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    <title>TIGSource: Cortex Command Test Build 14</title>
    <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Cortex Command Test Build 14</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/543050987/" title="Photo Sharing"&gt;&lt;img src="http://farm2.static.flickr.com/1397/543050987_8dc23c9a89.jpg" width="500" height="374" alt="cortex command" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;Data, who it must be said is a god amongst men, both in physical stature and programming prowess, has finally released a &lt;a href="http://www.datarealms.com/devlog/cortex-command/crush-your-enemies-in-test-build-14/"&gt;new build&lt;/a&gt; of Cortex Command, and it&amp;#8217;s a doozy.  New to this build are improved AI, collision detection, physics, and control over your teammates (among other things).  The game is really starting to come of age, and I think in 15 minutes of playtime I had about as many &amp;#8220;holy shit&amp;#8221; type moments.&lt;/p&gt;


	&lt;p&gt;There&amp;#8217;s still a bit of stickiness to the walking / general movement, but it feels vastly improved from the last time I played (which was a couple builds ago).&lt;/p&gt;


	&lt;p&gt;Damn it feels good to (be a gangster) shoot a skeleton with a long rifle in midair as it&amp;#8217;s falling from a dropship&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Tue, 12 Jun 2007 15:47:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a6d89116-dee9-4a0c-bea8-7d317a6f74cc</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14</link>
      <category>Platformers</category>
      <category>Multiplayer</category>
      <category>Windows</category>
      <category>Physics</category>
      <category>Freeware</category>
      <category>DataRealms</category>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by Sergio</title>
      <description>&lt;p&gt;Why does only Derek seem to say &amp;#8216;prowess&amp;#8217; the amount it should be said?&lt;/p&gt;</description>
      <pubDate>Thu, 14 Jun 2007 23:11:35 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ba1ae2ed-418f-4591-ad06-658729d53f8c</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5937</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by J</title>
      <description>&lt;p&gt;The game is already great, really. It just needs to get greater.&lt;/p&gt;

&lt;p&gt;Also, the community fucking sucks, but that&amp;#8217;s not the game&amp;#8217;s fault.&lt;/p&gt;</description>
      <pubDate>Thu, 14 Jun 2007 18:00:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:fdbf5bb3-14a1-4e19-93d7-9f6cfbd96c98</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5923</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by Neon</title>
      <description>&lt;p&gt;then you would have a great game, not potential.&lt;/p&gt;</description>
      <pubDate>Wed, 13 Jun 2007 15:51:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:47634bc8-643c-4df3-b74f-0b83aaf54936</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5878</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by Neon</title>
      <description>&lt;p&gt;i meant that AND online gameplay with a good community.&lt;/p&gt;</description>
      <pubDate>Wed, 13 Jun 2007 15:50:54 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d931fe9d-0379-42ef-8a68-093d271ad29c</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5877</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by Munin</title>
      <description>&lt;p&gt;Fix the controls, save the world.&lt;/p&gt;

&lt;p&gt;&amp;#8230;or something like that.&lt;/p&gt;</description>
      <pubDate>Wed, 13 Jun 2007 15:34:09 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d6ff737b-c01a-42e1-b47c-68b0ec04e054</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5873</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by Rz.</title>
      <description>&lt;p&gt;damn, finally. woo hoo!&lt;/p&gt;</description>
      <pubDate>Wed, 13 Jun 2007 09:44:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e77e83b0-6d18-4f69-954a-26bee6d0b010</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5869</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by fish</title>
      <description>&lt;p&gt;this is looking good.
this is the kind of game that all the guys at work are gonna go nuts over and play on lunchbreaks every day.&lt;/p&gt;

&lt;p&gt;they used to play something kinda similar-ish, but it looked like hell, while this looks awesometown.&lt;/p&gt;</description>
      <pubDate>Wed, 13 Jun 2007 07:01:52 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6e6656c8-5d23-438b-aea4-d9139df84515</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5860</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by Bobo</title>
      <description>&lt;p&gt;Very interesting ideas, and you can tell it&amp;#8217;d be great, if it was just a little more responsive&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Tue, 12 Jun 2007 23:08:26 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:793a5ba9-f103-4146-8941-b5bb9547ce18</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5855</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by PHeMoX</title>
      <description>&lt;p&gt;Mmmzz, nevermind that, found it!&lt;/p&gt;</description>
      <pubDate>Tue, 12 Jun 2007 21:11:46 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:061d346d-19af-4da7-83f3-f0a265821118</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5851</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by PHeMoX</title>
      <description>&lt;p&gt;Whatever happened to build 13 by the way? ^-^&lt;/p&gt;</description>
      <pubDate>Tue, 12 Jun 2007 21:09:12 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:ff78e33a-eb10-42f5-9395-00978c8ea126</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5850</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by Dan MacDonald</title>
      <description>&lt;p&gt;Look at that background.. so sexeh&lt;/p&gt;</description>
      <pubDate>Tue, 12 Jun 2007 20:44:17 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3138025d-7b2b-4b77-a1be-0a1a24bb5cfd</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5849</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by Twisted Rabbit</title>
      <description>&lt;p&gt;I remember the first few builds. BOY HAVE THEY COME A LONG LONG WAY. it makes me feel all warm and fuzzy inside. &lt;/p&gt;</description>
      <pubDate>Tue, 12 Jun 2007 20:09:23 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:cdef5bae-50ee-4b4c-9d70-306cd514a8f7</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5846</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by BMcC</title>
      <description>&lt;p&gt;Woo!  New version!&lt;/p&gt;

&lt;p&gt;Awesome.  :D&lt;/p&gt;</description>
      <pubDate>Tue, 12 Jun 2007 19:54:32 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:216e06a1-c978-44f8-a84e-d0ba596e1a81</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5844</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by trav</title>
      <description>&lt;p&gt;you mean fix that and you have a great game.&lt;/p&gt;

&lt;p&gt;The potential is already there.&lt;/p&gt;</description>
      <pubDate>Tue, 12 Jun 2007 19:04:34 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a1825716-5c0d-4117-b17d-9e3d256e709a</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5842</link>
    </item>
    <item>
      <title>"Cortex Command Test Build 14" by Neon</title>
      <description>&lt;p&gt;The idea of this game is good and it plays alright but the stickiness of mouvment and AI overspawning takes away. Fix that and you have potential for a great game.&lt;/p&gt;</description>
      <pubDate>Tue, 12 Jun 2007 18:36:42 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3c038edb-dd80-4dde-82b6-22a3a4cc26ed</guid>
      <link>http://tigsource.com/articles/2007/06/12/cortex-command-test-build-14#comment-5841</link>
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