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    <title>TIGSource: Word Play</title>
    <link>http://tigsource.com/articles/2007/10/19/word-play</link>
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    <ttl>40</ttl>
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    <item>
      <title>Word Play</title>
      <description>&lt;p&gt;Veteran game reviewer Kieron Gillen (who&amp;#8217;s previously written for PC Gamer, &lt;span class="caps"&gt;EDGE&lt;/span&gt; and Eurogamer, among others) has reposted an old &lt;span class="caps"&gt;EDGE&lt;/span&gt; article to his collaborative games blog, &lt;a href="http://www.rockpapershotgun.com/"&gt;Rock Paper Shotgun&lt;/a&gt;. The article is entitled &amp;#8220;&lt;a href="http://www.rockpapershotgun.com/?p=440"&gt;Word Play&lt;/a&gt;&amp;#8221;, and it&amp;#8217;s about the use of text in videogames.&lt;/p&gt;


	&lt;p&gt;The first half of the article is compelling enough, I suppose, but it&amp;#8217;s the second part that&amp;#8217;s really interesting to me. Kieron moves on to discuss &lt;i&gt;&amp;#8220;one corner of the modern games scene [where text] is dominant&amp;#8230; the Interactive Fiction or IF Community. Or, as they were known in the eighties, text adventures.&amp;#8221;&lt;/i&gt;&lt;/p&gt;


&lt;center&gt;&lt;a href="http://www.flickr.com/photos/tigsource/1597993790/" title="Photo Sharing"&gt;&lt;img src="http://farm3.static.flickr.com/2303/1597993790_f499ffe26a.jpg" width="500" height="140" alt="Photopia Intro" /&gt;&lt;/a&gt;&lt;/center&gt;

	&lt;p&gt;This section includes interviews with IF notables &lt;a href="http://emshort.wordpress.com/"&gt;Emily Short&lt;/a&gt; and &lt;a href="http://www.adamcadre.ac/"&gt;Adam Cadre&lt;/a&gt; (the authors of Galatea and Photopia, respectively), and talks about their influences, their approach to game design, and their view of how things are going to pan out for IF in the future.&lt;/p&gt;


	&lt;p&gt;I remember reading it in &lt;span class="caps"&gt;EDGE&lt;/span&gt; a few years ago, and at the time, I&amp;#8217;d only played &lt;a href="http://www.wurb.com/if/game/255"&gt;Photopia&lt;/a&gt; and some older well known text adventures like &lt;a href="http://en.wikipedia.org/wiki/Zork"&gt;Zork&lt;/a&gt; and &lt;a href="http://www.rickadams.org/adventure/"&gt;Colossal Cave&lt;/a&gt;. This article is what finally got me to explore Interactive Fiction in more depth, and I&amp;#8217;m quite glad I did! There seemed to be something missing from this republished version though, so I dusted off my collection of old copies of &lt;span class="caps"&gt;EDGE&lt;/span&gt; and had a look for the original article (it&amp;#8217;s November 2004, &lt;span class="caps"&gt;E142&lt;/span&gt;). Huzzah! The original had a little separate boxed off section titled &lt;b&gt;&amp;#8220;A short IF reading list&amp;#8221;&lt;/b&gt;, which listed a number of introductory titles that I recommend checking out as soon as you possibly can, if you haven&amp;#8217;t already.&lt;/p&gt;


	&lt;p&gt;I don&amp;#8217;t know why this wasn&amp;#8217;t included in this version of the article, but it&amp;#8217;s well worth reading, so I&amp;#8217;ve copied it from the original and reproduced it here. Hit the extended to read it!&lt;/p&gt;


&lt;hr&gt;
&lt;b&gt;A short IF reading list&lt;/b&gt; &lt;i&gt;[from &lt;span class="caps"&gt;EDGE 142&lt;/span&gt;, November 2004]&lt;/i&gt;

	&lt;p&gt;With hundreds of games available, it&amp;#8217;s difficult to know where to start with IF. In an attempt to avoid such difficulties, these are a handful of relatively accessible base camps to start your explorations.&lt;/p&gt;


