<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/css" href="/stylesheets/rss.css"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/">
  <channel>
    <title>TIGSource: Boom!  Cortex Command: Build 20</title>
    <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Boom!  Cortex Command: Build 20</title>
      <description>&lt;p&gt;&lt;img src="http://www.datarealms.com/devlog/wp-content/uploads/2008/01/rocketboom.gif" align="left" hspace="10" vspace="10" /&gt;&lt;/p&gt;


	&lt;p&gt;I just &lt;i&gt;love&lt;/i&gt; posting these little, horribly violent animation loops from &lt;a href="http://www.datarealms.com/devlog/" title="Data Realms - Creators of Cortex Command"&gt;Cortex Command&lt;/a&gt;.&lt;/p&gt;


	&lt;p&gt;Anyway, the 20th build has been released.  Dunno why it hadn&amp;#8217;t been posted here yet.  (Maybe it had?)&lt;/p&gt;


	&lt;p&gt;Expect the usual bunch of improvements and tweaks.  Download &lt;a href="http://www.datarealms.com/devlog/cortex-command/lets-start-the-new-year-with-a-bang-build-20/" title="Cortex Command Build 20 page"&gt;here&lt;/a&gt;.&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 11:28:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:adfe0e2a-1528-4053-8e9b-216d3c64f310</guid>
      <author>BMcC</author>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20</link>
      <category>Platformers</category>
      <category>Multiplayer</category>
      <category>Windows</category>
      <category>Physics</category>
      <category>Action / Arcade</category>
      <category>DataRealms</category>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Frank</title>
      <description>&lt;p&gt;the game is almost as entertaining as the comment section of the dev log&lt;/p&gt;

&lt;p&gt;but only almost&lt;/p&gt;</description>
      <pubDate>Mon, 28 Jan 2008 14:14:27 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:dc76245e-56bc-4e77-8555-1d72d979fa76</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13982</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Nikica</title>
      <description>&lt;p&gt;Yes it&amp;#8217;s a lot better now !!!&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 23:19:58 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e116f565-5e12-462f-90f1-e6594cfc846a</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13968</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Skyleak</title>
      <description>&lt;p&gt;Can you walk on the ground without it magically deteriorating now?&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 15:21:59 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0428030e-9c15-42a7-92d2-6b1327de720e</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13953</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Dr. Milsey Billingham Aberdale Ridge</title>
      <description>&lt;p&gt;5 minutes is actually pretty long for a single game of this.  I can&amp;#8217;t wait until this game becomes&amp;#8230;less of a mess.  It has a lot of fun ideas!&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 08:34:10 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d9825534-eb85-4faa-a478-4cf028e3ee9e</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13949</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Nikica</title>
      <description>&lt;p&gt;Eclipse I think I can&amp;#8217;t post it becvuase of the link just go to the Data Realms BLog and find the B18 post, Obscuritan buy I it now it&amp;#8217;s worth the money and you will get all the next builds and the game will cost more, btw the HL2 installements just rock !!! Go HL2 &amp;amp; CC &amp;amp; DF !!!&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 08:05:19 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d5f782ca-3e59-4af0-8be7-e9353610a54c</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13948</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Obscuritan</title>
      <description>&lt;p&gt;Game plays quite nicely with a good gamepad. I&amp;#8217;ll probably get around to buying a copy at some point. I definitely like the idea, but I guess i&amp;#8217;d rather pay more later for the complete version than have to wait for installments (here&amp;#8217;s looking at you, half-life 2).&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 07:33:55 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:4e05f096-b062-46fa-af7a-0e803e30cff1</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13946</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Nikica</title>
      <description>&lt;p&gt;Eclipse like Data said old download links still work, so here you go: &lt;a href="http://www.datarealms.com/downloads/ccsetup18.exe" rel="nofollow"&gt;http://www.datarealms.com/downloads/ccsetup18.exe&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 04:15:10 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:346146d8-aafa-4764-8172-7ff25d7c58cc</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13945</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Eclipse</title>
      <description>&lt;p&gt;thanks Nikica, would be great&amp;#8230; i just don&amp;#8217;t understand why they limited only at 5 minutes, I&amp;#8217;m a passionate indie gamer and i&amp;#8217;m going to give it a try anyway, but all the gamers more &amp;#8220;casual&amp;#8221; than me will simply not buy this game&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 02:16:05 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:db943f0d-d647-4eca-a718-f82f4dfb1a30</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13944</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Turniper</title>
      <description>&lt;p&gt;Great game, but&amp;#8230; I am to dumb to make a good bunker or develop a winning strategy. Are there any mods for mentally impared? With preconstructed bunkers, deployed units, to make the game easier for lazy people?&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 02:06:38 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ff42a401-203a-4c85-b2c0-df4ab2715ed0</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13943</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Data</title>
      <description>&lt;p&gt;Btw, good call Raigan.. mslug was the original main art inspiration/direction for the project!&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 01:55:25 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:923115f0-396a-4f3d-8892-6dda282d63e6</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13942</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Data</title>
      <description>&lt;p&gt;Um the first commercial version has been out for about a month and half&amp;#8230; and we&amp;#8217;re already losing steam? Yikes!&lt;/p&gt;

