Berserker

Posted by Derek Yu Wed, 09 Jan 2008 22:59:00 GMT

Berserker

Michal Marcinkowski, Sigvatr (aka Eric Vaughn), and Hamish McLeod have teamed up with two other talented artists to form Transhuman Design. You might recall that MM and Sigvatr were already collaborating on Link Dead, a spiritual sequel of sorts to the ever-popular Soldat. Now they are planning a new online game that will use the Link Dead engine:

The game is called Berserker and it is about killing… bare hands and blunt weapon plain raw killing. On the website you can check the main game outline and a video of Sigvatr doing some vocal recordings of the game. I think you can get a feel of the game from there.

MM is saying the game will be much simpler than Link Dead and will be released before the latter as a test of the new engine.

I have to say, with the amount of indie strength on board, I have high hopes for this one. And I do enjoy a bit of the ultra-violence now and again.

(Thanks to BMcC, Terry, Tim, Xander, and ithamore for keeping things going while I was away. It’s good to be back!)

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Link-Dead: Graphics and Concept Art

Posted by Derek Yu Thu, 11 Oct 2007 04:31:00 GMT

Link-Dead GFX

Sigvatr, the lead artist for Link-Dead, was kind enough to let me know that he has a new blog up to talk in-depth about Link-Dead’s graphical going-ons. Quote:

Like Soldat, your player character in Link-Dead will be extensively customizable. We are upping the ante significantly for Link-Dead, offering the player multiple clothing types, decorational equipment and trinkets, armor types, hair, facial hair and other surprises. I’m putting a lot of effort into make the characters appear as realistic as possible, even within the confines of a two dimension side scroller where they will appear quite small on screen.

Well, what can I say? It looks great, and it sounds like it’s just going to get better. In his first post, Sigvatr also talks about physics, level editing, and gibs. Delicious, gory gibs.

And while you’re at it, check out (Link-Dead developer) Michal Marcinkowski’s blog. He recently posted some sweet concept art here and here that’s definitely worth checking out.

Link-Dead, which was just announced a few weeks ago, is the spiritual follow-up to Marcinkowski’s highly successful Soldat. In case it wasn’t obvious!

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