The 1UP Show, Featuring Phil Fish

Posted by BMcC Fri, 22 Feb 2008 17:24:00 GMT


Here is an indie-centric episode of The 1UP Show, featuring an interview with the ever awesome Phil Fish—now an IGF winner at long last.

I’ve had the pleasure of spending some time with a few of the 1UP folks since I’ve been here and, I gotta say, it feels good knowing there are people who “get” indie games within the mainstream press. (Also, they’re pretty cool to hang out with.)

FUN FACT: Cactus is older than I am.

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Fez Teaser Trailer

Posted by BMcC Wed, 10 Oct 2007 19:01:00 GMT

At long last, the great Phil Fish has unveiled in-game footage of his IGF contender Fez.

Early on he had mentioned a big, secret element to the gameplay… but people say that kind of thing all the time, yeah? Usually it’s some gimmick, or something not as great as they imagined. Not so with Fez. Once you experience it, you realize it’s not only no gimmick—it’s an entirely new and compelling experience.
I cannot wait to play the finished game!

It’s fun looking back now and noticing the little hints Phil dropped along the way… If you had a keen enough eye, you probably could’ve figured him out.
Awesome job, Phil and Renaud!

Watch the video. DISCUSS.

UPDATE: Fish just released a new shot of the game showing off their 3D 2D rendering tech, which they call “Trixels.” (Not voxels, I swear!) Check it out here.

Notice how every “pixel” (trixel) is rendered in 3D. Very cool.

UPDATE II: Fez programmer Renaud explains Trixels vs. voxels, and a bit of Fez’s gameplay, on the Kokoromi blog. (Thanks Petri!)

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Kokoromi 2.0

Posted by BMcC Mon, 30 Jul 2007 15:59:00 GMT

KKRM

On the topic of Phil Fish, Montreal-based experimental indie game development collective Kokoromi (profiled here in This Magazine) just launched their new site. It’s nice—you should check it out!

As for Fez, Phil linked me to a corrected version of the infamous “somethig” screenshot. (Which, I agree, deserves to be a meme.) Fix your lookin’ balls on it here.

...I liked the old one better.

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Early Preview: Fez

Posted by BMcC Fri, 27 Jul 2007 16:19:00 GMT

Pick 'somethig' up, why don't ya?

Just as Shih Tzu is indie gaming’s ambassador to the East, Phil Fish is indie gaming’s ambassador to hipsters across the galaxy. And also French-Canadians, I guess. Yeah.

Anyway! Phil has revealed, on these very forums, his latest project. Now, I know what you’re thinking. “It’s got to be some impenetrably abstract piece of art-game nonsense, right?” Not at all! Why would you think that?

The game is (tentatively) called Fez and it features a wee dude with a fez all done up in pixely, low-res beautifulness like everyone secretly adores (Phil included). While very little has been revealed of the gameplay itself, we do know it’s a “puzzle/platformer/explorer” with some super-secret twist. Also, provided this screenshot isn’t a red herring, you will be able to pick thigs up.

Fez is being developed by Phil Fish and Renaud Bedard, with 6955 on music. There’s a possibility it might be freeware! Check out the ongoing thread right here.

Be sure to complain about the use of gradients.

Update: Phil has blessed us with a high-res, corrected version of the screenshot, which can be witnessed here. Praise be to Fish!

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GDC: Everyday Shooter

Posted by Derek Yu Fri, 11 May 2007 16:38:00 GMT

Check out this great video (source: Tim W.) where Nikki Inderlied talks to Phil Fish and some other guy about Everyday Shooter. Dammit, it is no coincidence that (ES developer) Jon Mak was absent during the video… these guys are totally working for him as PR!

I love the part where Nikki asks Phil whether he thinks Everyday Shooter should have won the grand prize, and he gets a little bit nervous. You know why that is? It’s because I was standing right behind the camera with my shirt off, holding a baseball bat with a rusty nail through it… all like sweating profusely with my eyes bugging out… blood all dripping down my mouth because I just chewed off the head of John Romero… my nipples all pierced with CliffyB’s earrings… CliffyB’s actual ears on a necklace around my neck…

Wait, what, where was I? Oh yeah! Jon Mak is a P-I-M-P, and Everyday Shooter is a rad game. Totally deserving of its wins… which were very many!

True life adventure: some drunk guy at a party at GDC talked to me for an hour before I realized that he thought I was Jon Mak. I politely corrected him:

“Dude, I’m Jenova Chen.”

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