All Aboard the Party Boat!!

Posted by Derek Yu Wed, 20 May 2009 21:34:00 GMT

Party Boat

Avoid the Missiles!!

Flip for Multipliers!!

In messhof’s Party Boat.

TIGdb: Entry for Party Boat

Posted in ,  | Tags  | 36 comments

Comments

  1. Derek said 8 minutes later:

    I swear I got over 500,000 points last night, but now I can’t remember.

  2. Adam Atomic said 28 minutes later:

    dollah boat y’all!!

  3. ssidbroadcast said 33 minutes later:

    These controls are… strange. This music is hilarious. These graphics are… nice. Overall? Not bad.

  4. Skofo said about 1 hour later:

    Best video game music of all time.

  5. messhof said about 1 hour later:

    Dag, Derek. My highest was ~270,000.

  6. stank-hamature said about 1 hour later:

    OOO-EEE-OOO

    i have nothing to add

  7. Derek said about 1 hour later:

    289440 we’ll start from there.

  8. BMcC said about 2 hours later:

    Dolla Dolla– oh, Adam already did that. :x

  9. chris said about 3 hours later:

    messhof games are the only games i get excited about anymore, i’ll probably be checking for thrill of combat way way too often until he posts it

  10. BMcC said about 4 hours later:

    Okay, this game is pretty super fun, and also hilarious.

  11. Phasma Felis said about 4 hours later:

    I must be missing something. I don’t mind simple games, but why is “do exactly the same thing with no changes until you can’t anymore” fun?

  12. Anthony Flack said about 4 hours later:

    Damn, one player sprite, one enemy sprite, and a boat… that’s just about the extent of it. There’s nothing here that couldn’t have been done on the Atari 2600. But it’s so addictive, I think I’ve hurt my hand a little bit.

    And I’ve only just broken 200,000.

    Having two independent score factors that multiply… that’s video gaming’s equivalent to crack cocaine right there.

    There doesn’t seem to be any obvious exploits, and the game gets harder and harder while barely changing at all. This is a really nice design! Anyone who doubts it ought to try making something equally simple, and see if it works out as well.

  13. Deacon Blues said about 8 hours later:

    All of Messhof’s games seem like they could be done on the 2600. I find them to be hit-or-miss, but this was fun for a couple of minutes.

  14. jss said about 8 hours later:

    @chris thrill of combat is up. $4.99, windows only.

  15. Anthony Flack said about 9 hours later:

    “this was fun for a couple of minutes.”

    Did you try to beat Derek’s score? I did (and I didn’t). Competitive scoring is essential for this sort of thing - it goes from a curiosity to a challenge.

    And as a high-score challenge, this game delivers.

    289440 - dammit, another fifteen seconds and I woulda had that.

  16. cactus said about 13 hours later:

    I also think it’s a really nice and simple concept.

  17. Fex said about 15 hours later:

    413400 points! I’m coming to get you Derek! This game is fun to waste a few minutes into!

  18. Alex May said about 16 hours later:

    I suck at this game

  19. ortoslon said about 17 hours later:
    1. Will record a video soon.
  20. ortoslon said about 17 hours later:

    What happened to my post? 436050 points. Will record a video soon.

  21. BMcC said about 22 hours later:

    Right with you, hao. :)

  22. Anthony Flack said 1 day later:

    436050? Huh. Clearly, I suck too. Bring on the video, ortoslon!

    Mind you, the scoring is exponential, so the chance to smash your previous high score to pieces is always just a few more seconds away. So tempting.

  23. Sparky said 1 day later:

    The feel and mechanics here are really good.

    I’m a bit bothered, I admit, by the mix of vector art and low resolution pixel art. If this game rendered all its vector art to chunky pixels, it would be solid gold.

  24. ortoslon said 1 day later:

    710010 points (sorry, Derek), now I need to repeat this feat with screen recorder on.

  25. ortoslon said 1 day later:

    Also, Anthony, the scoring is quadratic, not exponential.

  26. MedO said 1 day later:

    Actually I think it’s cubic, as the score for evading a missile increases as well.

  27. ortoslon said 1 day later:

    Interval between missile explosions increases as well, and flip rate decreases as the player tries to evade nimbler missiles. So it’s a roughly quadratic function of playtime up to the point when the player decides to stop doing flips and concentrate on missile corrida.

  28. raigan said 1 day later:

    AAAAAAAGH I can only barely get 100k.

    This game needs a highscore list.. it’s pretty easy in flash, just a php script and freeSQL db.

  29. messhof said 2 days later:

    I put in a highscore list. This is when shit gets real.

  30. ortoslon said 3 days later:

    Promised video: 873180 points in Party Boat

  31. raigan said 3 days later:

    awesome!! now if only i didn’t totally suck..

  32. ortoslon said 3 days later:

    I’ve recorded the promised video (873180 points). Click my nickname to watch it.

  33. messhof said 3 days later:

    changed it so you can only have one score up per name

  34. raigan said 3 days later:

    wow, nice recoveries near x39 and x62!!

  35. Sparky said 3 days later:

    Ooh, a high score list. I’m with Raigan, though. I’ve never even approached 500000.

  36. ortoslon said 3 days later:

    Thanks, raigan. I’ll record another video when I feel that I’m approaching the peak of my skill, and it will be more interesting because the infinity sign pattern doesn’t work well after x100. My current 1288K score is basically what would have happened if I hadn’t been hit at x15 in my video.

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