon Physics prototype) and not to here  ( &lt;a href="http://www.kloonigames.com/crayon/" rel="nofollow"&gt;http://www.kloonigames.com/crayon/&lt;/a&gt; ) where it ought to.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 16:02:15 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2553ee4c-e75f-4ae7-8f87-45d0016c8bd8</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15136</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Dusty Spur</title>
      <description>&lt;p&gt;Congrats to all the winners (especially Fish and Petri)!&lt;/p&gt;

&lt;p&gt;And as long as we&amp;#8217;re discussing Fez, the way the view-switching mechanic was (ab)used in that last trailer is really making me excited.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 15:28:48 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:532518cd-5211-4834-b33e-a816d0d242e1</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15127</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Uniqueness </title>
      <description>&lt;p&gt;It&amp;#8217;s just a shame that Crush wasn&amp;#8217;t too good and Super Paper Mario didn&amp;#8217;t abuse it&amp;#8217;s gameplay too much. Fez looks to abuse it and I like that. Just looks a lot more fun and fluid.&lt;/p&gt;

&lt;p&gt;Agree with Audiosurf on sound. I&amp;#8217;ve never had the chance to &amp;#8220;play on&amp;#8221; my music before. That wins for me. Thanks Audiosurf. Thaudiosurf.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 15:19:06 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1c39294f-b7c4-420b-875f-970de25d2b45</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15126</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by DragonSix</title>
      <description>&lt;p&gt;I feel Konjak would&amp;#8217;ve won with Chalk instead of Noitu Love 2 x[]&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 14:21:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9446dea4-e68d-4b29-a33e-f2276b4ba578</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15122</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by PHeMoX</title>
      <description>&lt;p&gt;&amp;#8220;Excellence in Audio to Audiosurf? Isn&#8217;t that, like, cheating?&lt;/p&gt;

&lt;p&gt;What if I play only really bad music? WHAT THEN?&amp;#8221;&lt;/p&gt;

&lt;p&gt;Well, unless you think your own music taste is extremely bad and you listen to your music involuntarily, I don&amp;#8217;t see how any other music could beat the music style you like yourself anyways, right? :p&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 13:50:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:4894f3aa-1162-4a19-9863-900f18b920da</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15121</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Anonymous</title>
      <description>&lt;p&gt;&amp;#8220;&amp;#8230;it&#8217;s just that for me Fez is at a once-in-a-decade level of design brilliance.&amp;#8221;&lt;/p&gt;

&lt;p&gt;rather:&lt;/p&gt;

&lt;p&gt;&amp;#8220;&amp;#8230;it&#8217;s just that for me Fez is at a THRICE-in-a-decade level of design brilliance.  first Crush on PSP, then Super Paper Mario, and now this!&amp;#8221;&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 13:39:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f0689d1b-697b-4496-81f5-842281819b15</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15119</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Zeno</title>
      <description>&lt;p&gt;Excellence in Audio to Audiosurf?  Isn&amp;#8217;t that, like, cheating?&lt;/p&gt;

&lt;p&gt;What if I play only really bad music?  WHAT THEN?&lt;/p&gt;

&lt;p&gt;Lawl, I kid, I kid.  Overall, the results weren&amp;#8217;t that surprising to me.  Good job, you indie game developers.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 13:32:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3ef75ad6-dd12-4051-9771-29ecaaa64d56</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15118</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Jad</title>
      <description>&lt;p&gt;Dom Camus: &amp;#8220;it&#8217;s just that for me Fez is at a once-in-a-decade level of design brilliance.&amp;#8221;&lt;/p&gt;

&lt;p&gt;For me it&amp;#8217;s like this:&lt;/p&gt;

&lt;p&gt;It&amp;#8217;s just that for me Fez har a once-in-a-decade design of level brilliance (:&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 12:15:55 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:12f0abe5-0c8e-46d3-b56d-8fde71e1b586</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15116</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by skaldicpoet9</title>
      <description>&lt;p&gt;Awesome! Much kudos to Phil and Petri.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 12:04:57 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5f5fd2b0-22d8-4806-9a17-36bef7938fcb</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15115</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by MisterX</title>
      <description>&lt;p&gt;I really didn&amp;#8217;t expect Crayon Physics Deluxe to win the big prize, but at least that also raises my anticipation for it :D Also I totally believe in Tower of Goo deserving the prize for innovation, but I guess we&amp;#8217;re yet to see what it got awarded for, as the original game may be fun for a while, but only that short while :)
Anyway, I guess all chosen finalists are truly shining examples of the great independent developments and why it is truly a treat to have all the developers around.&lt;/p&gt;