	&lt;p&gt;&lt;b&gt;&lt;a href="http://www.wurb.com/if/game/255"&gt;&lt;span class="caps"&gt;PHOTOPIA&lt;/span&gt;&lt;/a&gt; (ADAM &lt;span class="caps"&gt;CADRE&lt;/span&gt;)&lt;/b&gt;&lt;br&gt;
A fractured narrative piece that takes its time to unwind, juxtaposing real-world encounters with a dreamy fantasy story. When it hits its emotional target, it takes off the top of your head.&lt;/p&gt;


	&lt;p&gt;&lt;b&gt;&lt;a href="http://www.wurb.com/if/game/918"&gt;&lt;span class="caps"&gt;SHADE&lt;/span&gt;&lt;/a&gt; (ANDREW &lt;span class="caps"&gt;PLOTKIN&lt;/span&gt;)&lt;/b&gt;&lt;br&gt;
Kitchen-sink realism transforms into unresolved, lingering and disturbing psychodrama. Also consider the longer, puzzle-based &lt;a href="http://www.wurb.com/if/game/207"&gt;&lt;i&gt;Spider and Web&lt;/i&gt;&lt;/a&gt;, based around flashbacks from an interrogation.&lt;/p&gt;


	&lt;p&gt;&lt;b&gt;&lt;a href="http://www.wurb.com/if/game/1326"&gt;&lt;span class="caps"&gt;GALATEA&lt;/span&gt;&lt;/a&gt; (EMILY &lt;span class="caps"&gt;SHORT&lt;/span&gt;)&lt;/b&gt;&lt;br&gt;
A conversation between an art critic (the player) and a living statue (the single, highly developed &lt;span class="caps"&gt;NPC&lt;/span&gt;). With dozens of endings, this is unique and literate. Consider also Short&amp;#8217;s later, relatively short romances &lt;a href="http://wurb.com/if/game/1180"&gt;&lt;i&gt;Pytho&amp;#8217;s Mask&lt;/i&gt;&lt;/a&gt; and &lt;a href="http://wurb.com/if/game/1652"&gt;&lt;i&gt;Best of Three&lt;/i&gt;&lt;/a&gt;.&lt;/p&gt;


	&lt;p&gt;&lt;b&gt;&lt;a href="http://www.wurb.com/if/game/645"&gt;&lt;span class="caps"&gt;SHRAPNEL&lt;/span&gt;&lt;/a&gt; (ADAM &lt;span class="caps"&gt;CADRE&lt;/span&gt;)&lt;/b&gt;&lt;br&gt;
More of a fragment, in every definition of the word, than a fully developed piece, this is still a memorable and brutally powerful work.&lt;/p&gt;


	&lt;p&gt;&lt;b&gt;&lt;a href="http://www.wurb.com/if/game/922"&gt;&lt;span class="caps"&gt;RAMESES&lt;/span&gt;&lt;/a&gt; (STEPHEN &lt;span class="caps"&gt;BOND&lt;/span&gt;)&lt;/b&gt;&lt;br&gt;
Minimal in terms of player action, this uses forced inaction as a metaphor for teenage depression.&lt;/p&gt;


