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    <title>TIGSource: Gamelab Interview: cactus</title>
    <link>http://tigsource.com/articles/2008/01/11/gamelab-interview-cactus</link>
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      <title>Gamelab Interview: cactus</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/2185452401/" title="Gamelab and cactus by tigsource, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2154/2185452401_52537d6168_m.jpg" width="180" height="87" hspace="10" vspace="5" align="right" alt="Gamelab and cactus" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;Speaking of cactus, here&amp;#8217;s &lt;a href="http://www.gamelab.com/reports/2008-jan-indy_interview_cactus"&gt;an interview&lt;/a&gt; that Gamelab did with him recently.&lt;/p&gt;


&lt;div style="margin: 10px 0 10px 0; padding: 0 0 0 5px; border-left: 1px solid #F26522; color:#bbbbbb"&gt;The visuals in my games are largely a result of trying to create something that looks cool while being easy to produce in necessary quantities. The sprites that I use in my games would probably look uninteresting and bland if taken out of their context. I like making them come alive through programming instead.&lt;/div&gt;</description>
      <pubDate>Fri, 11 Jan 2008 14:10:00 +0000</pubDate>
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      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2008/01/11/gamelab-interview-cactus</link>
      <category>Community</category>
      <category>Interviews</category>
      <category>cactus</category>
    </item>
    <item>
      <title>"Gamelab Interview: cactus" by Tr00jg</title>
      <description>&lt;p&gt;More like 4&amp;#8230;&lt;/p&gt;

&lt;p&gt;I think I need to adopt some of his &amp;#8220;ideals&amp;#8221; regarding graphics.&lt;/p&gt;</description>
      <pubDate>Sat, 12 Jan 2008 02:00:04 +0000</pubDate>
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      <link>http://tigsource.com/articles/2008/01/11/gamelab-interview-cactus#comment-13398</link>
    </item>
    <item>
      <title>"Gamelab Interview: cactus" by xerus</title>
      <description>&lt;p&gt;Well&amp;#8230; shit.&lt;/p&gt;</description>
      <pubDate>Fri, 11 Jan 2008 17:49:09 +0000</pubDate>
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      <link>http://tigsource.com/articles/2008/01/11/gamelab-interview-cactus#comment-13378</link>
    </item>
    <item>
      <title>"Gamelab Interview: cactus" by Grawl</title>
      <description>&lt;p&gt;It&amp;#8217;s you.&lt;/p&gt;</description>
      <pubDate>Fri, 11 Jan 2008 17:00:42 +0000</pubDate>
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      <link>http://tigsource.com/articles/2008/01/11/gamelab-interview-cactus#comment-13377</link>
    </item>
    <item>
      <title>"Gamelab Interview: cactus" by drew</title>
      <description>&lt;p&gt;It&amp;#8217;s not just you.&lt;/p&gt;</description>
      <pubDate>Fri, 11 Jan 2008 15:14:34 +0000</pubDate>
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      <link>http://tigsource.com/articles/2008/01/11/gamelab-interview-cactus#comment-13375</link>
    </item>
    <item>
      <title>"Gamelab Interview: cactus" by xerus</title>
      <description>&lt;p&gt;Is it just me, or does Cactus make a new game 3 times a day? o_o&lt;/p&gt;</description>
      <pubDate>Fri, 11 Jan 2008 14:34:43 +0000</pubDate>
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      <link>http://tigsource.com/articles/2008/01/11/gamelab-interview-cactus#comment-13374</link>
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