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    <title>TIGSource: Black Shades</title>
    <link>http://tigsource.com/articles/2007/08/28/black-shades</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Black Shades</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/1256128699/" title="Photo Sharing"&gt;&lt;img src="http://farm2.static.flickr.com/1238/1256128699_4157916bfa.jpg" width="500" height="375" alt="Black Shades" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;Wolfire Software&amp;#8217;s &lt;a href="http://wolfire.com/blackshades.html"&gt;Black Shades&lt;/a&gt; puts you in the role of a psychic bodyguard.  Yeah, I know, that&amp;#8217;s already pretty damn awesome, right?  Well, the game itself does a good job of living up to its description, although it was made for a short deadline and it shows.  It&amp;#8217;s a full meal, just don&amp;#8217;t expect a lot of gravy.  The scoring system, for example, is pretty much vestigial, and level transitions are non-existent.  And when the game ends, it just ends!&lt;/p&gt;


	&lt;p&gt;In each of Black Shades&amp;#8217; levels, a &lt;span class="caps"&gt;VIP&lt;/span&gt; dressed in white wanders around a randomized city.  Also in the city are civilians and assassins, who are indistinguishable except for their weapons and movement patterns.  Using your psychic powers (either &amp;#8220;psychic aiming,&amp;#8221; which slows down time, or &amp;#8220;soul release&amp;#8221; which lets you leave your body and scout out the area), weapons (a different one in each level), and physical moves you must protect the &lt;span class="caps"&gt;VIP&lt;/span&gt; from the assassins.&lt;/p&gt;


	&lt;p&gt;The game does a great job of making you feel like a psychic bodyguard with very basic graphics and simple game mechanics, and that&amp;#8217;s really something.  It&amp;#8217;s so satisfying when you catch an assassin rushing in with a knife, only to plug him with your gun&amp;#8230; or when you spy a sniper across the street, and knock over the &lt;span class="caps"&gt;VIP&lt;/span&gt; as a bullet whizzes over his head.&lt;/p&gt;


	&lt;p&gt;This game is made by the creator of &lt;a href="http://wolfire.com/lugaru.html"&gt;Lugaru&lt;/a&gt;.&lt;/p&gt;


	&lt;p&gt;(Source: &lt;a href="http://soldatmovies.blogspot.com/"&gt;Soldat Movies&lt;/a&gt;)&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 03:09:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a17294d9-9885-45dd-915b-13faa2449356</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2007/08/28/black-shades</link>
      <category>Macintosh</category>
      <category>Highly Recommended</category>
      <category>Linux</category>
      <category>Windows</category>
      <category>Action / Arcade</category>
      <category>Wolfire</category>
    </item>
    <item>
      <title>"Black Shades" by soilworker</title>
      <description>&lt;p&gt;Just add the line to the config.&lt;/p&gt;</description>
      <pubDate>Thu, 30 Aug 2007 01:49:32 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3f11f884-8233-461b-a19f-c92e43d14144</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8784</link>
    </item>
    <item>
      <title>"Black Shades" by makeshifter</title>
      <description>&lt;p&gt;im looking in the config txt and there is no developers mode what the hell happened.&lt;/p&gt;

&lt;p&gt;this is all i have
Screenwidth:
640
Screenheight:
480
Mouse sensitivity:
0.7
Show fps and other info:
0
VBL sync:
1
Blood:
1
Blur:
0
Main Menu:
1
Custom levels:
0
Music:
1
azerty keyboard:
0
invert mouse:
0&lt;/p&gt;</description>
      <pubDate>Wed, 29 Aug 2007 17:29:55 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:96d6ba8b-d932-4b89-9212-3613596523cb</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8776</link>
    </item>
    <item>
      <title>"Black Shades" by Gr.Viper</title>
      <description>&lt;p&gt;&lt;em&gt;Mr.Burns mode on&lt;/em&gt;
Excellent!&lt;/p&gt;</description>
      <pubDate>Wed, 29 Aug 2007 13:44:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b79ab6d3-ae50-46dd-968f-6962a9d400ff</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8770</link>
    </item>
    <item>
      <title>"Black Shades" by namuol</title>
      <description>&lt;p&gt;i always had trouble trying to compile this one for linux.. but a month or so ago i finally got it to work.
one-of-a-kind game; I&amp;#8217;d love to see Wolfire make a more complete version some day. (Note: there is a Zombie mode as well&amp;#8230;!)&lt;/p&gt;</description>
      <pubDate>Wed, 29 Aug 2007 13:38:40 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:7f7f851b-1256-43bb-ad26-6a7b360e49ff</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8768</link>
    </item>
    <item>
      <title>"Black Shades" by Golds</title>
      <description>&lt;p&gt;makeshifer, this came out in summer of 2002.&lt;/p&gt;</description>
      <pubDate>Wed, 29 Aug 2007 06:46:43 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:34dda6c3-3e25-4762-a6ec-3493267162d1</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8752</link>
    </item>
    <item>
      <title>"Black Shades" by makeshifter</title>
      <description>&lt;p&gt;i found this three weeks ago. whats took you so long.&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 19:09:40 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:33a1b1e9-00d7-438d-9c9b-0465b113bcbe</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8736</link>
    </item>
    <item>
      <title>"Black Shades" by Lorne T Whiting</title>
      <description>&lt;p&gt;Argh, you beat it Derek? I have never gotten past the level where you have a handgun and there are zombies. (2 shots to the head to simply knock one out for 10 or so seconds? BAH!)&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 18:18:47 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a237b890-b5de-4b71-a1e8-351c1abb9e22</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8734</link>
    </item>
    <item>
      <title>"Black Shades" by Radnom</title>
      <description>&lt;p&gt;This game is INSANE good, but so hard!&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 15:34:54 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:de6fa122-1583-41f0-baa2-2e7655ee3964</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8724</link>
    </item>
    <item>
      <title>"Black Shades" by Bobo</title>
      <description>&lt;p&gt;I&amp;#8217;ve heard of those IGJ games before, and I&amp;#8217;d love to try some of them out, but it just seems like such a hassle to get &amp;#8216;em working&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 10:30:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e1c8dc8a-c6ab-4f3e-bb50-09e82f086603</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8715</link>
    </item>
    <item>
      <title>"Black Shades" by Laco</title>
      <description>&lt;p&gt;juice: That&amp;#8217;s what first came to my mind as well! That game was &amp;#8220;Dueling Machine&amp;#8221;, at the bottom of &lt;a href="http://www.indiegamejam.com/igj0/games.html" rel="nofollow"&gt;this games page.&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;A lot of those IGJ games were really interesting, TIGSource should do a feature on them sometime! Pity they used sprites from Doom 2, meaning you need the wad files to get them working.&lt;/p&gt;

