Knytt Stories

Posted by Derek Yu Fri, 20 Apr 2007 15:16:00 GMT

Knytt Stories

NotKnytt is now known as Knytt Stories, and according to its creator, Nifflas:

“I’m still waiting for material. Some text, and some music, and a very important extension. Once I add it, the game itself is complete. Although it would only require one or two days of work to add the material, I can’t add it before I have it.
However, even if I had that material now, I wouldn’t be able to release the game for a while anyway, since I’m planning to sell expansions. I really want to release the expansions at the same time as the game. I need to learn about all those things – and I must redesign the website.
I will probably not be able to release NotKnytt before sometime at the end of the summer. “

And… a shot from the level editor (thanks, Tim!):

Knytt Stories Level Editor

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An Interview With Nifflas

Posted by BMcC Wed, 11 Apr 2007 15:02:00 GMT

The Knytts

Here is a Planet Freeplay interview with Nifflas, creator of Within a Deep Forest and Knytt. It’s a nice compliment to the recent Notknytt announcement, I’d say.

Hm. That is a lot of links. The interview in question is right here in case you got lost.

I thoroughly appreciate how strongly music influences his approach to game design. It’s one of those neat little things that makes Nifflas Nifflas, y’know?

(Source: Planet Freeplay)

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Preview: Notknytt (Working Title)

Posted by Derek Yu Tue, 10 Apr 2007 00:42:00 GMT

notknytt

I really enjoyed Knytt, so it was nice to hear that Nifflas is working on another platformer! Even though it’s, er, not a sequel to Knytt, it seems to have a very similar vibe. Which isn’t a bad thing!

Click here for more screenshots of the game in progress.

(Source: The Unofficial Nifflas Gamepage)

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knytt

Posted by dessgeega Mon, 04 Dec 2006 05:47:00 GMT

knytt

nifflas, developer of within a deep forest, has just released a new game: knytt.

the titular knytt is a little pixel ratmonkey who shimmies along walls trying to find the pieces of the spaceship that can take it back home. the pieces are just an excuse to explore a beautiful videogame landscape. the jumping and climbing puzzles that are here are simple and straightforward; the real goal is simply to find and see lovely things.

i’m posting this because i think some of you will love it and some of you will hate it. download already, nifflas is your pixel from the west.

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within a deep forest

Posted by dessgeega Tue, 23 May 2006 02:20:00 GMT

Within a Deep Forest

within a deep forest is a freeware game that harkens back to the days of 16-bit design. it is lush and beautiful, drenched in twilight and ambience, with a mellow downtempo soundtrack. like many games of the 16-bit era, progress is tied to the unlocking of new abilities—new forms for your ball.

you’re a bouncy ball – holding A makes you bounce further, holding S makes you bounce less. different forms have different properties and abilities that need to be mastered. this game never lets lock-and-key design supersede skill – the game has no qualms about working you hard for your next upgrade, and then requiring you to get comfortable with it right away. be prepared to play many sections repeatedly until you get them right – instantaneous respawn keeps this from becoming too frustrating.

there’s a speedrun mode (and online low-time table) for players who finish the game, and a couple of unlockable bonus games for players who are thorough. completing the game the first time should be plenty satisfying, though.

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