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    <title>TIGSource: Everybody loves Gibbage</title>
    <link>http://tigsource.com/articles/2006/05/28/everybody-loves-gibbage</link>
    <language>en-us</language>
    <ttl>40</ttl>
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    <item>
      <title>Everybody loves Gibbage</title>
      <description>&lt;p&gt;&lt;img src="http://static.flickr.com/58/155081078_f0677c248f_o.jpg"  align="left" width="300" height="225" vspace="10" hspace="10" alt="gibbage" /&gt;&lt;a href="http://www.gibbage.co.uk/"&gt;Gibbage&lt;/a&gt; is the effort of one man (who learned to code while creating the game) that has been getting some pretty cool press. After playing through the demo levels, it&amp;#8217;s easy to see why.&lt;/p&gt;
&lt;p&gt;The basic gameplay is much like &lt;a href="http://www.andrewrussellstudios.com/wsu/"&gt;Stick Soldiers&lt;/a&gt;, but that&amp;#8217;s where the comparison ends. The goal of Gibbage is to collect power cubes to recharge your base, while reducing the available power of your opponent&amp;#8217;s base. The game can be played against the &lt;span class="caps"&gt;CPU&lt;/span&gt; or with friends (At the same PC.)&lt;/p&gt;
&lt;p&gt;Gameplay sizzles with great visuals, awesome music and slick effects that more than make up for the simplistic style.&lt;/p&gt;
&lt;p&gt;The only drawback is the game&amp;#8217;s frantic pace which is probably alright if you are eight years old and hopped up on soda and french fries, but which left me wishing there was a speed slider somewhere in the options.&lt;/p&gt;
&lt;p&gt;(Source: &lt;a href="http://www.gamasutra.com"&gt;Gamasutra.com&lt;/a&gt;)&lt;/p&gt;</description>
      <pubDate>Sun, 28 May 2006 15:02:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:c56e88ae3dcfb63aa895c1833cf55e1b</guid>
      <author>Mr. Hollow</author>
      <link>http://tigsource.com/articles/2006/05/28/everybody-loves-gibbage</link>
      <category>Platformers</category>
      <category>Multiplayer</category>
      <category>Windows</category>
    </item>
    <item>
      <title>"Everybody loves Gibbage" by Sandcrab</title>
      <description>&lt;p&gt;:)&lt;/p&gt;</description>
      <pubDate>Mon, 29 May 2006 09:47:50 +0000</pubDate>
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      <link>http://tigsource.com/articles/2006/05/28/everybody-loves-gibbage#comment-59</link>
    </item>
    <item>
      <title>"Everybody loves Gibbage" by damn marshall</title>
      <description>&lt;p&gt;sky puppy is way better than this garbage effort.&lt;/p&gt;</description>
      <pubDate>Mon, 29 May 2006 02:37:55 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/05/28/everybody-loves-gibbage#comment-54</link>
    </item>
    <item>
      <title>"Everybody loves Gibbage" by Sandcrab</title>
      <description>&lt;p&gt;I was really disappointed that when the game was being hyped up we were shown all these close-up shots of the characters and backgrounds in all their pixelated glory, but the actual game shows everything from so far away that it loses a lot of that cool visual impact. &lt;/p&gt;</description>
      <pubDate>Sun, 28 May 2006 23:24:00 +0000</pubDate>
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      <link>http://tigsource.com/articles/2006/05/28/everybody-loves-gibbage#comment-53</link>
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