Penumbra

Posted by Albert Lai Sat, 17 Jun 2006 09:15:00 GMT

 Penumbra is a dark adventure horror game about a intrepid son who heads to Norway to investigate a place that his estranged father alluded to in notes about a book written in a strange language that was in safety deposit box to which the hero recieved the key following his mother’s death. Or something like that. All of these horror/adventure games tend to blend together after a while. If it’s not a badly lit office it’s a spooky town with a secret to hide.

Sporting 3D graphics, Penumbra sports a physics engine that is used in certain mini-puzzles (Physics! Cool!). Action sequences cause the character (who isn’t armed with weapons in the conventional sense) to slow into bullet time while you try to figure out how the hell you kill monsters without any type of bat/shotgun/ninja saber. In-game clues allow the player to figure out where to go next with the minimum of becoming hopelessly stuck.

But wait! There is no such thing as a game without flaws. For one, the system requirements for Penumbra are a bit intensive, and, more importantly (since I doubt that many of you readers won’t be able to support Penumbra), constant loading screens detract from the experience. If you’re willing to put these problems aside, though, Penumbra is sure to be a good game to immerse yourself in.

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Dungeon Escape

Posted by Albert Lai Thu, 15 Jun 2006 12:35:00 GMT

Dungeon Escape is, in the author’s words:

[My] very silly and very low-budget flash tribute to the classic laserdisc games like Dragon’s Lair, Space Ace, and Super Don Quixote (well, that last one’s not quite so famous, but it holds fond childhood memories for me).

The game, though admittedly linear, is surprisingly immersive. Maybe just the thing to spend an hour or so killing time, eh?

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Nathan's Second Chance

Posted by Tim Sun, 28 May 2006 02:07:00 GMT

Nathan's Second Chance

Nathan’s Second Chance is an excellent freeware adventure game made by Tim Knauf (no relation). As the title subtly suggests, your character has a sudden heart attack and finds himself on a trip to heaven.

Only this time, the journey involves a bus ride to meet a Brit residing in a space station. The eccentric man offers Nathan another opportunity to return to the land of the living, but under one condition. He must reconcile his differences with his daughter, who no longer stays together with the family.

And so the grand adventure begins. The interface is fairly simple to understand, thanks to an extensive tutorial. All the puzzles are relatively easy to solve as well, contributing to the gameplay because the story continues to move along without long pauses or unnecessary side quests.

Easily the one of the best freeware adventure game ever released, and it’s not even coded using AGS. I mean, how many games actually allows the player to assume the role of a balding middle-aged man?

Tim, please make more!

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Indiana Jones and the Fountain of Youth

Posted by Tim Fri, 26 May 2006 18:57:00 GMT

Fountain of YouthHere’s a freeware adventure game to whet the appetite while we patiently wait for the next unofficial King’s Quest installment.

Indiana Jones and the Fountain of Youth is a new game by Screen 7 featuring the immortal screen legend, back again with his trusty whip and fedora hat.

The quality of this work is amazing, owing much to the long beta test period that it had to go through before being released. An impressive effort that even hardcore LucasArts 2D adventure fans would approve of.

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