&lt;p&gt;If you&amp;#8217;re looking for older versions, just go back in the devlog; the download links in the previous build announcements still work.&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 01:49:05 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:33de952d-fd21-40b2-b4d5-c54cae013413</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13941</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Nikica</title>
      <description>&lt;p&gt;raigan, build 19 is limited too, Eclipse I can find a rapidshare link for B18 if you want ???&lt;/p&gt;</description>
      <pubDate>Sun, 27 Jan 2008 00:27:25 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:856bbde5-eef5-4c98-b2f8-dd258ce0c782</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13940</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by PHeMoX</title>
      <description>&lt;p&gt;Old but fresh! ;)&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 23:40:38 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:715b7b5e-a5ca-4869-a7fa-33c89125a592</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13939</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by rz.</title>
      <description>&lt;p&gt;dang brandon, this news is OLDDdddDDDdDDdddd. :( &lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 20:29:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:eb7d7d82-342c-46bc-8c4c-c9d86bcb1a40</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13936</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Do-do in Toilet</title>
      <description>&lt;p&gt;This game lost quite a bit of steam after they started charging for it.&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 19:07:07 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f1cfbbcd-a52e-4402-99fa-c10663a0473a</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13935</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Dodo</title>
      <description>&lt;p&gt;This is the best game ever, good physics, nice weapons, good animation.
Controls are a bit getting used to. But with the mouse you&amp;#8217;ll get in to it pretty easy.&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 17:50:16 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2f992682-8567-426a-adc2-875f076da922</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13934</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by raigan</title>
      <description>&lt;p&gt;that anim reminds me of metal slug&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 16:33:06 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d9ec9907-b36f-43af-9372-7020f2487e5d</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13933</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by grahm</title>
      <description>&lt;p&gt;That&amp;#8217;s a pretty good animation ^_^&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 16:21:25 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f5ffc87f-e2db-4c53-8a9d-90c9e776a606</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13932</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Zeno</title>
      <description>&lt;p&gt;Bah, the controls on this game are way too sloppy.  By which I mean I suck at it, but seriously, it&amp;#8217;s like playing drunk, only I&amp;#8217;m not drunk.&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 16:14:32 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a5df4654-ae45-4948-bbe0-4f994cc8482a</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13931</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by I Like Cake</title>
      <description>&lt;p&gt;I tried out the demo to Cortex Command ages ago, but I decided it was stupid because it didn&amp;#8217;t mow my lawn for free. Nice try, guys, you just lost yourself a customer. &lt;/p&gt;

&lt;p&gt;Maybe next time you&amp;#8217;ll consider making a piece of software that can mow my lawn and also make ice cream.&lt;/p&gt;

&lt;p&gt;Seriously, what&amp;#8217;s with people?&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 15:57:29 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:781f28d0-d4a7-4431-9887-ffee9ee4e180</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13930</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Bob Saget</title>
      <description>&lt;p&gt;The comments section on the DataRealms devlog makes me fear for humanity.&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 13:49:46 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:77913db7-caf4-4779-b041-7fa9d33d4013</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13929</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Eclipse</title>
      <description>&lt;p&gt;thanks! that&amp;#8217;s sound interesting, where can I find the rel19 download?
I remember I tried it a lot of time ago and it was interesting but really too much in an embryo phase to be called a game and not a techdemo&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 12:46:27 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:860b75cc-6f3d-4f95-8e86-e5d7aa14b770</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13928</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by raigan</title>
      <description>&lt;p&gt;You could try evaluating any of the the previous 19 freely-playable-with-no-restrictions builds..&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 12:43:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f62a7af5-9003-490e-9512-ad7b35e3121e</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13927</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Eclipse</title>
      <description>&lt;p&gt;heh, how to evaluate this game if the demo ends after 5 minutes?
that&amp;#8217;s absolutely the lamerest thing i&amp;#8217;ve never seen on an indie game.
Datarealms, you lost a buyer :(&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 12:29:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1d0c40fc-2ca2-476f-be38-6cd55ec9a850</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13926</link>
    </item>
    <item>
      <title>"Boom!  Cortex Command: Build 20" by Nikica</title>
      <description>&lt;p&gt;It is, dunno why it wasnt posted here, will always now psot it on the forum if a new version is out :) (so we need a CC topic) anyway I have the full version and it just rocks, for people that can&amp;#8217;t decide just buy it becuase it will cost more and more and just think about the fun it&amp;#8217;s worth the money, just excellent, one of my top five games, I think number two lol (nothing beats Dwarf Fortress) !!! :)&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 11:48:01 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:af110786-692f-430b-9f7b-259a2cd7b123</guid>
      <link>http://tigsource.com/articles/2008/01/26/boom-cortex-command-build-20#comment-13925</link>
    </item>
  </channel>
</rss>