&lt;p&gt;Oh, and I also hope for a video of the awards. Any information on that? :)&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 10:50:56 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:95f94827-4b74-4d5c-86f8-70a77a885d34</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15110</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by BeamSplashX</title>
      <description>&lt;p&gt;Congratulations to anyone that participated at all! You&amp;#8217;re all winners! Winners don&amp;#8217;t do drugs!&lt;/p&gt;

&lt;p&gt;COUGHtheywearmonoclesinsteadCOUGH&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 10:02:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a7cd0a87-561b-45e8-b3c9-3cc6d1b626a4</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15106</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Lim-Dul</title>
      <description>&lt;p&gt;I&amp;#8217;m very happy with the awards - they have been distributed evenly between my favorites (except for Synaesthete, which I didn&amp;#8217;t quite like, although I still think that it&amp;#8217;s a brilliant game).&lt;/p&gt;

&lt;p&gt;A small surprise here is the Grand Prize for Crayon Physics - I thought it might win in other categories instead.&lt;/p&gt;

&lt;p&gt;In the end I think that ALL finalists deserve LOTS of attention and I will surely play them and even buy most of them if they turn commercial.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 07:46:56 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6a32e3eb-1fe5-4f5a-8a35-6b8b2c028211</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15100</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Akhel</title>
      <description>&lt;p&gt;Congratulations, guys. :)&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 07:34:57 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e8695844-ffc9-4a9c-a993-651594dc8445</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15099</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Dom Camus</title>
      <description>&lt;p&gt;A few surprises there - I would&amp;#8217;ve put money on Fez for design innovation. That&amp;#8217;s not a criticism of World of Goo, it&amp;#8217;s just that for me Fez is at a once-in-a-decade level of design brilliance.&lt;/p&gt;

&lt;p&gt;Congrats to all the award winners. I shall be saving up $$$ to get my own shiny copies. And a monocle.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 07:05:50 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:dbd9c731-c90a-4937-ad45-1c87c98bc2ea</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15098</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Nikica</title>
      <description>&lt;p&gt;Congratulations to Petri and Kokoromi too.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 06:50:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:dd0b869f-ea83-41fe-9b48-704c823815a2</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15096</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by I should settle on a name</title>
      <description>&lt;p&gt;I&amp;#8217;d have accepted Goo, Audiosurf or the physics game to win. And everything turned out right. At least them games attempted to bring something new to our dry table.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 05:49:06 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5fdcc384-e5a5-422f-8228-d375ce0285a1</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15095</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Tantan</title>
      <description>&lt;p&gt;Congrats to Petri and everyone else! Great job everyone!&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 05:33:24 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e386a746-7b87-4153-9e98-88e4fc84829a</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15093</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by PHeMoX</title>
      <description>&lt;p&gt;Congratulations everyone! &lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 05:19:49 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0453845a-2f03-4aeb-a0c8-7af8a8e036d5</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15091</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Xander</title>
      <description>&lt;p&gt;Any chance of a video like last year? More marriage proposals please!&lt;/p&gt;

&lt;p&gt;Sorry for those that didn&amp;#8217;t win, and no Goo or Noitu Love sadly but there&amp;#8217;s always another day and another IGF! Congratulations to everyone anyways, especially to the Fez crew, it seems to be going down a treat.&lt;/p&gt;

&lt;p&gt;Still don&amp;#8217;t get what the fuss about Flow is though. I need that explaining to me at some point.&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 05:19:23 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:05510037-4760-4579-81bf-4fbea27854fc</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15090</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Bezzy</title>
      <description>&lt;p&gt;Hey congrats winners! Commiserations everyone else :(&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 03:58:03 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2ff48b7f-4f41-4b67-a08b-d714f877fec0</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15087</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Jimbob</title>
      <description>&lt;p&gt;&amp;#8216;Grats!&lt;/p&gt;

&lt;p&gt;Some great games to win, and some great games to not :S&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 02:51:39 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5879fe7c-fe1a-41cd-a01a-92a64b66a148</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15086</link>
    </item>
    <item>
      <title>"IGF / GDCA Winners!" by Eclipse</title>
      <description>&lt;p&gt;no way, World of Goo is the best&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2008 01:40:50 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:bf62b4ca-9c0a-4cea-be38-42408d4fe848</guid>
      <link>http://tigsource.com/articles/2008/02/21/igf-gdca-winners#comment-15080</link>
    </item>
  </channel>
</rss>