	&lt;p&gt;All games are available from the &lt;a href="http://ifarchive.org/"&gt;IF Archive&lt;/a&gt;. Links and reviews are available from &lt;a href="http://www.wurb.com/if/index"&gt;Baf&amp;#8217;s IF Guide&lt;/a&gt;. Most games will require a Z-Code interpreter to play, also available from the above. We recommend &lt;a href="http://www.download.com/WinFrotz/3000-7504_4-10503213.html"&gt;WinFrotz&lt;/a&gt; for Windows, but MacOS, Linux and PocketPC versions, among others, are also available.&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 08:00:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:07e8f486-49e9-4bb5-9f53-9a33b5f368f0</guid>
      <author>Terry</author>
      <link>http://tigsource.com/articles/2007/10/19/word-play</link>
      <category>Interactive Fiction</category>
      <category>Community</category>
      <category>Developers</category>
      <category>Freeware</category>
      <category>Interviews</category>
      <category>EmilyShort</category>
      <category>AdamCadre</category>
    </item>
    <item>
      <title>"Word Play" by Hmmm...</title>
      <description>&lt;p&gt;GRUE!!!&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 19:51:05 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3b70b843-3c24-4b44-8f6a-54b18e5bd84e</guid>
      <link>http://tigsource.com/articles/2007/10/19/word-play#comment-10760</link>
    </item>
    <item>
      <title>"Word Play" by BreadCultist</title>
      <description>&lt;p&gt;That article also prompted me to check out a few IFs when I first read it. I&amp;#8217;ve started a good few games, enjoyed them up to a point, then just got stuck. I&amp;#8217;m just not very good. I wonder if there&amp;#8217;s a z-code interpreter for the DS.&lt;/p&gt;

&lt;p&gt;oh ho, Frotz has been ported
(google it, not posting link because things might happen)&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 18:33:47 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:01bf806c-dcdd-4011-bdb4-2565d1b25982</guid>
      <link>http://tigsource.com/articles/2007/10/19/word-play#comment-10758</link>
    </item>
    <item>
      <title>"Word Play" by Nikica</title>
      <description>&lt;p&gt;Thanks again Terry !!!&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 13:16:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:fd147b32-37fc-47c2-8289-d7dd66c4310f</guid>
      <link>http://tigsource.com/articles/2007/10/19/word-play#comment-10746</link>
    </item>
    <item>
      <title>"Word Play" by Terry</title>
      <description>&lt;p&gt;Ah, right you are - I found a mirror, it should be fixed now.&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 11:33:40 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:96bd4855-7b7d-40dc-9e9d-bc96fc7c0d70</guid>
      <link>http://tigsource.com/articles/2007/10/19/word-play#comment-10741</link>
    </item>
    <item>
      <title>"Word Play" by Nikica</title>
      <description>&lt;p&gt;The WinFrotz download links are not working, please help !!!&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 11:29:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3d345f30-deae-4425-af33-2f328271c360</guid>
      <link>http://tigsource.com/articles/2007/10/19/word-play#comment-10740</link>
    </item>
    <item>
      <title>"Word Play" by Nikica</title>
      <description>&lt;p&gt;Thanks Kieron and Terry, gonna try out Zork !!!&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 10:44:27 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:86266e78-2eb0-4bbf-badb-7625644ade20</guid>
      <link>http://tigsource.com/articles/2007/10/19/word-play#comment-10738</link>
    </item>
    <item>
      <title>"Word Play" by Derek</title>
      <description>&lt;p&gt;Wow, great post, Terry!  Thanks for reposting that list.&lt;/p&gt;

&lt;p&gt;And I thoroughly enjoy RPS. :)&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 10:05:59 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:013c7568-bf8b-4bb2-8986-b0b8d19686e0</guid>
      <link>http://tigsource.com/articles/2007/10/19/word-play#comment-10737</link>
    </item>
    <item>
      <title>"Word Play" by Shih Tzu</title>
      <description>&lt;p&gt;It&amp;#8217;s a good list!  I&amp;#8217;ve played all of those and second the recommendations.&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 09:35:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:7d126311-1e96-4b09-a2fb-8ee7042f3e27</guid>
      <link>http://tigsource.com/articles/2007/10/19/word-play#comment-10736</link>
    </item>
    <item>
      <title>"Word Play" by Kieron Gillen</title>
      <description>&lt;p&gt;Box-outs don&amp;#8217;t really work as well with stand-alone online pieces, I think. Also, since the list was a few years old, I didn&amp;#8217;t want to date the feature even more. Glad for someone else to lob it out there anyway&lt;/p&gt;

&lt;p&gt;KG&lt;/p&gt;</description>
      <pubDate>Fri, 19 Oct 2007 08:22:57 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:df87d786-dc04-407d-8ba3-29894d59e351</guid>
      <link>http://tigsource.com/articles/2007/10/19/word-play#comment-10735</link>
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