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    <title>TIGSource: Free Lunch Design Bought by Advergaming Publisher</title>
    <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Free Lunch Design Bought by Advergaming Publisher</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/2233715011/" title="Free Lunch Design by tigsource, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2342/2233715011_f934ac2b2b_o.jpg" width="500" height="171" alt="Free Lunch Design" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://www.freelunchdesign.com/"&gt;Free Lunch Design&lt;/a&gt;, the developer behind the freeware megahit Icy Tower, has been acquired by &lt;a href="http://www.muskedunder-i.com/"&gt;Muskedunder Interactive&lt;/a&gt;, a Swedish game development company and publisher that specializes in Flash &amp;#8220;advergames.&amp;#8221;  (I really don&amp;#8217;t like that term!)  From &lt;a href="http://gamasutra.com/php-bin/news_index.php?story=17182"&gt;Gamasutra&lt;/a&gt;:&lt;/p&gt;


&lt;div style="margin: 10px 0 10px 0; padding: 0 0 0 5px; border-left: 1px solid #F26522; color:#bbbbbb"&gt;Muskedunder primarily develops advergames and serious games for clients including Doritos, Paramount Home Entertainment and Red Cross. Through the acquisition, Peitz becomes lead programmer and shareholder.&lt;/div&gt;

&lt;div style="margin: 10px 0 10px 0; padding: 0 0 0 5px; border-left: 1px solid #F26522; color:#bbbbbb"&gt;Muskedunder Interactive &lt;span class="caps"&gt;CEO&lt;/span&gt; Magnus Alm says his company will not be leaving the advergames space, but aims to expand its development profile.&lt;/div&gt;

	&lt;p&gt;So far, the only change is a spiffy new Flash-based website.  All the &lt;span class="caps"&gt;FLD&lt;/span&gt; games are still up for download, with a promise from Alm that there will be more free games to come.  I&amp;#8217;m hoping the content of the games don&amp;#8217;t change either!&lt;/p&gt;


	&lt;p&gt;In any case, all the best to Johan, and I hope we can see more great freeware from him in the future (it&amp;#8217;s been a while since the last, hasn&amp;#8217;t it?).&lt;/p&gt;


	&lt;p&gt;(Thanks, &lt;em&gt;Alec&lt;/em&gt;!)&lt;/p&gt;</description>
      <pubDate>Thu, 31 Jan 2008 20:48:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ccabe309-ac0a-48c5-ae40-1a50364b9c89</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher</link>
      <category>Business</category>
      <category>Community</category>
      <category>FreeLunchDesign</category>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by Michael</title>
      <description>&lt;p&gt;Advergames aren&amp;#8217;t all bad. I remember having a good bit of fun with Tapper, (originally Budweiser-branded) when it came out. And Cool Spot (7-Up) was one of the best platformers for the Genesis/Megadrive. Heck, even Avoid the Noid (Dominos) was good for killing a few minutes every now and then.&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 15:48:35 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2549dd91-1439-43eb-abdb-4db76ae3bffe</guid>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14179</link>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by AdamB</title>
      <description>&lt;p&gt;FreeLunchDesign&lt;/p&gt;

&lt;p&gt;AdBasedLunchDesign&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 14:58:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:dd6b13ef-4494-46b4-a2c7-438773dfa6b5</guid>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14178</link>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by tales</title>
      <description>&lt;p&gt;post-adplay is better&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 13:54:39 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1c8b45ae-24c8-464a-9ea1-ed90b644be54</guid>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14176</link>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by Gr.Viper</title>
      <description>&lt;p&gt;adplay vs. gameplay?&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 12:51:49 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:fe8c4ab0-f903-471f-8fad-fa715db7c829</guid>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14175</link>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by Ping</title>
      <description>&lt;p&gt;I propose a new term: &amp;#8220;Playable Advertisements,&amp;#8221; or &amp;#8220;plads&amp;#8221;&lt;/p&gt;

&lt;p&gt;Hehehe, plads.&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 09:09:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0c772540-23be-40c0-b419-0ef3bf6a128c</guid>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14171</link>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by Carlz0r</title>
      <description>&lt;p&gt;I my browser blocks most ads, even if they are not in pop-up.  It&amp;#8217;s just a simple fact of life that ads are annoying, and most people don&amp;#8217;t want to look at them&amp;#8230;&lt;/p&gt;

&lt;p&gt;But hey, if someone offers you money, I say take it, if you can do what they want you to do for it.&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 07:03:57 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d204995d-3d2a-486d-b194-e73e799201fc</guid>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14169</link>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by lexaloffle</title>
      <description>&lt;p&gt;Advertising in games (and websites) makes my eyes burn a little. But if it means that FLD can afford to make more games without running out of food, then hurrah, I say.&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 06:31:11 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:da00252b-244d-4478-91ec-434bb16ca703</guid>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14168</link>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by Zeno</title>
      <description>&lt;p&gt;Advergames go on my &amp;#8220;instant AdBlock, never ever play&amp;#8221; list.&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 06:10:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:23bbef51-2a6e-4671-9641-6d2b150857c3</guid>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14167</link>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by Splinter of Chaos</title>
      <description>&lt;p&gt;Yeah&amp;#8230;advergames are the direct opposite of what I consider indy. I REALLY hope this doesn&amp;#8217;t turn out poorly.&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 02:11:18 +0000</pubDate>
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      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14165</link>
    </item>
    <item>
      <title>"Free Lunch Design Bought by Advergaming Publisher" by haowan</title>
      <description>&lt;p&gt;A pox on advertising!&lt;/p&gt;</description>
      <pubDate>Fri, 01 Feb 2008 01:38:09 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c531ab68-43a2-4928-9cd5-b85fed85ec0a</guid>
      <link>http://tigsource.com/articles/2008/01/31/free-lunch-design-bought-by-advergaming-publisher#comment-14164</link>
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