<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/css" href="/stylesheets/rss.css"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/">
  <channel>
    <title>TIGSource: Barkley, Shut up and Jam: Gaiden, Chapter 1</title>
    <link>http://tigsource.com/articles/2007/02/21/barkley-shut-up-and-jam-gaiden-chapter-1</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>Barkley, Shut up and Jam: Gaiden, Chapter 1</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/397478533/" title="Photo Sharing"&gt;&lt;img src="http://farm1.static.flickr.com/123/397478533_7ae862f1ae.jpg" width="500" height="375" alt="Barkley, Shut up and Jam: Gaiden" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;A game that starts off by saying &amp;#8220;Warning: the game you are about to play is canon&amp;#8221; and then goes on to use the word &amp;#8220;octoroon&amp;#8221; twice in the first 5 minutes of play is a game that is likely to change the way you perceive games for the rest of your life&amp;#8230;&lt;/p&gt;


	&lt;p&gt;Or, you know, it could just be another &lt;a href="http://www.gamingw.net/forums/index.php?topic=56768.0"&gt;great &lt;span class="caps"&gt;RPG&lt;/span&gt; starring Charles Barkley&lt;/a&gt;.&lt;/p&gt;


	&lt;p&gt;This demo, which is outrageously short, is probably the most indie game I&amp;#8217;ve ever played.  Aside from using the word &amp;#8220;octoroon,&amp;#8221; &lt;span class="caps"&gt;BSUAJ&lt;/span&gt;:G also puts licensed &lt;span class="caps"&gt;NBA&lt;/span&gt; players in a post-apocalyptic setting, contains numerous obscure references to gaming, and is made with RPGMaker.  In other words, this is a game that has so little chance of getting sold commercially that even if it was guaranteed to sell 50 billion copies and also cure &lt;span class="caps"&gt;AIDS&lt;/span&gt; a publisher would probably never touch it with a ten-foot zauber.&lt;/p&gt;


	&lt;p&gt;When is Chef Boyardee going to finish this damn game so I can learn some mothafuckin&amp;#8217; Verboten Jams?!&lt;/p&gt;


&lt;div style="text-align: center"&gt;&lt;a href="http://www.flickr.com/photos/tigsource/397478839/" title="Photo Sharing"&gt;&lt;img src="http://farm1.static.flickr.com/183/397478839_56e4902389.jpg" width="320" height="240" alt="Larry Bird" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br/&gt;

	&lt;p&gt;&lt;strong&gt;Conclusion:&lt;/strong&gt; in terms of cleverness and entertainment value, this paltry demo chaos dunks Super Columbine Massacre &lt;span class="caps"&gt;RPG&lt;/span&gt; so hard it&amp;#8217;s not even funny.&lt;/p&gt;</description>
      <pubDate>Wed, 21 Feb 2007 02:52:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:755ca2b9-2686-43fe-bc35-1a61771fa345</guid>
      <author>Derek Yu</author>
      <link>http://tigsource.com/articles/2007/02/21/barkley-shut-up-and-jam-gaiden-chapter-1</link>
      <category>RPG</category>
      <category>Windows</category>
      <category>Freeware</category>
      <category>Previews</category>
      <category>TalesOfGamesStudios</category>
    </item>
    <item>
      <title>"Barkley, Shut up and Jam: Gaiden, Chapter 1" by J.B.</title>
      <description>&lt;p&gt;I tried to play, but it said I didn&amp;#8217;t have the RPG Maker runtime.&lt;/p&gt;

&lt;p&gt;So I tried to download and install that, but the setup dialog went all weird and started displaying Unicode characters that weren&amp;#8217;t supported on my machine, for everything, so it was totally unreadable.  But still I managed to click through and install.&lt;/p&gt;

&lt;p&gt;At which point this game &lt;em&gt;still&lt;/em&gt; complained that I didn&amp;#8217;t have the RPG Maker runtime.&lt;/p&gt;

&lt;p&gt;After all this I see the &amp;#8220;NO RTP VERSION&amp;#8221; linked via the small link in the forum posting.  Like I was supposed to know what that meant before doing all this.  &lt;/p&gt;

&lt;p&gt;Aaaaaargh.&lt;/p&gt;</description>
      <pubDate>Wed, 21 Feb 2007 16:38:10 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:95df3b3f-e5c9-4d7a-a9a3-4bbc5c82057f</guid>
      <link>http://tigsource.com/articles/2007/02/21/barkley-shut-up-and-jam-gaiden-chapter-1#comment-3341</link>
    </item>
    <item>
      <title>"Barkley, Shut up and Jam: Gaiden, Chapter 1" by caffeinekid</title>
      <description>&lt;p&gt;Genius&amp;#8230; just genius.&lt;/p&gt;</description>
      <pubDate>Wed, 21 Feb 2007 10:51:05 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:858ad208-b0c1-44f2-b8f9-017c821f3abc</guid>
      <link>http://tigsource.com/articles/2007/02/21/barkley-shut-up-and-jam-gaiden-chapter-1#comment-3330</link>
    </item>
    <item>
      <title>"Barkley, Shut up and Jam: Gaiden, Chapter 1" by cb</title>
      <description>&lt;p&gt;Game of the YEAR.&lt;/p&gt;</description>
      <pubDate>Wed, 21 Feb 2007 08:58:13 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:d9585a12-4abb-4dc2-83a5-bb73d37e4e03</guid>
      <link>http://tigsource.com/articles/2007/02/21/barkley-shut-up-and-jam-gaiden-chapter-1#comment-3328</link>
    </item>
  </channel>
</rss>
