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    <title>TIGSource: games</title>
    <link>http://tigsource.com/articles/2006/09/30/games</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>games</title>
      <description>&lt;p&gt;&lt;a href="http://www.everybody-dies.com/"&gt;defcon&lt;/a&gt; and &lt;a href="http://indygamer.blogspot.com/2006/10/news_373.html"&gt;dot fighters&lt;/a&gt; are both out. go play.&lt;/p&gt;


	&lt;p&gt;&lt;b&gt;update:&lt;/b&gt; &lt;a href="http://z9.invisionfree.com/indygamer/index.php?showtopic=50"&gt;mirrors for dot fighters&lt;/a&gt; on the independent gaming forums.&lt;/p&gt;</description>
      <pubDate>Sat, 30 Sep 2006 08:42:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0eed9db66a3adec7e1fac94d44bc0707</guid>
      <author>dessgeega</author>
      <link>http://tigsource.com/articles/2006/09/30/games</link>
      <category>Fighters</category>
      <category>Strategy</category>
    </item>
    <item>
      <title>"games" by syencho</title>
      <description>&lt;p&gt;i&amp;#8217;v playd dotfighters and finishd all character story mode&amp;#8230;is there any update of this game&amp;#8230;or secret character&amp;#8230;need more character :)&lt;/p&gt;</description>
      <pubDate>Thu, 02 Nov 2006 18:13:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1586</link>
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    <item>
      <title>"games" by syencho</title>
      <description>&lt;p&gt;i&amp;#8217;v playd dotfighters and finishd all character story mode&amp;#8230;is there any update of this game&amp;#8230;or secret character&amp;#8230;need more character :)&lt;/p&gt;</description>
      <pubDate>Thu, 02 Nov 2006 18:11:52 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1585</link>
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      <title>"games" by Al3xand3r</title>
      <description>&lt;p&gt;Oh and I should note that i usually dislike RTS games, the last one I enjoyed was Warhammer: Dark Omen way back in the day (And looking forward to Warhammer: Mark of Chaos as it looks similar) and it was totally different to this too&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Thu, 05 Oct 2006 04:41:13 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1132</link>
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    <item>
      <title>"games" by Al3xand3r</title>
      <description>&lt;p&gt;I don&amp;#8217;t work for IV, I run &lt;a href="http://www.mod-hq.com" rel="nofollow"&gt;www.mod-hq.com&lt;/a&gt; (er, feel free to edit out the link if it&amp;#8217;s against the rules) and I think Defcon is fantastic. It&amp;#8217;s basically a simple RTS but it doesn&amp;#8217;t feel like one. Sometimes it feels more like a turn based game or like a board diplomacy game. It&amp;#8217;s really fantastic with a LOT of depth even though initially it appears very simple. I love it so much I bought a second copy and made a contest on my site for it :)&lt;/p&gt;</description>
      <pubDate>Thu, 05 Oct 2006 04:01:12 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1131</link>
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    <item>
      <title>"games" by mushu</title>
      <description>&lt;p&gt;Well, to each his/her own. Actually, I think mushu is a great guy. Sure, he seems like a dick, but when you get to know him you&amp;#8217;ll find he has 6 different moods. On the bus to work, I find myself planning ingenius ways to get into his pants. Whether he&amp;#8217;s drunk or just passing out due to sheer laziness, I&amp;#8217;m sure you&amp;#8217;ll find lots &amp;#8220;to do&amp;#8221; with him.&lt;/p&gt;

&lt;p&gt;In my humble opinion. :)&lt;/p&gt;</description>
      <pubDate>Wed, 04 Oct 2006 12:55:21 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1127</link>
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    <item>
      <title>"games" by raigan</title>
      <description>&lt;p&gt;i think you could make the same argument about any of their games &amp;#8211; they&amp;#8217;re not great if you judge them based on &amp;#8220;how fun is this to actually play&amp;#8221;, but they create a feeling/mood/style really well. &lt;/p&gt;

&lt;p&gt;personally i think uplink was pretty fun to play, and darwinia was pretty meh (cannon fodder was much more fun); so far i either suck at defcon, or it&amp;#8217;s too random, or there&amp;#8217;s too much going on at once, or all of the above.&lt;/p&gt;

