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    <title>TIGSource: Penumbra: Overture Went Gold A While Ago</title>
    <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Penumbra: Overture Went Gold A While Ago</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/455774539/" title="From the screenshot, I gather it's a lot like Nintendogs."&gt;&lt;img src="http://farm1.static.flickr.com/238/455774539_88e6f1e227_m.jpg" width="240" height="180" alt="From the screenshot, I gather it's a lot like Nintendogs." align="left" hspace="10" vspace="10" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;I meant to post this &lt;i&gt;ages&lt;/i&gt; ago, but then&amp;#8230; things.  So here it is &lt;span class="caps"&gt;NOW&lt;/span&gt;!&lt;/p&gt;


	&lt;p&gt;&lt;a href="http://www.penumbra-overture.com/" title="Penumbra: Overture"&gt;Penumbra: Overture&lt;/a&gt; is the first in a trilogy of full, commercial followups to the 3D horror game/demo &lt;a href="http://tigsource.com/articles/2006/06/17/penumbra"&gt;Penumbra&lt;/a&gt;.&lt;/p&gt;


	&lt;p&gt;I&amp;#8217;d probably have a bit more to say about the game if it would run on my (shoddy) laptop.  But it doesn&amp;#8217;t.  The &lt;a href="http://www.penumbra-overture.com/media.php" title="Penumbra: Overture media"&gt;screenshots and trailers&lt;/a&gt; look sweet, though!&lt;/p&gt;


	&lt;p&gt;Discover a demo &lt;a href="http://www.penumbra-overture.com/demo.php" title="Penumbra: Overture demo"&gt;here&lt;/a&gt;.&lt;/p&gt;</description>
      <pubDate>Wed, 11 Apr 2007 14:10:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:58c4db70-c2bb-483f-9926-1c35522167d6</guid>
      <author>Brandon "BMcC" McCartin</author>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold</link>
      <category>FPS</category>
      <category>Highly Recommended</category>
      <category>Adventure</category>
      <category>Windows</category>
      <category>Physics</category>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by Carlosfocker</title>
      <description>&lt;p&gt;I was surprised at the quality of this game. The end of the demo scared the crap out of me. As soon as the Linux port is done I&amp;#8217;m buying it.&lt;/p&gt;</description>
      <pubDate>Sun, 20 May 2007 15:34:48 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:f5fe5e6e-17ca-4855-9223-171eed516a92</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-5238</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by DrDerekDoctors</title>
      <description>&lt;p&gt;It ran smoothly on my Centrino 1.5Ghz laptop with a Radeon Go or summat in it, but it looked like crap.&lt;/p&gt;</description>
      <pubDate>Sat, 14 Apr 2007 08:18:55 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:3de8a63c-5b5e-4110-9b61-d5c9574d8cc6</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4272</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by BMcC</title>
      <description>&lt;p&gt;Yeah, once my new burner arrives, I&amp;#8217;ma give it at try on my PC, I think.&lt;/p&gt;</description>
      <pubDate>Fri, 13 Apr 2007 13:15:45 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:bdf8505f-ab00-424d-9d0c-aab930a21494</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4254</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by gum</title>
      <description>&lt;p&gt;This is the best adventure game I&amp;#8217;ve played since&amp;#8230; the adventure parts in The Chronicles of Riddick.&lt;/p&gt;</description>
      <pubDate>Thu, 12 Apr 2007 14:02:46 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:b01469fb-b202-43c6-9b54-f14a9d90071b</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4220</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by BMcC</title>
      <description>&lt;p&gt;See, my laptop doesn&amp;#8217;t exactly &lt;em&gt;have&lt;/em&gt; a graphics card&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Thu, 12 Apr 2007 08:08:44 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:40b18cd2-4429-4401-9544-e26f3c1f8c19</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4210</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by penumbro</title>
      <description>&lt;p&gt;I care way too much actually.&lt;/p&gt;</description>
      <pubDate>Thu, 12 Apr 2007 01:58:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:66db502c-fc35-41e7-a878-6d52a409aea4</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4204</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by penumbro</title>
      <description>&lt;p&gt;lackey: no, I&amp;#8217;m playing the full game, I just wondered if people who thought it wouldn&amp;#8217;t run on their system had tried the demo, because in my experience it isn&amp;#8217;t actually a very demanding game (my graphics card is pretty much the cheapest you can get, costs about half of what a full-price PC-game costs over here, and it runs Penumbra without problems, though in a low res).&lt;/p&gt;</description>
      <pubDate>Thu, 12 Apr 2007 01:12:09 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:abd67e28-9dc5-48be-8128-c0d990aa5745</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4200</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by Al3xand3r</title>
      <description>&lt;p&gt;It&amp;#8217;s their own engine used in the older tech demo/freeware Penumbra title and what matters is not how it looks (though it looks pretty damn sweet) but how it plays with most everything in the game world being physics based while the interaction with the objects being both easy and intuitive. Try it, it&amp;#8217;s free to do that.&lt;/p&gt;</description>
      <pubDate>Wed, 11 Apr 2007 22:19:46 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:cceb8744-52e7-4b23-929b-bc868e32d31e</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4190</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by mut</title>
      <description>&lt;p&gt;so this is the same engine as call of cthulhu?   sure looks like it&amp;#8230; nice effort&lt;/p&gt;</description>
      <pubDate>Wed, 11 Apr 2007 17:35:13 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:71026af1-199a-47ad-9ace-53b763f30b50</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4181</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by Lackey</title>
      <description>&lt;p&gt;&amp;#8220;I ran into a wolf or something, got scared and quit the game.&amp;#8221;&lt;/p&gt;

