TIG Duels is a game of urbane combat for gentlepeople of all ages! Grab a friend, duke, baron, baroness, earl, or marquis, and put your favorite TIGForums members in a civilized duel to find out who’s blood is the bluest.
Features:
- A damn fine game you can play with someone at the same keyboard (or mouse)!
- One-switch game mechanics (attacking/parrying controlled by a single button)
- 36 TIGForums members rendered in loving detail
- Advanced monocle physics engine made with steampunk technology
In the past Pixel has alluded to the earlier iterations of Cave Story (even a near-finished build that got scrapped along the way), but he’s never released anything playable. Well, as of just yesterday… he still hasn’t released anything playable!
But he did release something almost as cool—a collection of screens and concepts from early in the game’s development. (You might remember him doing something similar with Guxt.) I love this sort of thing. It’s like a little window into the mind of a developer I admire.
Definitely check it out if you’re a Pixel fan. (Who isn’t?)
Derek’s Edit: I put all the images on a page here! Enjoy!
Guys, if for whatever reason you can’t make it out tonight to get sloshed, you can always watch Matthew Wegner and Steve Swink (Flashbang Studios / IGF Organizers) get sloshed for you at their Halloween party, LIVE. Like, tonight. Like, right now.
Point your video player (VLC recommended) here for the drunken Gish action! And be sure to send a message direct to party central (via the Flashbang LED board)!
This has been in the works for a while, but Pixel has, according to RavenWorks, “finally relented in his Japanese politeness and is letting us buy him a DS!” Yeah!
I think it’s a wonderful gesture of appreciation to the man who single-handedly created the most ripped-off game in indie history. A man who asks for so little.
You can donate here (via PayPal), if you’re so inclined.
NOTE: All donations go toward getting Pixel a homebrew-ready DS.
Beyond that, any extra funds will be given to him in some thoughtful way.
“There’s a reason for the unusually long gap between builds: wedding here in the tropics tomorrow, then honeymoon somewhere else. I’ll be back in business in a couple of weeks – although I’m still sneaking in some work on the laptop when ideas for the new collision response algorithms strike!”
What wonderful news—congratulations, Dan! I hope it goes beautifully. You have all our best wishes.
And enjoy your trip! Don’t think about games too much, man. They’ll still be here when you get back. ;)
Now, I wonder if Arne will return to BQ in the meantime… :P
EDIT: Actually, he’s already married and on his honeymoon, it seems. Well, congrats again I say!