Hideki Kubo's Music Games

Posted by ithamore Fri, 11 Apr 2008 20:03:00 GMT

vs Music

These are two acid techno music games by Hideki Kubo, which can be found on his Download page. In the first, vs Music, the main mode is Shooting[Play]. It pits the player against a single boss ship that has 3 lives, and the boss’s fire patterns are sequenced to the music. Movement of the ship is slower than I normally like, but the slowness also makes dodging that much more precise. Use C for continuous fire, X to clear the screen of shots with a bomb, and SPACE to get past the intro screen and to start a play mode.

Action Jockey

Action Jockey, the second game, is a 2D, fixed screen jump-and-shmp. The available enemies and bosses are changed by adjusting mixer settings during the Acid Machine Phase. Of the 3 bosses, I’ve only been able to beat the Pong Paddle bosses so far, and it seems the game simply loops until you run out of hearts. You can fire with C and X can be used to jump, double jump, or slide (when your crouched).

More info on the other modes of vs Music and Action Jockey’s variations can be found below in the extended.

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Audiosurf to be released this Friday on Steam

Posted by Xander Tue, 12 Feb 2008 01:48:00 GMT

Audiosurf

There really is no avoiding Valve/Steam these days as news comes in that Audiosurf, one of the IGF finalists for a number of categories (including the Seumas McNally Über Special Prize won by ‘The Underwater’ last year), will be released to buy on Steam this Friday, accompanied by a free demo.

For those that don’t know, Audiosurf is a kind of music-rhythm-puzzle game where you drive across a track designed by the music you choose to play. Layout, mood, and the placement of the score-arousing coloured blocks are all affected by the type of song you choose to play. Choosing your ship at the start also determines the overall difficulty of your challenge and the style of play, where some ships will initiate a typical match 3 colour system (come back! It’s not a flashy Bejeweled clone, I swear! You can’t play Reggae Remixes of IK+ in that for starters) and other ships like the Mono-types which turn the game into an insane test of reflexes as you dodge grey blocks and try to collect the colourful lumps of pointage between them.

Price will be the wonderfully squiggly number of $9.95, though as usual customers will get a pre-order discount of 10%, so check it out if you feel like taking a chance. Included in this release is also a free copy of the Orange Box soundtrack, which, given the nature of the game, is a pretty sound deal. Through the new Steamworks feature you’ll be able to gain achievements for your profile and rub your ego at the same time (but can you do it whilst patting your head?). It’s a solid package at great price, but I can’t help feeling a little shunned. We get the full game of this, but not even a taste of Noitu Love 2?

Where’s the love, Konjak? Where’s the love?!

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Kanoguti's Music Games

Posted by ithamore Wed, 02 Jan 2008 08:52:00 GMT

Mono WorldBelow are several music games akin to Electroplanton. However, they are free and playable in Windows, so you can more easily use a streaming audio recorder to save any enjoyable, random music you might generate.

Kanoguti’s most spectrally encompassing of them is Mono World (pictured to the right). It contains 10 gameplay variations (aka worlds) that can be selected at the top of the menu screen. The mouse is used as the main inface (left-click adds to most worlds and right-click usually resets a world). Pressing “enter” returns to the menu. Note: the download link is at the bottom of Freem’s page next to the drive icon that has an arrow pointing down into it. In other words, look for the link with this icon to its left:

A few of Kanoguti’s similar games are Glass Park (No71), Seasons (No66), and Q.q (No84). Then there are Wave Searcher, Sound Collage Wave, and Sound Collage Electron, each of which only have one form of play, but the wave files they use can be augmented or replace, which makes them more customizable. The controls are usually similar amongst all these games: some use “esc” instead of “enter” to return to the menu and the last part of Glass Park uses the left mouse button to select creation points while the arrow keys are used to spawn musical elements.

Check the extended for images of the other games.

Edit: Since the direct downloads didn’t work, the post has been changed to help those who had trouble figuring out how to download Kanoguti’s games from his software page. Also, (for those who had trouble with the description for finding them) here are the links to the auto-download pages of Kanoguti’s games on Freem: Mono World and Wave Searcher.

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