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    <title>TIGSource: Wizball Remake</title>
    <link>http://tigsource.com/articles/2007/11/03/wizball-remake</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Wizball Remake</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/1841652117/" title="Photo Sharing"&gt;&lt;img src="http://farm3.static.flickr.com/2200/1841652117_396daa263a.jpg" width="500" height="375" alt="Wizball remake" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;Graham Goring, &lt;a href="http://retrospec.sgn.net/index.php" title="Retrospec"&gt;renown remaker&lt;/a&gt; and &lt;a href="http://www.arsecast.com/" title="The Arsecast"&gt;host of The Arsecast&lt;/a&gt;, has finally finished possibly the last remake of his career.  A remake of the &lt;span class="caps"&gt;C64&lt;/span&gt; game &lt;a href="http://retrospec.sgn.net/game-overview.php?link=wizball" title="Wizball remake"&gt;Wizball!&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;You can expect Graham&amp;#8217;s usual high level of polish and even higher level of hardware accelerated effects.  Seriously, this man&amp;#8217;s love of particles borders on criminal.&lt;/p&gt;


	&lt;p&gt;The release of Wizball &lt;small&gt;(alledgedly)&lt;/small&gt; marks the end of Graham&amp;#8217;s remaking career, but also the beginning of his rise to &lt;i&gt;indie gaming superstardom.&lt;/i&gt;  I know he&amp;#8217;s already got some rad projects lined up&amp;#8230; but I&amp;#8217;m still anxious to hear what he announces.  Yay Graham!&lt;/p&gt;


	&lt;p&gt;Download the remake &lt;a href="http://retrospec.sgn.net/game-overview.php?link=wizball" title="Wizball remake"&gt;here.&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;b&gt;&lt;span class="caps"&gt;UPDATE&lt;/span&gt;:&lt;/b&gt;  A new version has been uploaded that fixes some issues with the first release.&lt;/p&gt;</description>
      <pubDate>Sat, 03 Nov 2007 05:29:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6b99ed79-7dc1-4366-9e84-2f43fadcc7f6</guid>
      <author>BMcC</author>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake</link>
      <category>Remakes</category>
      <category>Highly Recommended</category>
      <category>Windows</category>
      <category>Action / Arcade</category>
      <category>GrahamGoring</category>
    </item>
    <item>
      <title>"Wizball Remake" by DrDerekDoctors</title>
      <description>&lt;p&gt;FIRST! Yes, they&amp;#8217;re eejits. ;) Actually the game is downright hostile but I feel it&amp;#8217;s the preserve of FAQs to illuminate how to play. The game is just an anachronism in design terms.&lt;/p&gt;

&lt;p&gt;SECOND! It wouldn&amp;#8217;t be &lt;em&gt;too&lt;/em&gt; awful to make, but it would make the game too easy so it ain&amp;#8217;t happening I&amp;#8217;m afraid. And besides, there&amp;#8217;s nothing wrong with playing the same game for a few hours&amp;#8230;&lt;/p&gt;

&lt;p&gt;THIRD! That&amp;#8217;s why there&amp;#8217;s a particle density option in the options page. Turn it down to 33% or 66%. :)&lt;/p&gt;

&lt;p&gt;Ta&amp;#8217;&lt;/p&gt;</description>
      <pubDate>Wed, 07 Nov 2007 06:33:53 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9a4bd8e4-52d8-4604-8c1b-a063344d1d88</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11317</link>
    </item>
    <item>
      <title>"Wizball Remake" by Cycle</title>
      <description>&lt;p&gt;I&amp;#8217;ve seen quite a few special paintdrops! Then again, I (almost) finished the game on one life. The only good one seems to be the white which gives an extra life. All the other ones did&amp;#8230; did TERRIBLE things.&lt;/p&gt;

&lt;p&gt;While I&amp;#8217;m here, I have a few gripes!&lt;/p&gt;

