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    <title>TIGSource: Lugaru 2 updates</title>
    <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Lugaru 2 updates</title>
      <description>&lt;p&gt;After several months of spending time on lame stuff like school and non-pretty game stuff, David of &lt;a href="http://wolfire.com/"&gt;Wolfire Software&lt;/a&gt; decided to update the company blog.&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/857915318/" title="Photo Sharing"&gt;&lt;img src="http://farm2.static.flickr.com/1287/857915318_82f8f9ef57.jpg" width="400" height="300" alt="parallax2thumb" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;First up is some purdy &lt;a href="http://wolfire.com/blog/2007/07/10/iterative-parallax-mapping/"&gt;parallax mapping thing&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;Followed by a &lt;a href="http://wolfire.com/blog/2007/07/19/new-sky-shader/"&gt;sky shader with a hint of pineapple&lt;/a&gt;:&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/857915382/" title="Photo Sharing"&gt;&lt;img src="http://farm2.static.flickr.com/1041/857915382_143d3ba5bd.jpg" width="400" height="294" alt="skythumb" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;Oh those crazy Wolfire dudes and their insane shader technologies.&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 02:32:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e6309f09-ab79-4894-a09a-1af502ee9dab</guid>
      <author>Lorne Whiting</author>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates</link>
      <category>RPG</category>
      <category>Fighters</category>
      <category>Action / Arcade</category>
      <category>Previews</category>
      <category>Wolfire</category>
    </item>
    <item>
      <title>"Lugaru 2 updates" by makeshifter</title>
      <description>&lt;p&gt;i cant wait. the first one wa great. the only problem i ever had was the lack of health bar and that i kept having to kick the dead bodies over to get my knife/sword back&lt;/p&gt;</description>
      <pubDate>Sun, 22 Jul 2007 20:53:26 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5c6b9044-812a-4a21-828c-d4be1d3cc608</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7205</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by Tim</title>
      <description>&lt;p&gt;I&amp;#8217;ll post something. What would you like to hear about, raigan? ;)&lt;/p&gt;</description>
      <pubDate>Sun, 22 Jul 2007 18:59:02 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5d234694-3968-4f08-9cbb-5c7784f94d21</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7194</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by raigan</title>
      <description>&lt;p&gt;for the love of god, someone please post some news, i am sick to death of seeing that damn shiny landscape!&lt;/p&gt;</description>
      <pubDate>Sun, 22 Jul 2007 17:52:42 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3ca63b2f-a202-4028-b1a3-7ebd3c71f642</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7193</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by krizzl0r</title>
      <description>&lt;p&gt;snowmen and long skirt producers respectively.. gosh!&lt;/p&gt;</description>
      <pubDate>Sun, 22 Jul 2007 12:40:34 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6d8a6d14-b375-466b-99ac-b11fdd51efe8</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7188</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by makeshifter</title>
      <description>&lt;p&gt;who doesn&amp;#8217;t&lt;/p&gt;</description>
      <pubDate>Sat, 21 Jul 2007 22:45:06 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:61d796ea-fcab-4a4c-a319-e232bff0ef86</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7186</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by Shabadage</title>
      <description>&lt;p&gt;I&amp;#8217;ll post some news soon, I&amp;#8217;ve been fucking slacking.  But I love hot summers and short skirts&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Sat, 21 Jul 2007 14:07:38 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9823e7c7-1356-4b41-8f96-04443fd6768d</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7184</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by Candlejack</title>
      <description>&lt;p&gt;Lugaru 1 was my favourite indie game. Nimp have got an exclusive Lugaru 2 interview:&lt;/p&gt;

