How to Make it Big in Games

Posted by Derek Yu Fri, 15 Sep 2006 11:54:00 GMT

Garage Games

Just discovered a blog by Jeff Tunnell, who co-founded Dynamix back in the day (whoa, I didn’t know that!) and also Garage Games (the Torque Engine). The blog, Make it Big in Games, looks like a really great read for independent game developers or anyone interested in an insider’s look at the industry. I’m going to have to spend a night just going through the archives…



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Aw Geez

Posted by Derek Yu Fri, 15 Sep 2006 11:25:00 GMT

A Fucking Idiot

Well, I guess it’s technically indie game news, so I ought to mention it… some Canuck went nuts (Joystiq) and shot some people up in Montreal, and I guess he played Columbine Massacre RPG, so there’s your “video game connection” right there. There’s really not much else to say. The reactions from all sides are pretty much what you’d expect. Jack Thompson will probably masturbate to this one for a while, although honestly I don’t think it’s going to be big news for very long.


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Apple Reveals iPod Games

Posted by Brandon "BMcC" McCartin Wed, 13 Sep 2006 18:43:00 GMT

iPod -- Now with games!Greetings! My name is Brandon McCartin, latest and greatest most recent editor here at Ye Olde TIGSource.

Not to bump down the more exciting news, but I’ve got to break the ice with something. So, um… bump?

At its big media event yesterday, Apple revealed, in addition to increasingly microscopic iterations of its various products, some exciting news for prospective owners of the fifth-generation iPod and indie game developers alike. Videogames! On your iPod!

The games may be downloaded through iTunes 7 for a reasonable (in this case, $5) fee, just like MP3s in the days of yore. The “intuitive Click Wheel” is used as a controller.

The games featured in Apple’s announcement include gaming classics Tetris and Pac-Man, casual hits Bejeweled and Zuma, and real world favorites Texas Hold ‘Em and Mahjong.

Now if Apple would only make an open SDK available…

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IGF Entries are in!

Posted by Albert Lai Tue, 12 Sep 2006 14:19:00 GMT

IGF 2007

IGF has now posted their full list of all 141 games that have been entered in this year’s competition! Don’t forget to read the link in the article which runs down a few interesting entries – fascinating stuff!

As a reminder, there is an upcoming due date for the IGF Mod competition. Get your entries in by October 13, 2006 (Not that the date would be in 2007, anyway).

(Source: GameSetWatch)

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Episode 2 is 'ere

Posted by Tim Mon, 11 Sep 2006 15:38:00 GMT

arsecastA new episode of The Arsecast is out, reviewing games that I’m too lazy to write about properly. (Thanks!)

Each episode is just like The Godfather, complete with swearing, shooting and bad apples.

And yes, version A is worth fifty quid on eBay now.

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Tim W Reviews 73 Games in One Weekend

Posted by Derek Yu Sat, 09 Sep 2006 19:50:00 GMT

Tim W asleep at the wheel

...a number surpassed only by the amount of times he got laid that same weekend.

No seriously, we bow to you, Tim W!

[Link]

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Halo RTS RTCanned!

Posted by Derek Yu Sat, 09 Sep 2006 19:33:00 GMT

Halo RTS

Did you know that Halo was originally designed to be an RTS? But then they made it into a FPS. WTF?

Then three years ago some people started working on a mod for Command and Conquer Generals to recreate Halo as an RTS. But recently Microsoft sent them a cease and desist letter.

I’ll never understand why people try to make mods like this. Three years spent working on a game (for free, no less!), only to have the project canned with a single email. It’s like taking your neighbors’ kid and then raising it as your own for three years, only to have them be like, “WTF, that’s MY kid!” and then take them back. And there’s nothing you can do because it really isn’t your kid, even though you invested three years’ of time into it.

You should have had your own kid! Or “licensed” one legally through an adoption center. You know what I mean?

(Source: Kotaku)

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No Comment

Posted by ARelativelyHotGirl Sat, 09 Sep 2006 03:41:00 GMT

badbob

http://www.retroremakes.com/forum2/showthread.php?p=99324#post99324

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Moonpod Dev Diary: Aug-Sep

Posted by Derek Yu Mon, 04 Sep 2006 20:19:00 GMT

Mr. Robot Ghost Hack Team

Argh, I totally forgot to do a post about Moonpod’s development diary for last month. Anyhoo…

The Moonpod team is still working hard on Mr. Robot, their isometric platform game. August and September was about bots, boxes, and bugs, with a dash of ghost hacking for good measure. The end is nigh?

Hope all the Yanks are enjoying their Labor Day. I had to spend it sleeping and working… boo hoo fucking hoo hoo.

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Metalheads

Posted by Albert Lai Fri, 01 Sep 2006 16:48:00 GMT

Metalheads

This article details how a few students have created "Metalheads", a neat indie game that was built for the DS, despite the fact that there is no DS hardware available – they mimick it using a tablet instead. There’s no demo available (dang! It actually uses the touchscreen better than a slew of most games, from what I read), but hey, maybe the people at Nintendo will take note!

(Source: Slashdot)

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