&lt;p&gt;i&amp;#8217;d play dotfighter if i could download it (even the mirrors aren&amp;#8217;t working for some reason).&lt;/p&gt;</description>
      <pubDate>Tue, 03 Oct 2006 16:38:42 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1114</link>
    </item>
    <item>
      <title>"games" by NHP</title>
      <description>&lt;p&gt;Dot Fighters is fucking free. Why the hell would anyone want to pay for the crap named DEFCON anyway? fucking hype.&lt;/p&gt;</description>
      <pubDate>Tue, 03 Oct 2006 10:03:11 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1109</link>
    </item>
    <item>
      <title>"games" by dessgeega</title>
      <description>&lt;p&gt;so, hey, dot fighters is really funny and great. y&amp;#8217;all should play it.&lt;/p&gt;</description>
      <pubDate>Tue, 03 Oct 2006 09:06:11 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1108</link>
    </item>
    <item>
      <title>"games" by Raiden</title>
      <description>&lt;p&gt;Yeah, but Verity, you work for Introversion, so you would say that.&lt;/p&gt;</description>
      <pubDate>Tue, 03 Oct 2006 07:22:29 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1106</link>
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    <item>
      <title>"games" by Verity</title>
      <description>&lt;p&gt;Well, to each his own, Raiden.
Personally, the last few days when I&amp;#8217;m on the subway or otherwise unoccupied, I find myself planning fleet compositions, naval strategies, placement of silos/radars/air bases for maximum coverage/protection against enemies/protection against allies.&lt;/p&gt;

&lt;p&gt;And during games, I keep finding new ways to effectively combine bombers, subs and silos in coordinated strikes against enemy fortifications.&lt;/p&gt;

&lt;p&gt;Plus, all the modifications one can make to a game brings in alot of variaton - just the three scoring modes &amp;#8220;Standard&amp;#8221;,  &amp;#8220;Genocide&amp;#8221; and &amp;#8220;Survivor&amp;#8221; calls for different strategies.&lt;/p&gt;

&lt;p&gt;All this, plus the element of 6 human players, all plotting and scheming to come out on top, and you have alot of &amp;#8220;to do&amp;#8221;.&lt;/p&gt;

&lt;p&gt;In my humble opinion  :)&lt;/p&gt;</description>
      <pubDate>Tue, 03 Oct 2006 05:20:44 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1105</link>
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    <item>
      <title>"games" by Raiden</title>
      <description>&lt;p&gt;Is it just me, or is there an element of &amp;#8220;Emperor&amp;#8217;s New Clothes&amp;#8221; about Defcon? It certainly looks great and evokes a wondeful atmosphere, and judging by the number of people running multi-user servers, a LOT of people out there think it&amp;#8217;s worth the money, but where is the game in it? There just seems to be very little to do here. Respect to Introversion for the way they&amp;#8217;ve presented it, but looking beyond that I don&amp;#8217;t see anything much to be interested in.&lt;/p&gt;</description>
      <pubDate>Tue, 03 Oct 2006 00:43:05 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1103</link>
    </item>
    <item>
      <title>"games" by raigan</title>
      <description>&lt;p&gt;yeah, i definitely got a strange feeling on my first game after successfully nuking tokyo.&lt;/p&gt;</description>
      <pubDate>Mon, 02 Oct 2006 08:39:42 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1101</link>
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    <item>
      <title>"games" by Albert Lai</title>
      <description>&lt;p&gt;Defcon is pretty interesting, though it is obviously a multiplayer game between humans. &lt;/p&gt;

&lt;p&gt;My textures are weird though, the text on the menus are all slightly blurry (due to some wierd hijinks with my computer)&lt;/p&gt;

&lt;p&gt;Fun for all, though it makes you feel like a bit of a jerk.&lt;/p&gt;</description>
      <pubDate>Sun, 01 Oct 2006 20:06:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1100</link>
    </item>
    <item>
      <title>"games" by raigan</title>
      <description>&lt;p&gt;just finished the Defcon tutorial, it seems pretty fun!&lt;/p&gt;