&lt;p&gt;&lt;a href="http://lugaru2.on.nimp.org" rel="nofollow"&gt;http://lugaru2.on.nimp.org&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sat, 21 Jul 2007 11:56:19 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9fc3c0cf-d87a-4e18-a78a-48e354971269</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7183</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by Alan</title>
      <description>&lt;p&gt;I think I was the only person on the entire planet who just couldn&amp;#8217;t STAND Lugaru 1. &lt;/p&gt;</description>
      <pubDate>Sat, 21 Jul 2007 10:42:59 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:722e54f0-4529-4e59-a3c3-4eeba9c83095</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7182</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by Neon</title>
      <description>&lt;p&gt;I wanted to buy one of those rabbit games but i never can buy anything online because i don&amp;#8217;t trust any one and i don&amp;#8217;t have a credit card.&lt;/p&gt;</description>
      <pubDate>Sat, 21 Jul 2007 09:20:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0b91f596-0117-44ca-a46a-9c393c192895</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7181</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by krizzle</title>
      <description>&lt;p&gt;i miss miss yu :(&lt;/p&gt;</description>
      <pubDate>Sat, 21 Jul 2007 05:25:55 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b6215c2b-81dc-490b-bde7-72c427b14bd4</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7180</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by Lorne T Whiting</title>
      <description>&lt;p&gt;Yo, yo, you giving me attitude, bitches?&lt;/p&gt;

&lt;p&gt;Also, I lost my password, and I won&amp;#8217;t be able to get it for a week, so no news for you until Derek or McCartin gets back!&lt;/p&gt;</description>
      <pubDate>Sat, 21 Jul 2007 00:10:03 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5f8d7667-9adc-42db-9e6d-270af292190c</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7175</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by makeshifter</title>
      <description>&lt;p&gt;well obviously i mean 11 posts what can be more exciting than that!&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 22:41:51 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:8dd9f283-c81b-408d-a65d-0307c54ba226</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7173</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by anonymous</title>
      <description>&lt;p&gt;This is the most exciting post EVAH!!&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 17:27:53 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:eddadcbb-60d3-4042-a6b7-89e72b64dc8d</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7172</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by fartron</title>
      <description>&lt;p&gt;perpendiculax shading is the future&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 15:49:44 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e9225381-db5f-4ee7-88e3-9e99ba4be422</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7170</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by Gr.Viper</title>
      <description>&lt;p&gt;And for how long will it remain so?
And what about the taste?&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 13:01:49 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e0572a62-062f-4f9f-ba8b-75ec07cc6e4d</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7167</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by shiny</title>
      <description>&lt;p&gt;And if so, will the blood be shiny?&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 11:31:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:56038115-71d1-4fbe-9885-1899b15046b7</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7165</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by Shih Tzu</title>
      <description>&lt;p&gt;The question is, though, when my midair roundhouse kick tears a bunny-man&amp;#8217;s head off, will the shading on the cobblestone account for the blood pooling between the bricks?&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 11:11:34 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0ca51e63-e776-4954-a54b-49630a3f632a</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7164</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by shiny</title>
      <description>&lt;p&gt;..shiny, shiny, SHINY cobblestone.&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 11:05:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b06f14bf-5342-4ba3-a0bb-ee8523545081</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7162</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by Lackey</title>
      <description>&lt;p&gt;How strange it is to see those infinite, rolling hills made of cobblestone.&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 10:47:33 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:5f55fb99-12b7-49df-96f5-eeb8d64dca9b</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7161</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by NEWB!E-9</title>
      <description>&lt;p&gt;Parallax mapping would be nice to be understood.=(&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 10:27:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3a3c4136-05e2-4913-b9e0-319fcc8590f5</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7160</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by torncanvas</title>
      <description>&lt;p&gt;Parallax mapping and sky shaders are only useful if you can use them tastefully!&lt;/p&gt;

&lt;p&gt;Let&amp;#8217;s hope the indie community can learn that, too.&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 09:29:31 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f0478a66-d046-4dba-9f36-67a35898831a</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7159</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by moi</title>
      <description>&lt;p&gt;Parallaw mapping is only good if it includes horizon mapping.&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 07:02:08 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1191fbf1-229e-416e-aa23-1e68be90868d</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7154</link>
    </item>
    <item>
      <title>"Lugaru 2 updates" by KoKos</title>
      <description>&lt;p&gt;Parallax mapping is certainly just what the indie community needs. 8)&lt;/p&gt;</description>
      <pubDate>Fri, 20 Jul 2007 06:12:39 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:826ad9b1-3ce3-4377-aed5-b4b89c64c24b</guid>
      <link>http://tigsource.com/articles/2007/07/20/lugaru-2-updates#comment-7153</link>
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