The Wii port of NIGORO’s La Mulana has a full site now, with information about the game and a blog (available in English or Japanese). The blog updated by the La Mulana staff, who say “Don’t think of this site as simple a general site for information to be released little-by-little. Think of it as a way to exchange ideas between the developers and fans. This official site is here with a purpose.”
Apparently this month’s Nintendo Power has a preview of La Mulana amongst its WiiWare pages. On top of this a new section on the Nigoro site appeared showing this countdown clock. I do so hate countdown clocks. However I’m sure a WiiWare port with some less alienating graphics wouldn’t be a bad idea, and this is only the start of the waiting the prospective purchasers will have to endure so we may as well start now.
Of course, you’ve already played the original game anyway. Right?
(This is in no way myself avoiding getting round to reviewing ‘Splosion Man. Not at all. Also, source: Diverse’s Blog)
La Mulana is a sprawling sidescrolling adventure which can be both brutally difficult, yet immensely satisfying. Tons of puzzles and traps abound, along with all sorts of goodies.
It’s rather difficult at the start, but it gets a bit easier when you get some health upgrades and the Grail so you can teleport out in a sticky situation, and teleport back, once you’ve read certain tablets. Refer to the first three La-Mulana LPs for instructions on getting the Grail.
The graphics were done completely retro, in the style of an MSX game. And one of your most important items, is your handy MSX computer. Now, with your trusty whip, journey into the ruins of La Mulana.