&lt;p&gt;I wish the interface was a but less awkward, and the graphics were a bit &amp;#8220;better&amp;#8221; (the style is terrific, but if you compare the intro/mainmenu graphics with the in-game graphics, the in-game ones look much less futuristic and clean).&lt;/p&gt;

&lt;p&gt;Also, am i the only one with a big pile of junk linesegs in the south pacific?&lt;/p&gt;</description>
      <pubDate>Sun, 01 Oct 2006 20:03:07 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1099</link>
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    <item>
      <title>"games" by Advenith</title>
      <description>&lt;p&gt;Ah, huge download. Dot Fighters shall have to wait a few days until I have some free time.&lt;/p&gt;</description>
      <pubDate>Sun, 01 Oct 2006 18:23:16 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1098</link>
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    <item>
      <title>"games" by NHP</title>
      <description>&lt;p&gt;Alec-Xander, your answers are on this page: &lt;a href="http://indygamer.blogspot.com/2005/06/faq.html" rel="nofollow"&gt;http://indygamer.blogspot.com/2005/06/faq.html&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Sun, 01 Oct 2006 05:42:43 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1096</link>
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      <title>"games" by Alec-Xander</title>
      <description>&lt;p&gt;Um, okay. Has any actually managed to get DotFighters working? &lt;/p&gt;

&lt;p&gt;The logos for the developer/products used and such appear, but then I get a series of &amp;#8216;f^rkgeert.demo&amp;#8217; errors (my computer doesn&amp;#8217;t have japanese language support, which could be the problem I guess) and then all I get is a blue arrow and an error or two everytime I push a button.&lt;/p&gt;

&lt;p&gt;Guess I&amp;#8217;ll just eagerly anticipate this game for a little longer&lt;/p&gt;</description>
      <pubDate>Sun, 01 Oct 2006 04:17:28 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1095</link>
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    <item>
      <title>"games" by Verity</title>
      <description>&lt;p&gt;Abdullah,&lt;/p&gt;

&lt;p&gt;If you think 20x is a crawl, I&amp;#8217;d like to know what kind of games you think are normally paced? WarioWare?&lt;/p&gt;</description>
      <pubDate>Sun, 01 Oct 2006 01:52:55 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1094</link>
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      <title>"games" by Abdullah</title>
      <description>&lt;p&gt;Although I like the theme / style of Defcon, I find it unplayably tedious.  Even at highest speed it moves at a crawl.  I&amp;#8217;d rather play Missile Command.&lt;/p&gt;</description>
      <pubDate>Sat, 30 Sep 2006 15:58:35 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1090</link>
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      <title>"games" by Noyb</title>
      <description>&lt;p&gt;Does Dot Fighters have a ridiculously large  and uncompressed soundtrack or something? Its current server is terrible. Defcon seems fun, at least the tutorial so far.&lt;/p&gt;</description>
      <pubDate>Sat, 30 Sep 2006 14:56:23 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1089</link>
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      <title>"games" by N+6</title>
      <description>&lt;p&gt;uhg&amp;#8230;&lt;/p&gt;

&lt;p&gt;DotFighters needs a torrent or mirror.&lt;/p&gt;</description>
      <pubDate>Sat, 30 Sep 2006 13:14:48 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1087</link>
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      <title>"games" by Gurrah</title>
      <description>&lt;p&gt;It looked like there were some problems authenticating, but after quitting and starting the game again, I was already authenticated - probably had something to do with the severload they had to cope with yesterday evening.&lt;/p&gt;</description>
      <pubDate>Sat, 30 Sep 2006 11:01:17 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1086</link>
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      <title>"games" by Teeth</title>
      <description>&lt;p&gt;Oho, dotfighters. sweetness&lt;/p&gt;</description>
      <pubDate>Sat, 30 Sep 2006 10:16:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1085</link>
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      <title>"games" by Alec-Xander</title>
      <description>&lt;p&gt;Well, I guess I&amp;#8217;ll be looking forward to Dotfighters for a little longer. 12 Hours of download to go. Defcon is hauntingly terrific, though there are some problems authenticating accounts at the moment. Still, who ever said Global Thermo-Nuclear War was easy?&lt;/p&gt;</description>
      <pubDate>Sat, 30 Sep 2006 10:07:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/09/30/games#comment-1084</link>
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