The Sexy Car That Jumps

Posted by Lorne Whiting Tue, 19 Feb 2008 19:57:00 GMT

Courtesy of thewreck’s (of Oxeye Games fame) past comes this classic: Bilen Som Hoppar (The car that jumps!)

Iter And woo-ee, is it a gooden. It’s pretty much Sexy Automobiling only sexier. That is, it contains small pictures of fellatio and dominatrices throughout the levels, hand-pixelled by 14 year old thewreck!

The other reason you should play it though, and the cause for the sexy hiking comparison, is the frustratingly bugged out physics engine, which is what causes the car to jump in the first place. Delicious!

Also, since I assume you read the part warning about the awesome pornographic material in it, here’s a direct download link: http://www.thewreck.se/files/bilen_som_hoppar.zip

And be not to forget to check out other thewreck games, like the glorious MMMN.

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From the People That Brought You Raptor Safari...

Posted by Derek Yu Tue, 12 Feb 2008 23:50:00 GMT

Jetpack Brontosaurus

Jetpack Brontosaurus. Coming soon.

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Asshole Mario and Quantum Physics

Posted by Derek Yu Wed, 06 Feb 2008 02:51:00 GMT


This is so unbelievably geeky and amazing. A Japanese guy creates an insanely difficult Super Mario World hack called “Kaizu Mario” and records his friend playing it. Eventually the video ends up on YouTube, under the mistranslated title “Asshole Mario,” and becomes a cult hit. Inspired by the hack, an intrepid fan in turn hacks the Super Nintendo emulator SNES9x so that he can superimpose all of his 134 attempts to beat the first stage onto a single recording (seen above), and then uses the recording to explain theories behind quantum physics.

I love it.

The hacked emulator and quantum physics are here, and the Kaizu Mario patch is here (IPS patcher required).

(Source: haze, via selectbutton)

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Off-Road Velociraptor Safari!

Posted by Derek Yu Tue, 29 Jan 2008 23:54:00 GMT

Off-Road Velociraptor Safari

Sweet Raptorchrist, it’s here... and it’s even more incredible than you imagined.

(Thanks, Dan!)

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Boom! Cortex Command: Build 20

Posted by BMcC Sat, 26 Jan 2008 11:28:00 GMT

I just love posting these little, horribly violent animation loops from Cortex Command.

Anyway, the 20th build has been released. Dunno why it hadn’t been posted here yet. (Maybe it had?)

Expect the usual bunch of improvements and tweaks. Download here.

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Off-Road Velociraptor Safari Will Teach Raptors a Damn Lesson

Posted by Derek Yu Wed, 23 Jan 2008 17:29:00 GMT

Raptor Safari

This picture is worth more words than have been spoken or will ever be spoken, in any language, by any person, in the entire lifespan of the Universe.

Raptorsafari.com. You have been warned.

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Video: Off-Road Velociraptor Safari

Posted by BMcC Thu, 13 Dec 2007 14:45:00 GMT


Alpha footage of Flashbang Studios’ next game: Off-Road Velociraptor Safari

This game looks every bit as awesome as its title would suggest.

Coming out next Friday, December 21st, 2007. (I hope!)

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New Gish 2 Screenshot

Posted by Derek Yu Tue, 06 Nov 2007 18:12:00 GMT

Gish 2

Gish plus outdoor environments and hazy lighting effects… it looka verra niiiiiice.

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Toribash 3, and Free!

Posted by Derek Yu Mon, 29 Oct 2007 09:04:00 GMT


Toribash 3.0 has been released to much fanfare. So much that the site and forums have been down for much of this week. (But now they’re back up.)

There are many major additions to this version of the game including shaders, environments, and the possibility of 2-on-1 or 2-on-2 matches. And best of all, the game is absolutely free to play once again! Yay, alternative business strategies!

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Splume

Posted by BMcC Sun, 28 Oct 2007 08:47:00 GMT

Content Directors for this year’s IGF, Steve Swink and Matthew Wegner (a.k.a. Flashbang Studios), have recently released a quirky, physics-based puzzle game called Splume, made in only four short weeks as part of a new development path experiment they’re conducting. In Splume you shoot balls that attach to other balls… and… wait, why am I describing this when you could simply watch the video, or, in just a few more mouse clicks, play the game? Here’s what’s important: It’s fun and polished and free.

So apparently Flashbang will continue releasing compact games like this for some months, then decide which games are the best to flesh out into “full” versions. Can’t wait to see what they come up with next!

Splume has an online scoretable, level editor, and live feed of recent play history across the galaxy. Check it out. And enjoy.

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