&lt;p&gt;FIRST! I&amp;#8217;ve tried getting people to play this game, and have to end up explaining the game to them since the in-game instructions aren&amp;#8217;t too helpful for people who didn&amp;#8217;t play the game on the C64. They are all like &amp;#8220;waggle the joystick wth is this crap wtf&amp;#8221;. An extra page of instructions briefly explaining the bare mechanics and fundamentals of the game would help those noobies, but perhaps you don&amp;#8217;t care for them! Or perhaps my friends are just idiots, I don&amp;#8217;t know. Probably!&lt;/p&gt;

&lt;p&gt;SECOND! I can end up playing this game for a couple hours trying to finish it, so a save/resume system would be nice. I have no idea how hard this would be to implement (probably quite tricky) so don&amp;#8217;t worry about it if it&amp;#8217;s gonna be too much trouble, eh.&lt;/p&gt;

&lt;p&gt;THIRD: You sure love your particle effects! They are actually quite distracting in large battles, because often I can&amp;#8217;t see bullets heading straight for me in a barrage of explosions, so I&amp;#8217;d suggest either toning down the explosions or, a better solution, make the bullets stand out from them more.&lt;/p&gt;

&lt;p&gt;APART FROM THESE minor quibbles, top remake!&lt;/p&gt;</description>
      <pubDate>Tue, 06 Nov 2007 16:30:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9915ef8a-f72b-49a6-bb32-f6cf9f002f38</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11284</link>
    </item>
    <item>
      <title>"Wizball Remake" by DrDerekDoctors</title>
      <description>&lt;p&gt;Zulgaines - Thems how it works on the original, and I wanted above all else to be broadly faithful to the original.&lt;/p&gt;

&lt;p&gt;Terry - Interesting, but I suspect it&amp;#8217;d make it way too easy for player 2. Although it&amp;#8217;d be a nice way for people without joypads to do 2 player. But it ain&amp;#8217;t gonna&amp;#8217; happen, really, as I just wanna&amp;#8217; fix bugs at this point.&lt;/p&gt;

&lt;p&gt;Swiz - Yes, I have. ;) You will generally get 1 special paintblob in every 7 or 8 waves of paintdrops. Although obviously dying before you meet said wave could get rid of their special paintdrop before you have the chance to see it.&lt;/p&gt;</description>
      <pubDate>Mon, 05 Nov 2007 09:52:26 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b58a608b-2e41-44c0-b97a-9d7a2ae87653</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11257</link>
    </item>
    <item>
      <title>"Wizball Remake" by Swiz</title>
      <description>&lt;p&gt;Has anyone seen droplets other than the &amp;#8220;normal&amp;#8221; ones? &lt;/p&gt;</description>
      <pubDate>Mon, 05 Nov 2007 09:32:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:28d059cf-e126-4237-a626-a5abea545c43</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11256</link>
    </item>
    <item>
      <title>"Wizball Remake" by Terry</title>
      <description>&lt;p&gt;Hey, Triple D/Double G, did you consider using mouse control for player two? I&amp;#8217;m not sure if it would work that well, but it would be an interesting thing to experiment with :)&lt;/p&gt;</description>
      <pubDate>Mon, 05 Nov 2007 08:23:04 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:364b8c22-a775-4019-852a-b8d03efcf2f1</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11255</link>
    </item>
    <item>
      <title>"Wizball Remake" by Zulgaines</title>
      <description>&lt;p&gt;Two player mode would be much better if the second player wasn&amp;#8217;t forced back the first player for standing still .03 seconds.&lt;/p&gt;</description>
      <pubDate>Mon, 05 Nov 2007 07:10:43 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:75b4a149-8dfe-41d9-8feb-e65ff70a183e</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11254</link>
    </item>
    <item>
      <title>"Wizball Remake" by DrDerekDoctors</title>
      <description>&lt;p&gt;NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! Glowy vectors! Pff!&lt;/p&gt;

&lt;p&gt;Actually, the one genre I&amp;#8217;d do with glowy vectors would be a platformer, because I&amp;#8217;ve never seen one that uses them and it&amp;#8217;d be an ice look for a platformer I think.&lt;/p&gt;

