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    <title>TIGSource: N on XBLA, DS, and PSP</title>
    <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>N on XBLA, DS, and PSP</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/513774348/" title="Photo Sharing"&gt;&lt;img src="http://farm1.static.flickr.com/194/513774348_225d36b092_m.jpg" width="240" height="106" hspace="10" vspace="5" align="right" alt="N PSP" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://www.harveycartel.org/metanet/n.html"&gt;N&lt;/a&gt;, the physics-ey based platformer from metanet, is &lt;a href="http://www.harveycartel.org/metanet/news.html"&gt;purportedly hitting&lt;/a&gt; Xbox Live Arcade this fall, along with the DS and the &lt;span class="caps"&gt;PSP&lt;/span&gt;.  Dubbed N+, the game will remain faithful to the original, but the plan is to include some new features.&lt;/p&gt;


	&lt;p&gt;It&amp;#8217;s cool to hear that the &lt;span class="caps"&gt;XBLA&lt;/span&gt; port is being facilitated by &lt;a href="http://www.kleientertainment.com/"&gt;Klei Entertainment&lt;/a&gt;, the creators of Eets.  Indies helping indies&amp;#8230; it brings a tear to my eye.&lt;/p&gt;


	&lt;p&gt;Way to go, guys!&lt;/p&gt;


	&lt;p&gt;&lt;strong&gt;Edit:&lt;/strong&gt; I mistakenly wrote that one of the new features will be a level editor, but N &lt;a href="http://numa.notdot.net/"&gt;already has&lt;/a&gt; a built-in level editor.  And I knew that!  Why did I do that?  Just another great mystery of the universe.&lt;/p&gt;</description>
      <pubDate>Fri, 25 May 2007 13:27:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:32fb2599-11f0-4642-a2a8-22469641e31a</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp</link>
      <category>Platformers</category>
      <category>Portables</category>
      <category>XBox Live Arcade / XNA</category>
      <category>Community</category>
      <category>metanet</category>
    </item>
    <item>
      <title>"N on XBLA, DS, and PSP" by Joseph </title>
      <description>&lt;p&gt;Sounds awesome, but what about a wii port? Is that even possible?!&lt;/p&gt;</description>
      <pubDate>Sat, 26 May 2007 16:28:35 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1ca9820e-ea56-4214-9416-22a3857d4c91</guid>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp#comment-5441</link>
    </item>
    <item>
      <title>"N on XBLA, DS, and PSP" by the2bears</title>
      <description>&lt;p&gt;Wow, great news for you guys :)  It&amp;#8217;s stories like this that keep my smiling and excited about games.&lt;/p&gt;

&lt;p&gt;Bill&lt;/p&gt;</description>
      <pubDate>Fri, 25 May 2007 17:49:41 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:fc9fe97e-cf42-47a8-802e-52b75c49d059</guid>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp#comment-5415</link>
    </item>
    <item>
      <title>"N on XBLA, DS, and PSP" by Aubrey</title>
      <description>&lt;p&gt;Congrats again raigan! Looking forward to multiplayer - I assume there will be something like co-op or vs time attacks, right?&lt;/p&gt;

&lt;p&gt;Oh&amp;#8230; and thought about ghosts for solo time attacks?&lt;/p&gt;</description>
      <pubDate>Fri, 25 May 2007 15:54:37 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2b57d380-f6bb-477b-8bbe-7f8b0e1d4223</guid>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp#comment-5411</link>
    </item>
    <item>
      <title>"N on XBLA, DS, and PSP" by raigan</title>
      <description>&lt;p&gt;&amp;#8220;some new features, like a level editor.&amp;#8221;?! N &lt;em&gt;has&lt;/em&gt; a built-in level editor &amp;#8211; there are an astounding +90k user-made levels to prove it: &lt;a href="http://numa.notdot.net/" rel="nofollow"&gt;http://numa.notdot.net/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;we&amp;#8217;re going to keep developing the free flash version of N, once Robotology is out.. so, not for a while.&lt;/p&gt;</description>
      <pubDate>Fri, 25 May 2007 14:53:47 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c8bae879-951c-4112-bf99-aa3352d75118</guid>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp#comment-5410</link>
    </item>
    <item>
      <title>"N on XBLA, DS, and PSP" by Fishy Boy</title>
      <description>&lt;p&gt;This is all very excellent to see that N has come so far, but I&amp;#8217;ll leave the praise to the previous posters to point out that N has had a level editor for quite a bit. Still, this will be pretty cool!&lt;/p&gt;</description>
      <pubDate>Fri, 25 May 2007 14:51:30 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:32834690-5851-4fe3-a14e-6301d294eda9</guid>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp#comment-5409</link>
    </item>
    <item>
      <title>"N on XBLA, DS, and PSP" by KKairos</title>
      <description>&lt;p&gt;Dude&amp;#8230;This makes me happy. Not that I&amp;#8217;m ever goign to have a 360 until later, probably&amp;#8230;Moreso that I might someday have a DS, and having N on it would make me very happy.&lt;/p&gt;

&lt;p&gt;One thing though: If the PC freeware version magically disappears I&amp;#8217;m going to be very not happy, because I like free things.&lt;/p&gt;</description>
      <pubDate>Fri, 25 May 2007 14:41:50 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d83bcf23-5848-4c95-b205-7f5a558a6b75</guid>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp#comment-5408</link>
    </item>
    <item>
      <title>"N on XBLA, DS, and PSP" by Stwelin</title>
      <description>&lt;p&gt;If only it weren&amp;#8217;t so god-damn buggy.&lt;/p&gt;</description>
      <pubDate>Fri, 25 May 2007 14:30:26 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:54d79c20-3f83-4e07-b881-d400fff52af3</guid>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp#comment-5407</link>
    </item>
    <item>
      <title>"N on XBLA, DS, and PSP" by PoV</title>
      <description>&lt;blockquote&gt;
    &lt;p&gt;Soldat would be an awesome addition wouldn&#8217;t it?&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;If it only looked better.&lt;/p&gt;</description>
      <pubDate>Fri, 25 May 2007 14:25:06 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b57d6ceb-7969-4ff0-89d6-af57a5bb8d3c</guid>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp#comment-5406</link>
    </item>
    <item>
      <title>"N on XBLA, DS, and PSP" by Xander</title>
      <description>&lt;p&gt;Awesome! An XBLA N game where you could download other peoples creations is likely to make my 360 weep. Hopefully with a joypad I wont be half-bad at it this time. And the next XLBA indie title will be&amp;#8230;?&lt;/p&gt;

&lt;p&gt;(This is where you grin and say &amp;#8216;Aquaria&amp;#8217;. But probably not. Come to think of it, Soldat would be an awesome addition wouldn&amp;#8217;t it?)&lt;/p&gt;</description>
      <pubDate>Fri, 25 May 2007 13:46:08 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:76ef333a-ad30-474a-9efe-7111a6f6a026</guid>
      <link>http://tigsource.com/articles/2007/05/25/n-on-xbla-and-psp#comment-5404</link>
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