IGS '09: The Indie Game Maker Rant

Posted by Derek Yu Tue, 24 Mar 2009 23:52:00 GMT

Phil Fish

(Photo courtesy of Infinite Ammo)


12:02 – I finally got into this session, which was supposed to start at 11:45ish. It’s PACKED, mostly because nobody from the previous session left. The basic idea, which was conceived by Phil Fish (Fez), is that various game developers get up and rant about something, anything, for 5 minutes. Phil was the MC for the session, and also participated.

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Tap Tap Dance

Posted by Brandon "BMcC" McCartin Thu, 04 Dec 2008 20:00:00 GMT


TIGSource’s own Mark “Golds” Johns has been crunching hard for a while now—during Gamma, even!—on Tap Tap Dance, the sequel to Tap Tap Revenge, the number one most downloaded free game for the iPhone (or so I’m told). And now his hard work has paid off.

I applaud Mark for the extra effort he gave in turning what would have been another Guitar Hero Cash-In with a ridiculous title into what is now a Legitimately Cool Game with a ridiculous title.* Ten thousand TIGS Points to you, sir!

Apart from the improved graphics and gameplay, Tap Tap Dance features exclusive tracks and custom Boss Stages for select songs. Kind of, like, interactive music videos. For example, Daft Punk’s Technologic takes you through a History of Technology as you play and Justice’s Phantom Pt II gives you a 2001-inspired laser light show. (Oh, and did I mention Cactus himself contributed a characteristically trippy stage?) Check it out.

* Seriously, though, there must have been better contenders than “Tap Tap Dance.” C’mon, now!

EDIT: Oops, I neglected to mention Kevin “Greater Beast” Coulton’s involvement in the project as well, because I am a big jerk. Go Kevin, go!

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GDC: Second Night

Posted by Derek Yu Sun, 17 Feb 2008 03:30:00 GMT

holyfuckinshit

Petri Purho, Alec Holowka, Mark Johns


Achievement Unlocked: Petri Purho popped the perfect monocle.

Achievement Unlocked: I taught Phil Fish how to make a S’more.

Achievement Unlocked: We got an owl.

Click here for more photos.

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