&lt;p&gt;And the arsecast may well return in some form, it&amp;#8217;s just I need to work up a proper head of steam for it.&lt;/p&gt;</description>
      <pubDate>Mon, 05 Nov 2007 06:34:40 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:8c4fe17e-f3c5-4da6-ac07-d379c1d73c85</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11253</link>
    </item>
    <item>
      <title>"Wizball Remake" by MattV</title>
      <description>&lt;p&gt;Congrats on finishing this Doctor. Having listened to the Arsecasts (what&amp;#8217;s happened to that?) and read lots of your forum posts I&amp;#8217;m excited to see what you do next.    &amp;#8230;hey how about something with glowy vectors?&lt;/p&gt;</description>
      <pubDate>Mon, 05 Nov 2007 03:22:30 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:095c99ac-2d94-4898-b3e4-afbff258e09b</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11250</link>
    </item>
    <item>
      <title>"Wizball Remake" by DrDerekDoctors</title>
      <description>&lt;p&gt;Hardly the last. You can hear from Smila all the time as he makes a remake every other week (approx) and I&amp;#8217;m just moving over to original indie games instead of remakes. I&amp;#8217;m fed up of replicating other people&amp;#8217;s bizarre game behaviours and want to make me own. :)&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 14:01:11 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:104086ee-25ca-47c1-9e2c-d7e1ebe66f8e</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11249</link>
    </item>
    <item>
      <title>"Wizball Remake" by Magnumi</title>
      <description>&lt;p&gt;I must say that I&#180;m really impressed with this particular remake. It feels just like the original on the C64 but otherwise it&#180;s as if the whole game has timewarped to this present day. An awesome piece of work in every aspect.. It&#180;s real an shame if this is the last we will here from these developers.. :(&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 13:43:40 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f455c336-0628-4ce0-8e13-0c75a1c5ced6</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11248</link>
    </item>
    <item>
      <title>"Wizball Remake" by DrDerekDoctors</title>
      <description>&lt;p&gt;Ooh, you can grab MSVCRTD.dll from your friendly local internet, but I&amp;#8217;m glad you&amp;#8217;re liking it in general. These missing textures really are a bit of a bugger&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 12:55:07 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c15ab6bd-ef2b-43dd-aa27-db1d44b8fbf4</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11245</link>
    </item>
    <item>
      <title>"Wizball Remake" by MisterX</title>
      <description>&lt;p&gt;I didn&amp;#8217;t like it much at first, as I don&amp;#8217;t know the original at all and the concept seemed rather like &amp;#8220;a shmup only a little worse&amp;#8221;. But once I get the hang of this colour system and found out where the pipes actually lead to, it got quite addicting. Well, so far I only made it to the &amp;#8220;Mount Rushmore&amp;#8221; level, as I couldn&amp;#8217;t find the pipe leading further upwards, but I&amp;#8217;ll surely go on playing tomorrow :D
And of course technically it&amp;#8217;s very good. Great music, very suitable sounds and sweet art. &lt;/p&gt;

&lt;p&gt;I just apparently got the bug where the remaining enemies, score and menu won&amp;#8217;t show up ingame, as far as I experienced it only happening when using 32bit(?) mode. I already got the updated executables (wizballd.exe won&amp;#8217;t run because of the missing MSVCRTD.dll).&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 11:12:52 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9537eccd-d2dc-416c-8af9-719942fbfea1</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11242</link>
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    <item>
      <title>"Wizball Remake" by BMcC</title>
      <description>&lt;p&gt;Huzzah!&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 08:35:46 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:dd8eeae8-8043-4467-b15d-7f3eef5bdb04</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11241</link>
    </item>
    <item>
      <title>"Wizball Remake" by DrDerekDoctors</title>
      <description>&lt;p&gt;Just put a pair of new .exe&amp;#8217;s on the retrospec website which fix the hiscore issue and the windowed problem for some people.&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 07:57:02 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:84bc8fa3-4cbb-4405-b203-74759ff441c0</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11240</link>
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      <title>"Wizball Remake" by raelz</title>
      <description>&lt;p&gt;I suck at it, but I love it .P Besides, if I understand correctly there is some topless chick so at least a motivation for me :P&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 07:27:28 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:befa1d9f-f823-45d4-9333-6b694e31571e</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11239</link>
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      <title>"Wizball Remake" by Lim-Dul</title>
      <description>&lt;p&gt;I don&amp;#8217;t like the game - it&amp;#8217;s not that the remake isn&amp;#8217;t good but when the original Wizzball came out I was 4 years old so I&amp;#8217;m probably not the right target audience. =)&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 07:11:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:568a289f-eb0f-4ffb-8d7d-30b1c5e30e67</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11238</link>
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      <title>"Wizball Remake" by smila</title>
      <description>&lt;p&gt;Glad to hear most people are enjoying it. :)
It took a long time to get done but we got there.&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 05:53:15 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0bf2b395-f6cf-497d-875d-e3cf52230345</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11237</link>
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      <title>"Wizball Remake" by Cycle</title>
      <description>&lt;p&gt;You get distracted by the topless chick, too?&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 05:42:51 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:55c84389-6eb4-44f6-a799-a9321a1f3bac</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11236</link>
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      <title>"Wizball Remake" by Pita</title>
      <description>&lt;p&gt;Cry&amp;#8230;.. I got /so/ far.&lt;/p&gt;

