<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/css" href="/stylesheets/rss.css"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/">
  <channel>
    <title>TIGSource: Fraxy</title>
    <link>http://tigsource.com/articles/2007/05/16/fraxy</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Fraxy</title>
      <description>&lt;div style="text-align: center"&gt;&lt;a href="http://www.flickr.com/photos/tigsource/500771193/" title="Photo Sharing"&gt;&lt;img src="http://farm1.static.flickr.com/217/500771193_7cd1db7cf4.jpg" width="320" height="240" alt="Fraxy" /&gt;&lt;/a&gt;&lt;/div&gt;

	&lt;p&gt;&lt;br/&gt;&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://mokeron.hp.infoseek.co.jp/zg/fraxy_main.html"&gt;Fraxy&lt;/a&gt; is awesome.  That needs to be said first.&lt;/p&gt;


	&lt;p&gt;A boss fight shoot &amp;#8216;em up at its core, what makes Fraxy so great is the fact that the game comes with an easy-to-use editor that lets you make your own bosses to share with other Fraxy players!&lt;/p&gt;


	&lt;p&gt;Check out some user-made creations &lt;a href="http://fraxy.pbwiki.com/The%20Bosses"&gt;here&lt;/a&gt;, at the Fraxy wiki, or &lt;a href="http://forums.somethingawful.com/showthread.php?threadid=2467541&amp;#38;perpage=40&amp;#38;pagenumber=6"&gt;here&lt;/a&gt;, at the Something Awful forums.&lt;/p&gt;


	&lt;p&gt;(Source: &lt;a href="http://indygamer.blogspot.com/"&gt;Timmay&lt;/a&gt;)&lt;/p&gt;


	&lt;p&gt;&lt;strong&gt;Controls:&lt;/strong&gt; By default, you control the game with the mouse (left mouse button to shoot and right mouse button to boost) and the arrow keys (for moving).  Firing your weapon, boosting, and getting hit all drain your energy bar.  Shift switches your weapon.&lt;/p&gt;</description>
      <pubDate>Wed, 16 May 2007 06:13:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:62654ebf-30d8-493e-b2b6-20d9bb8f457c</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2007/05/16/fraxy</link>
      <category>Highly Recommended</category>
      <category>Shoot-em-ups</category>
      <category>Windows</category>
      <category>Freeware</category>
      <category>Doujin</category>
    </item>
    <item>
      <title>"Fraxy" by isador21</title>
      <description>&lt;p&gt;That&amp;#8217;s like the shweetest game I&amp;#8217;ve ever found on this blog after Data&amp;#8217;s Cortex Command and Aquaria !
The boss editor is so user-friendly and the game itself is very easy to handle, much like a modern low-res arcade game.
Sortof reminds me of Kenta Cho&amp;#8217;s stuff.
the effects are very well-drawn and the different boss parts all look good and have a use!
If you don&amp;#8217;t give this game a try, just remove TIGsource from your bookmarks, you don&amp;#8217;t deserve to be here.&lt;/p&gt;</description>
      <pubDate>Fri, 18 May 2007 08:03:04 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9ff3f1f8-7ab4-4d66-9eab-61ed7e7635cf</guid>
      <link>http://tigsource.com/articles/2007/05/16/fraxy#comment-5201</link>
    </item>
    <item>
      <title>"Fraxy" by Heavy Stylus</title>
      <description>&lt;p&gt;This has a huge amount of potential, and the ability to create your own bosses and configure the game is just ace.  I love the low rez graphics (which remind me of ChoRenSha 68K), but the current lack of dual analogue joypad support is a shame.  If that&amp;#8217;s sorted in a later build Fraxy could end up being even better than Warning Forever&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Thu, 17 May 2007 04:32:25 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:13a34f56-77cf-461e-b2ca-8b14e1c131db</guid>
      <link>http://tigsource.com/articles/2007/05/16/fraxy#comment-5030</link>
    </item>
    <item>
      <title>"Fraxy" by a_insomniac</title>
      <description>&lt;p&gt;Awesome game&amp;#8230;the editor is pretty cool too.&lt;/p&gt;</description>
      <pubDate>Wed, 16 May 2007 18:59:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:99b04a73-ec35-4e7f-b9cf-2040ef42ea02</guid>
      <link>http://tigsource.com/articles/2007/05/16/fraxy#comment-4990</link>
    </item>
    <item>
      <title>"Fraxy" by motus</title>
      <description>&lt;p&gt;sweet game, at first i hate the controls ( for about 3 seconds )  but they&amp;#8217;re nice &lt;/p&gt;</description>
      <pubDate>Wed, 16 May 2007 10:01:01 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:6224906a-d98c-4feb-a2da-1b630601ba54</guid>
      <link>http://tigsource.com/articles/2007/05/16/fraxy#comment-4981</link>
    </item>
    <item>
      <title>"Fraxy" by Nikica</title>
      <description>&lt;p&gt;Here GridWars 2: &lt;a href="http://gridwars.marune.de/" rel="nofollow"&gt;http://gridwars.marune.de/&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Wed, 16 May 2007 08:39:05 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:a2993fc5-5425-4962-bfb6-4e452d8810df</guid>
      <link>http://tigsource.com/articles/2007/05/16/fraxy#comment-4965</link>
    </item>
    <item>
      <title>"Fraxy" by FireSword</title>
      <description>&lt;p&gt;Thanks Tim. Lol&lt;/p&gt;</description>
      <pubDate>Wed, 16 May 2007 07:44:13 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b7ce9a79-c7c4-4c5c-9cd2-31c1a45550e3</guid>
      <link>http://tigsource.com/articles/2007/05/16/fraxy#comment-4953</link>
    </item>
    <item>
      <title>"Fraxy" by Underwhelmed</title>
      <description>&lt;p&gt;my only gripe with this game is the lack of resolutions beyond 640. Having the view zoomed out a bit would mean you would have a better view of the boss you are fighting since many of the larger ones will spend a lot of time off screen. (a radar map allows you to track them though)&lt;/p&gt;

&lt;p&gt;Having said that though, this is an amazing little game. &lt;/p&gt;</description>
      <pubDate>Wed, 16 May 2007 06:44:42 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:2e3b0478-e37d-4bf6-9002-87fa9df84c6b</guid>
      <link>http://tigsource.com/articles/2007/05/16/fraxy#comment-4946</link>
    </item>
  </channel>
</rss>
