Apple Announces Free iPhone SDK
Posted by Derek Yu Thu, 06 Mar 2008 16:39:00 GMT
At a town-hall meeting at Apple HQ in Cupertino, Steve Jobs and company announced the release of a free iPhone SDK for developers, as well as a $99 iPhone Developer’s Program that allows devs to publish their apps (both free and commercial) to iTunes. On top of that, venture capital company Kleiner Perkins Caufield & Byers is investing $100 million dollars (Dr. Evil voice) to fund development of apps for the iPhone and iPod Touch. How that money gets divied up is anyone’s guess, but Apple made sure to point out that it’s 10 times more than what Google has in its coffers for Android devs.
This is all part of an announcement for iPhone 2.0, which is coming to customers in June, and has some nifty new “enterprise features.” But really, the important thing is that now indie game developers with Mac OSX can go apeshit on the iPhone! For details the new SDK, head over here (Gizmodo).
(Thanks, Phil!)











Finally all of Phil Fish’s dreams for iphone can be realized.
I would love to work on games for iPhone, but when the thing costs about the same as a ps3… yeah, screw that. :(
apparently, you don’t even need an i-phone to make programs for it. Nice, eh?
I’m kinda worried about the control scheme, though. Can you plug an X-box controller into an i-phone? lol
Just get an ipod touch silly.
What do you mean control scheme? Doesn’t the iPhone have a touch pad as well? What more could you want? If you really need arrows and buttons, you could even make them a ‘virtual’ button on the touch pad I guess….
FezPhone confirmed!
…or maybe, iFez?
Apple even has getting started videos. Nice. Could be one of the best SDK launches I’ve seen.
Really awesome. A company supporting homebrew for a change is always nice.
Very happy with this. Should some some really interesting projects. It’s like a Wii and DS combined but secretly been out a year.
…if only you could actually download the SDK
im all over that shit. all over.
or is *it* all over me?
i don’t know.. ARM processor screams “nightmarish lack of floating-point” to me.
or maybe there’s a really great fixed-point lib everyone but me knows about?
“or is *it* all over me?”
…gross :D
Now I want to get myself an iPhone and a Mac, expensive month.
Lol, I know your pain… I want a Mac too, but if only they weren’t this damn expensive….
I can’t get too excited about this… Apple is still tightly controlling the platform. And if you want your app distributed over their channel (the ONLY one non-hacked phones can use) they demand a 30% revenue share.
How loudly would all of you scream if Microsoft demanded a 30% cut from every Windows Mobile app written? Think about it.
its an amazing deal.
Hooray for Steve Jobs. He is making everything a bit more affordable for us mere mortals!
Yea 30% I can easily live with considering it’s hosted and distributed by Apple themselves. I just make it and send it to them and don’t have to deal with anything but updating the app.
Plus aren’t there 2 ways of getting apps? Using the store and transfering via USB, which would be great for getting the ahem rude applications.
… Like Skype and emulators.