&lt;p&gt;Then lost my last life in a very SILLY mistake.&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 04:24:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9bf32818-effe-4912-b69e-f7e7029318ca</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11235</link>
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      <title>"Wizball Remake" by Cycle</title>
      <description>&lt;p&gt;Great game, and great timing. It&amp;#8217;s going to be one of my FREEWARE PICKS of the month. Yay!&lt;/p&gt;

&lt;p&gt;In two-player, one person is the ball and the other person is the cat. It&amp;#8217;s a pretty TIGHT two-player game, as the kids say these days.&lt;/p&gt;

&lt;p&gt;The only thing this remake needs is more nudity.&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 04:18:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:759fd850-b520-43de-aa59-a8b92b611847</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11234</link>
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      <title>"Wizball Remake" by raelz</title>
      <description>&lt;p&gt;Yeah and anyone can tell me how does the two players mod work?&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 02:39:40 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:162aadad-cc0e-4fb6-a0a2-c8bc5b04f058</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11233</link>
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      <title>"Wizball Remake" by raelz</title>
      <description>&lt;p&gt;Amazing game. At first I didn&amp;#8217;t get it but now I am amazed. Love it :)&lt;/p&gt;</description>
      <pubDate>Sun, 04 Nov 2007 02:27:28 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9d6ba530-2b05-4778-9b1e-02148e1dd73d</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11231</link>
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      <title>"Wizball Remake" by Mandrake42</title>
      <description>&lt;p&gt;I love this game, one of my fave 64 games of all time. &lt;/p&gt;

&lt;p&gt;@Dominic: It is tough, its one of those games where you need to get on a roll with the one life and just keep it going. Ive solved the 64 game with my first life before. But that was years ago and I&amp;#8217;m sure my reflexes have dulled a bit since then ;)&lt;/p&gt;</description>
      <pubDate>Sat, 03 Nov 2007 23:35:08 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0657ba21-62f6-4ec1-809b-db34473fa4f2</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11230</link>
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      <title>"Wizball Remake" by Dominic White</title>
      <description>&lt;p&gt;I had forgotten just how weird and/or brutally, unforgivingly hard C64/Speccy era games were. Consider this remake a harsh reminder.&lt;/p&gt;

&lt;p&gt;Fun, but I&amp;#8217;m utter crap at it. Great atmosphere though. Chilled, yet terrifying at the same time.&lt;/p&gt;</description>
      <pubDate>Sat, 03 Nov 2007 19:25:02 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:822ff086-c81f-48e8-a418-0823b43afea3</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11228</link>
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      <title>"Wizball Remake" by Optrirominiluikus</title>
      <description>&lt;p&gt;This looks like shite. I only played Wizkid, never Wizball, in the early nineties. Not gonna bother with this.&lt;/p&gt;</description>
      <pubDate>Sat, 03 Nov 2007 18:32:17 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c0e74b29-bade-4f05-ad53-69b3d9952469</guid>
      <link>http://tigsource.com/articles/2007/11/03/wizball-remake#comment-11227</link>
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