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    <title>TIGSource: TIGSource Interview: Jamie Fristrom</title>
    <link>http://tigsource.com/articles/2008/01/26/tigsource-interview-jamie-fristrom</link>
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      <title>TIGSource Interview: Jamie Fristrom</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/2220429510/" title="Jamie Fristrom by tigsource, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2291/2220429510_f5ba6ec457_m.jpg" width="150" height="186" hspace="10" vspace="5" align="right" alt="Jamie Fristrom" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;Lars Doucet recently did &lt;a href="http://tigsource.com/pages/fristrom"&gt;an interview&lt;/a&gt; for TIGSource with Jamie Fristrom.  And just who is Mr. Fristrom?&lt;/p&gt;


&lt;div style="margin: 10px 0 10px 0; padding: 0 0 0 5px; border-left: 1px solid #F26522; color:#bbbbbb"&gt;Jamie Fristrom is an old industry veteran. He&#8217;s worked on everything from &lt;span class="caps"&gt;DOS&lt;/span&gt; games on the PC back in the day to Spider-Man 2 on the Xbox. Currently he&#8217;s working on a game for the Xbox 360 called &lt;a href="http://www.torpexgames.com/games.php"&gt;Schizoid&lt;/a&gt;, a quirky blend of Ikaruga and Pac-Man that&#8217;s being billed as &amp;#8220;The Most co-op game ever.&amp;#8221; Schizoid also has the honor of being the first game developed in Microsoft&#8217;s new &lt;span class="caps"&gt;XNA&lt;/span&gt; Game Studio to be commercially released on Xbox Live Arcade.&lt;/div&gt;

	&lt;p&gt;Be forewarned, it&amp;#8217;s loooooong interview.  But a great read that covers a wide range of topics, including game design, &lt;span class="caps"&gt;XNA&lt;/span&gt;, team management, moral responsibility in game development, and Richard Garfield (the guy who created Magic: the Gathering).  Definitely worth checking out.&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 01:59:00 +0000</pubDate>
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      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/01/26/tigsource-interview-jamie-fristrom</link>
      <category>Features</category>
      <category>Developers</category>
      <category>Interviews</category>
      <category>JamieFristrom</category>
      <category>TorpexGames</category>
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      <title>"TIGSource Interview: Jamie Fristrom" by James</title>
      <description>&lt;p&gt;Brilliant Interview. 
Insightful and inspiring. More of these, if possible, please :)&lt;/p&gt;</description>
      <pubDate>Wed, 30 Jan 2008 00:31:14 +0000</pubDate>
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      <link>http://tigsource.com/articles/2008/01/26/tigsource-interview-jamie-fristrom#comment-14042</link>
    </item>
    <item>
      <title>"TIGSource Interview: Jamie Fristrom" by Lim-Dul</title>
      <description>&lt;p&gt;Yeah, very insightful interview.&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 11:28:18 +0000</pubDate>
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      <link>http://tigsource.com/articles/2008/01/26/tigsource-interview-jamie-fristrom#comment-13923</link>
    </item>
    <item>
      <title>"TIGSource Interview: Jamie Fristrom" by Sean C.</title>
      <description>&lt;p&gt;Fascinating article, Lars!
You made management an interesting topic, with relevance to the indie world.&lt;/p&gt;

&lt;p&gt;Also, I am stoked about &lt;a href="http://www.youtube.com/watch?v=uoNQu_TjVE0" rel="nofollow"&gt;Schizoid.&lt;/a&gt;  I&amp;#8217;d like to try actually controlling both characters at once, in a brain-bending twist!  Reminds me of the video of that &lt;a href="http://www.youtube.com/watch?v=lI1jS2OYbt4" rel="nofollow"&gt;guy playing Ikaruga co-op by himself.&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sat, 26 Jan 2008 03:06:22 +0000</pubDate>
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      <link>http://tigsource.com/articles/2008/01/26/tigsource-interview-jamie-fristrom#comment-13919</link>
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