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    <title>TIGSource: JIG's Contest Entries Are Up</title>
    <link>http://tigsource.com/articles/2006/08/26/jigs-contest-entries-are-up</link>
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    <ttl>40</ttl>
    <description></description>
    <item>
      <title>JIG's Contest Entries Are Up</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/211404640/" title="Photo Sharing"&gt;&lt;img src="http://static.flickr.com/73/211404640_ad2dba167c_m.jpg" width="240" height="228" hspace="10" vspace="10" align="right" alt="Game Design Competition" /&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;The first Game Design Competition organized by JayisGames went pretty well with twenty-three entries of high pedigree to salivate over. First eight are already up and playable from &lt;a href="http://jayisgames.com/"&gt; JIG&amp;#8217;s web site&lt;/a&gt;.&lt;/p&gt;


	&lt;p&gt;Two efforts from Tonypa, one from Mateusz Skutnik and a host of others complete this batch.&lt;/p&gt;


	&lt;p&gt;Submachine Zero seems to be a clear favorite in the first round judging by the comments. Gear Puzzle by David Durham is pretty fun as well.&lt;/p&gt;


	&lt;p&gt;&lt;strong&gt;Update&lt;/strong&gt;: Gateway from the second collection of entries is rather impressive, and could possibly go head to head with Mateusz&amp;#8217;s latest adventure.&lt;/p&gt;


	&lt;p&gt;Much thanks to Jay for the corrections!&lt;br/&gt;&lt;br/&gt;&lt;/p&gt;</description>
      <pubDate>Sat, 26 Aug 2006 18:54:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:1546aff5e49dc1ecefbb1537ed38fb0d</guid>
      <author>Tim</author>
      <link>http://tigsource.com/articles/2006/08/26/jigs-contest-entries-are-up</link>
      <category>Browser Games</category>
      <category>Competitions</category>
    </item>
    <item>
      <title>"JIG's Contest Entries Are Up" by AlecXander</title>
      <description>&lt;p&gt;Submachine was nice, as is always the case. However, I really liked playing through gateway. The puzzles were never as simple as they first looked, and yet the more complicated ones weren&amp;#8217;t so mind-scratchingly confusing as to warrant a complete &amp;#8216;ALT+F4&amp;#8217;D!&amp;#8217;. &lt;/p&gt;

&lt;p&gt;I always thought I was on the right track, though I was almost beat by one of the latter puzzles. Very clever&amp;#8230; and a much more unsettling atmosphere compared to Submachine. &lt;/p&gt;</description>
      <pubDate>Sun, 27 Aug 2006 15:08:37 +0000</pubDate>
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      <link>http://tigsource.com/articles/2006/08/26/jigs-contest-entries-are-up#comment-771</link>
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    <item>
      <title>"JIG's Contest Entries Are Up" by Tim W.</title>
      <description>&lt;p&gt;fixed! thanks for dropping by and correcting me. :)&lt;/p&gt;

&lt;p&gt;best of luck with the judging!&lt;/p&gt;</description>
      <pubDate>Sat, 26 Aug 2006 21:03:51 +0000</pubDate>
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      <link>http://tigsource.com/articles/2006/08/26/jigs-contest-entries-are-up#comment-760</link>
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    <item>
      <title>"JIG's Contest Entries Are Up" by Jay</title>
      <description>&lt;p&gt;Just busy, you know how crazy it can get. =)&lt;/p&gt;

&lt;p&gt;Cheers for the announcement, though we had 23 entries to be exact, and almost all of them worthy of being a finalist. It&amp;#8217;s going to be a very tough decision. I hope to have the next batch up &amp;#8216;soon&amp;#8217;. ;)&lt;/p&gt;</description>
      <pubDate>Sat, 26 Aug 2006 20:29:54 +0000</pubDate>
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      <link>http://tigsource.com/articles/2006/08/26/jigs-contest-entries-are-up#comment-759</link>
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