Final Fantasy VII NES Pirate Cart

Posted by Derek Yu Tue, 26 Feb 2008 04:38:00 GMT

Final Fantasy VII NES Pirate Cart

Created by a shady Chinese tech company in the year 20XX, this unlicensed demake of Final Fantasy VII was actually released as a cartridge at some point (when, though?)! A play-by-play copy of the Playstation original in terms of plot, FF7 NES is apparently NOT a hack of another FF game, and is, on a technical level, somewhat of a marvel. Chinese hackers are amazing, aren’t they?

Head over here for a full write-up of the game, including nearly 150 screenshots.

And I’m guessing some of you are probably interested in playing the ROM. Well, follow the “Baidu” link in the article and you’ll get to it eventually, although apparently only “an extremely hacked-up version of VirtuaNESex supports the game through an ugly bank-switching mapper driver.” You have been warned.

Alternatively, you can just watch this YouTube video that shows some (pretty boring) gameplay from the demake.

(Source: Luke Plunkett, via Kotaku)

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Embodiment of Scarlet Devil Famicom-style Remake

Posted by Derek Yu Thu, 17 Jan 2008 22:52:00 GMT

Some enterprising chap has recreated Touhou’s Embodiment of Scarlet Devil in a NES/Famicom style. The game actually works quite well this way and I have to admit that I got into it more than its source material. Unfortunately, at the beginning of stage 2 the game glitches out (in a very NES manner) and forces you to either restart or quit.

The game is only at version 0.11, so perhaps the rest of the levels are forthcoming. Either that, or it was only ever meant to be a short demo.

The game is created with Multimedia Fusion 2.

(Source: Insert Credit)

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Pac-Txt

Posted by Derek Yu Fri, 02 Nov 2007 10:21:00 GMT

Pac-Txt

You awaken in a large complex, slightly disoriented. Glowing dots hover mouth level near you in every direction. Off in the distance you hear the faint howling of what you can only imagine must be some sort of ghost or several ghosts.

Someone’s done and turned Pac-Man into a text adventure game.

(Source: The Random Gnome’s Lair!)

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Goldeneye 2D

Posted by BMcC Tue, 25 Sep 2007 21:00:00 GMT

I was a lot better at the original!

Here’s something pretty cool. You know how big game companies are always taking classic games and remaking them to next-gen spec (with sometimes dubious results)? Well… what if, instead, they took a time machine back to the Good Ol’ Days and remade popular game concepts from now? That’s right, folks—I’m talkin’ about demakes!*
Goldeneye 2D is just that. A demake of the N64 classic FPS Goldeneye 64, made like a tie-in game for original Game Boy. Now, the gameplay isn’t quite the gadgets and espionage of the original (it’s more of a run-n-gun now), but that’s part of the fun, I think! Remakes today often aren’t 100% true to their sources, so why should demakes be? I’d really love to see several developers demake the same game to wildly different ends…

This all inspired the current Mockup Frenzy at Pixelation, as well. Check it out!+

Goldeneye 2D:
Direct download
Forum topic
Developer’s site

*Credit goes to Phil Fish for coining this term.
+QuickSilva’s Cave Story entry was a fun surprise!

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