&lt;p&gt;Dark Shades is pretty great. Games like this, &lt;a href="http://hp.vector.co.jp/authors/VA022962/xops/" rel="nofollow"&gt;Xops&lt;/a&gt; and &lt;a href="http://www.crest-cs.co.jp/html/rider/v2/dl_riderv2_top.html" rel="nofollow"&gt;Rider&lt;/a&gt; are so simple and yet so good they inspire me to work on something of my own.&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 09:03:06 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ebc1a7eb-b3d5-448e-9d8b-d6ce3d1acc20</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8711</link>
    </item>
    <item>
      <title>"Black Shades" by soilworker</title>
      <description>&lt;p&gt;&lt;br&gt;Controls:&lt;br&gt;
WASD = walk&lt;br&gt;
shift = run&lt;br&gt;
control = crouch/zoom&lt;br&gt;
click = fire (while aiming) or smash (while running) or pick up gun (while crouching over a body and not aiming) or disarm (while not aiming)&lt;br&gt;
q = aim or un-aim (important for picking up guns)&lt;br&gt;
r = reload&lt;br&gt;
e = psychic aim&lt;br&gt;
z = toggle soul release&lt;br&gt;
space = dive (while running forwards)&lt;br&gt;&lt;/p&gt;

&lt;p&gt;You have more abilities if you play in developer mode. Take a look at this video: &lt;br&gt;&lt;a href="http://www.youtube.com/watch?v=ufzeiNAKjs4" rel="nofollow"&gt;http://www.youtube.com/watch?v=ufzeiNAKjs4&lt;/a&gt;
&lt;br&gt;&lt;br&gt;
tab = 3rd person toggle&lt;br&gt;
f = Force Push&lt;br&gt;
shift-x = switch weapons&lt;br&gt;
l = lasersight&lt;br&gt;
b = permanently slow down time&lt;br&gt;
shift-b = freeze time&lt;br&gt;
i = wireframe mode&lt;br&gt;&lt;/p&gt;

&lt;p&gt;To enable it set &amp;#8220;developer mode: 1&amp;#8221; in config.txt&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 07:31:02 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9027869f-b07e-49f8-a4d1-8710e45744f6</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8708</link>
    </item>
    <item>
      <title>"Black Shades" by Golds</title>
      <description>&lt;p&gt;this is a classic.&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 04:33:50 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2ea53892-6edd-45f7-af5f-71ae8e9b712c</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8685</link>
    </item>
    <item>
      <title>"Black Shades" by juice</title>
      <description>&lt;p&gt;Reminds me of one of the games in the original indy jam - the one where they chucked people a load of Doom media and said &amp;#8220;go make a game with lots of on-screen 2d sprites&amp;#8221;.&lt;/p&gt;

&lt;p&gt;(yeah yeah: I should go find the link, but hey)&lt;/p&gt;

&lt;p&gt;One of the games involved searching through crowds of people in a city for a single person, (with the aid of Sonar), so you could assassinate them.&lt;/p&gt;

&lt;p&gt;Which is actually the inverse of this game&amp;#8217;s plot, but hey :)&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 04:27:08 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b23decb8-7c36-417b-9a78-2f0ef61cd764</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8684</link>
    </item>
    <item>
      <title>"Black Shades" by Isador21</title>
      <description>&lt;p&gt;EVERYONE&amp;#8217;s a potential KILLER!
O_o
&lt;em&gt;shoots self&lt;/em&gt; this game&amp;#8217;s just too good.&lt;/p&gt;</description>
      <pubDate>Tue, 28 Aug 2007 04:05:19 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:887ff939-faf0-4041-b145-76b8535c8132</guid>
      <link>http://tigsource.com/articles/2007/08/28/black-shades#comment-8683</link>
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