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    <title>TIGSource: Manifold</title>
    <link>http://tigsource.com/articles/2007/09/26/manifold</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Manifold</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/1442130089/" title="Photo Sharing"&gt;&lt;img src="http://farm2.static.flickr.com/1213/1442130089_3463a58628.jpg" width="147" height="293" hspace="10" vspace="5" align="left" alt="Manifold" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://www.kongregate.com/games/joelesler/manifold"&gt;Manifold&lt;/a&gt; is an interesting little flash-based platformer. During the game you collect &amp;#8220;anomalies,&amp;#8221; which can be thrown against walls to create bubbles that propel you in different directions.&lt;/p&gt;


	&lt;p&gt;Unfortunately the game is only a few levels long, and most of the challenge is in the final level, anyway.  It&amp;#8217;d be great to see the author extend the idea to a game that feels more complete.&lt;/p&gt;


	&lt;p&gt;And it looks like I&amp;#8217;ve got some extra vertical space here.&lt;/p&gt;


	&lt;p&gt;Oh &lt;em&gt;dear&lt;/em&gt;.&lt;/p&gt;


	&lt;p&gt;Yes, this is what we call good copy in the hard-hitting games journalism industry.&lt;/p&gt;


	&lt;p&gt;(Thanks, &lt;em&gt;moshboy&lt;/em&gt;!)&lt;/p&gt;</description>
      <pubDate>Wed, 26 Sep 2007 03:52:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2059bfd8-d04c-46af-aad6-fb6e27c99a1b</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2007/09/26/manifold</link>
      <category>Platformers</category>
      <category>Browser Games</category>
      <category>JoelEsler</category>
    </item>
    <item>
      <title>"Manifold" by papamook</title>
      <description>&lt;blockquote&gt; And is it just me, or is there currently a trend in indie platformers towards silhouette graphics? &lt;/blockquote&gt;

&lt;p&gt;Don&amp;#8217;t start.&lt;/p&gt;</description>
      <pubDate>Thu, 27 Sep 2007 19:00:11 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:63bbc0c6-c5a8-4ecc-8d96-3ab2432011b9</guid>
      <link>http://tigsource.com/articles/2007/09/26/manifold#comment-9719</link>
    </item>
    <item>
      <title>"Manifold" by Eudaimon</title>
      <description>&lt;p&gt;Kind of interesting. Took me a while to realize that the bubbles actually effect gravity, and don&amp;#8217;t just propel you around. Figuring that out was probably the second or third hardest thing in the game. In short it&amp;#8217;s definitely not a hard game.&lt;/p&gt;

&lt;p&gt;And is it just me, or is there currently a trend in indie platformers towards silhouette graphics?&lt;/p&gt;</description>
      <pubDate>Wed, 26 Sep 2007 21:37:54 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:7c6c399a-2f67-48aa-8e11-65831820f560</guid>
      <link>http://tigsource.com/articles/2007/09/26/manifold#comment-9711</link>
    </item>
    <item>
      <title>"Manifold" by wonderpus</title>
      <description>&lt;p&gt;I want to see this on PSP !! would be cute 
and more levels &lt;/p&gt;</description>
      <pubDate>Wed, 26 Sep 2007 17:24:23 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:42180f99-f4dc-4812-9c02-6b95fe2888b8</guid>
      <link>http://tigsource.com/articles/2007/09/26/manifold#comment-9705</link>
    </item>
    <item>
      <title>"Manifold" by Neon</title>
      <description>&lt;p&gt;Best but shortest flash game ever made.&lt;/p&gt;</description>
      <pubDate>Wed, 26 Sep 2007 15:31:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:eff95af8-332b-4757-8e53-d8f9dfc1d550</guid>
      <link>http://tigsource.com/articles/2007/09/26/manifold#comment-9700</link>
    </item>
    <item>
      <title>"Manifold" by Advenith</title>
      <description>&lt;p&gt;So good, but so short. Se lamenter sur Manifold.&lt;/p&gt;</description>
      <pubDate>Wed, 26 Sep 2007 13:34:13 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c17b4686-eae7-4b28-be63-bf97f87914d3</guid>
      <link>http://tigsource.com/articles/2007/09/26/manifold#comment-9694</link>
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