&lt;p&gt;Ha, if you&amp;#8217;re playing the demo that&amp;#8217;s the end of it!&lt;/p&gt;

&lt;p&gt;I&amp;#8217;m going to get this soon, I enjoyed the demo a bunch.&lt;/p&gt;</description>
      <pubDate>Wed, 11 Apr 2007 16:56:20 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:e9c55d9a-2f3e-461a-92f2-f9909be8c4c2</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4179</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by penumbro</title>
      <description>&lt;p&gt;Have you guys tried the demo? I have to say I&amp;#8217;m surprised at how well it runs on my craptacular rig. I play in 800x600 or whatever, but with all the fancy stuff turned on, so it looks pretty good and runs pretty smoothly.&lt;/p&gt;

&lt;p&gt;Haven&amp;#8217;t played it that much yet, I ran into a wolf or something, got scared and quit the game. But it seems fun, with great physics and very moody graphics. It&amp;#8217;s obviously not a big budget production, but it&amp;#8217;s very well done.&lt;/p&gt;

&lt;p&gt;Nice with the colour manual as well. Considering the low price I feared they&amp;#8217;d drop the manual alltogether (as some publishers do), but that wasn&amp;#8217;t the case fortunately. &lt;/p&gt;</description>
      <pubDate>Wed, 11 Apr 2007 15:31:22 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:9ad99ab3-2589-4eab-a24e-530d8567c8e7</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4178</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by Derek</title>
      <description>&lt;p&gt;Scary ass screenshot!&lt;/p&gt;</description>
      <pubDate>Wed, 11 Apr 2007 14:50:48 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:0d4a63d6-fdf5-49c0-9922-22ef501ff69f</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4175</link>
    </item>
    <item>
      <title>"Penumbra: Overture Went Gold A While Ago" by Akhel</title>
      <description>&lt;p&gt;This looks awesome, these guys are doing an amazing work there. Too bad my computer can&amp;#8217;t handle the game.&lt;/p&gt;</description>
      <pubDate>Wed, 11 Apr 2007 14:47:03 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:348ee10b-34ab-4349-b256-00e95f375c3b</guid>
      <link>http://tigsource.com/articles/2007/04/11/penumbra-overture-goes-gold#comment-4173</link>
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