The 1UP Show: Q-Games and thatgamecompany

Posted by Derek Yu Wed, 05 Mar 2008 16:58:00 GMT


I always enjoy listening to Jenova Chen and Kellee Santiago (thatgamecompany) talk about games, and I’m not as familiar with Dylan Cuthbert (Q-Games), but he has good things to say. Hearing from developers who are passionate about what they do just makes my heart swell! It makes you feel very fortunate to be able to take part in this shift in gaming.

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GDC: Oodles of Videos

Posted by Derek Yu Thu, 21 Feb 2008 13:57:00 GMT

Interview with Kyle Gabler (World of Goo)


Not sure when video of the award show in its entirety is going to be available, since G4 is covering it this year. It’ll be pretty awesome to see Phil Fish say “fucking” (or rather, “bleep!”) on national t.v. And they’ll undoubtedly blur out Petri’s amazing sign…

In the meantime, hit the jump for some indie-related vids:

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Discounted Indies for the PS3

Posted by ithamore Thu, 22 Nov 2007 08:54:00 GMT

EverydayShooter_1

From GameSpot:

Sony also temporarily discounted several older downloadable PS3 games on the PlayStation Store. Calling All Cars, fl0w, PixelJunk Racers, and Everyday Shooter have all been reduced to $4.99 through November 29.

Although this quote seems to be from an ill-informed opinion from GameSpot (since when, less than 2 months ago, did Everyday Shooter become old), I’m hoping that all those out there with an indie affection and a PS3 will finally purchase these indie games they might have been holding off on for one reason or an other.

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Independent Games Summit: Innovation in Indie Games

Posted by Derek Yu Sun, 30 Sep 2007 19:16:00 GMT


What better way to spend a quiet Sunday evening then to watch a panel from this year’s Independent Games Summit, featuring Jon Blow, Jon Mak, Jenova Chen, and Kyle Gabler! This panel was one of my favorites of the summit. Each of the panelists came from a different perspective… together they really got at what was exciting about indie games for me. The four P’s, yo: passion, personality, and potential. And Pinnovation.

But yeah, I can’t believe Steve dissed me so hard at the end. Unfortunately, I don’t remember my question. I think I was going to ask Jon Mak about what hair products he uses…

EDIT: Google Video page, downloadable version (.mov)

(Source: GameSetWatch)

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FlOwer

Posted by Derek Yu Thu, 20 Sep 2007 03:08:00 GMT

flOwer

As reported by Tim, thatgamecompany’s latest project for PS3 was revealed today during Sony’s keynote speech at the Tokyo Game Show. The game is called FlOwer, and, true to form, it looks quite evocative, although little is known about how it actually plays. You can view the trailer, along with the other PS3 trailers, here.

The rumor now is that their third title for Sony will be titled deFlOwered… and by playing the game you will experience the emotion of losing your virginity.

...

That was a terrible joke, I apologize. :’(

Update: YouTube version in the extended.

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thatgamecompany's Kellee Santiago

Posted by Derek Yu Sun, 08 Jul 2007 18:36:00 GMT

Kellee Santiago

It’s a funny thing… on Friday I was having a conversation with Alec about female game developers where neither of us could name a single female indie developer, and then today I read this interview with Kellee Santiago, president of thatgamecompany.

The interview, sadly, doesn’t reveal too much about what TGC is working on, only that they’re signed into a 3-game deal with Sony and that their next project will explore “an emotion that’s different from mainstream games.” I wonder which emotion that is? I know it’s definitely not Schadenfreude…

But yeah, more girls making games!

EDIT: DMac just schooled my ass by listing a bunch of female indie game developers, many of which I had heard of. So I’m a chauvinist pig and he’s a stalker. Apparently.

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flOw PS3 Debut Trailer

Posted by Derek Yu Wed, 07 Feb 2007 06:16:00 GMT


thatgamecompany’s flOw is hitting the Playstation Store on February 22nd, according to Kotaku. It looks quite beautiful! Although I’m still skeptical about whether the gameplay is compelling enough to keep me playing for very long.

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