Black Shades

Posted by Derek Yu Tue, 28 Aug 2007 03:09:00 GMT

Black Shades

Wolfire Software’s Black Shades puts you in the role of a psychic bodyguard. Yeah, I know, that’s already pretty damn awesome, right? Well, the game itself does a good job of living up to its description, although it was made for a short deadline and it shows. It’s a full meal, just don’t expect a lot of gravy. The scoring system, for example, is pretty much vestigial, and level transitions are non-existent. And when the game ends, it just ends!

In each of Black Shades’ levels, a VIP dressed in white wanders around a randomized city. Also in the city are civilians and assassins, who are indistinguishable except for their weapons and movement patterns. Using your psychic powers (either “psychic aiming,” which slows down time, or “soul release” which lets you leave your body and scout out the area), weapons (a different one in each level), and physical moves you must protect the VIP from the assassins.

The game does a great job of making you feel like a psychic bodyguard with very basic graphics and simple game mechanics, and that’s really something. It’s so satisfying when you catch an assassin rushing in with a knife, only to plug him with your gun… or when you spy a sniper across the street, and knock over the VIP as a bullet whizzes over his head.

This game is made by the creator of Lugaru.

(Source: Soldat Movies)

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Lugaru 2 updates

Posted by Lorne Whiting Fri, 20 Jul 2007 02:32:00 GMT

After several months of spending time on lame stuff like school and non-pretty game stuff, David of Wolfire Software decided to update the company blog.

parallax2thumb

First up is some purdy parallax mapping thing

Followed by a sky shader with a hint of pineapple:

skythumb

Oh those crazy Wolfire dudes and their insane shader technologies.

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