<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/css" href="/stylesheets/rss.css"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/">
  <channel>
    <title>TIGSource: Monster Madness</title>
    <link>http://tigsource.com/articles/2007/12/06/monster-madness</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Monster Madness</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/2091471122/" title="Monster Madness by tigsource, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2224/2091471122_a787fd7f55_m.jpg" width="240" height="240" hspace="10" vspace="5" align="right" alt="Monster Madness" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;Dylan Cuthbert, founder of Japanese-based &lt;a href="http://www.q-games.com/"&gt;Q-Games&lt;/a&gt; (which developed the &lt;span class="caps"&gt;PS3&lt;/span&gt; downloadable game &lt;a href="http://pixeljunk.jp/"&gt;Pixel Junk Racers&lt;/a&gt;), talks about their latest game, Monster Madness, in &lt;a href="http://blog.us.playstation.com/2007/12/05/monster-madness/"&gt;this blog entry&lt;/a&gt;.  The game is an &lt;span class="caps"&gt;RTS&lt;/span&gt;/Tower Defense hybrid made with Japanese gamers in mind.&lt;/p&gt;


	&lt;p&gt;The entry has some interesting tidbits, and I found this part to be terribly amusing:&lt;/p&gt;


&lt;div style="margin: 10px 0 10px 0; padding: 0 0 0 5px; border-left: 1px solid #F26522; color:#bbbbbb"&gt;The online rankings are going to be pretty competitive for this title and there are separate tables for cooperative and single play. The cooperative mode actually gets people to talk to each other as they play, and seeing as girls love this game (no, honestly, they do!), Monsters could become an important tool in every lad&#8217;s arsenal!&lt;/div&gt;

	&lt;p&gt;It&amp;#8217;s true &amp;#8211; video games can be a great way to break the ice with the opposite sex, men and women alike.  The way I do it is using the &lt;span class="caps"&gt;NES&lt;/span&gt; Power Pad&amp;#8230; World Class Track Meet, baby.  They never expect me to get down on my knees and start pounding the buttons with my fists.  Works every time!&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/2090689083/" title="Monster Madness by tigsource, on Flickr"&gt;&lt;img src="http://farm3.static.flickr.com/2093/2090689083_55e2ea45bb.jpg" width="500" height="282" alt="Monster Madness" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;(Source: &lt;a href="http://www.gamesetwatch.com"&gt;Game Set Watch&lt;/a&gt;)&lt;/p&gt;</description>
      <pubDate>Thu, 06 Dec 2007 20:40:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5ba0f64b-ec17-400f-a691-adf3e2acca11</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2007/12/06/monster-madness</link>
      <category>Strategy</category>
      <category>PS3</category>
      <category>Previews</category>
      <category>QGames</category>
    </item>
    <item>
      <title>"Monster Madness" by Shadowrice</title>
      <description>&lt;p&gt;Does that screenshot remind anybody else of NetStorm?&lt;/p&gt;</description>
      <pubDate>Fri, 07 Dec 2007 14:26:27 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d4122b93-ee02-43cb-acdd-db3fd210337a</guid>
      <link>http://tigsource.com/articles/2007/12/06/monster-madness#comment-12566</link>
    </item>
    <item>
      <title>"Monster Madness" by AmnEn</title>
      <description>&lt;p&gt;Oh! TD Game! How&amp;#8230; original.
I think TD has spawned more clones allready than Breakout. oO&lt;/p&gt;</description>
      <pubDate>Fri, 07 Dec 2007 10:41:54 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f651b9c0-4b13-4eeb-9978-35efbf672712</guid>
      <link>http://tigsource.com/articles/2007/12/06/monster-madness#comment-12557</link>
    </item>
    <item>
      <title>"Monster Madness" by fartron</title>
      <description>&lt;p&gt;I use the Power Glove too, but not for that.&lt;/p&gt;</description>
      <pubDate>Fri, 07 Dec 2007 10:34:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e5b9fa57-b2d8-4514-a78b-6deb1c2c8128</guid>
      <link>http://tigsource.com/articles/2007/12/06/monster-madness#comment-12556</link>
    </item>
    <item>
      <title>"Monster Madness" by Hunty</title>
      <description>&lt;p&gt;I use the Power Glove. I use it to play some Rad Racer, and then I turn around and say &amp;#8220;I love the Power Glove. It&amp;#8217;s so bad.&amp;#8221; and girls get paralyzed with desire and Fred Savage has to drag them out of the room.&lt;/p&gt;</description>
      <pubDate>Fri, 07 Dec 2007 09:20:51 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a6a89870-be1c-40b0-b431-14ab4556b03a</guid>
      <link>http://tigsource.com/articles/2007/12/06/monster-madness#comment-12555</link>
    </item>
    <item>
      <title>"Monster Madness" by rz.</title>
      <description>&lt;p&gt;yeah, since a tower defense is actually an rts. you know. a custom map for an rts. warcraft 3. fuck.&lt;/p&gt;</description>
      <pubDate>Fri, 07 Dec 2007 07:09:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a7c6ca0f-e2c5-4fa3-ab1b-7e964b02cbcb</guid>
      <link>http://tigsource.com/articles/2007/12/06/monster-madness#comment-12554</link>
    </item>
    <item>
      <title>"Monster Madness" by Jean-Sebastien</title>
      <description>&lt;p&gt;A RTS/Tower Defense hybrid?&lt;/p&gt;

&lt;p&gt;Didn&amp;#8217;t we used to call than an RTS?&lt;/p&gt;</description>
      <pubDate>Fri, 07 Dec 2007 06:42:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:18b7dec3-5635-40ed-b692-9bb3f5e47fd8</guid>
      <link>http://tigsource.com/articles/2007/12/06/monster-madness#comment-12553</link>
    </item>
    <item>
      <title>"Monster Madness" by BlademasterBobo</title>
      <description>&lt;p&gt;&amp;#8220;They never expect me to get down on my knees and start pounding the buttons with my fists. Works every time!&amp;#8221;&lt;/p&gt;

&lt;p&gt;Are you saying there&amp;#8217;s another way to use those things?&lt;/p&gt;</description>
      <pubDate>Fri, 07 Dec 2007 00:03:47 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ece18ec0-bf1a-47c1-b801-e350334291f3</guid>
      <link>http://tigsource.com/articles/2007/12/06/monster-madness#comment-12548</link>
    </item>
    <item>
      <title>"Monster Madness" by Tr00jg</title>
      <description>&lt;p&gt;Bwhuaha @ last paragraph. Great stuff Derek.&lt;/p&gt;

&lt;p&gt;Its also a long time since I played a TD. Meh, still have to play Immortal Defense.&lt;/p&gt;</description>
      <pubDate>Thu, 06 Dec 2007 23:35:34 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e0e4164b-b87c-42a4-b4e4-8eeaa92cea72</guid>
      <link>http://tigsource.com/articles/2007/12/06/monster-madness#comment-12547</link>
    </item>
  </channel>
</rss>
