Asshole Mario and Quantum Physics
Posted by Derek Yu Wed, 06 Feb 2008 02:51:00 GMT
This is so unbelievably geeky and amazing. A Japanese guy creates an insanely difficult Super Mario World hack called “Kaizu Mario” and records his friend playing it. Eventually the video ends up on YouTube, under the mistranslated title “Asshole Mario,” and becomes a cult hit. Inspired by the hack, an intrepid fan in turn hacks the Super Nintendo emulator SNES9x so that he can superimpose all of his 134 attempts to beat the first stage onto a single recording (seen above), and then uses the recording to explain theories behind quantum physics.
I love it.
The hacked emulator and quantum physics are here, and the Kaizu Mario patch is here (IPS patcher required).
(Source: haze, via selectbutton)











This needs to be turned into a full game.
Took a while for Kaizo to appear here. There was a thread about it somewhere, where people recorded their attempts to play it while commenting on it at the same time.
I don’t think this is about Kaizo, because that’s old. It’s about the superimposed movie! And that one is just incredibly awesome.
Amazing. This proves the many worlds theory is true, because in 10^18 alternate universes my head just exploded.
Glad I watched this this morning, I’ll probably try and get my physics prof to watch it.
@haowan There’s something similiar available at: http://splax.net/game/jump.html
It’s a Jump & Run game where you play against/with replays of previous players.
Wow!! That’s just insane! So you actually control all Marios until only one of them stays alive? Great game mechanic, love it.
Reminds of the 1k Project from TrackMania http://www.youtube.com/watch?v=zG5XJY18y-o
where to get that game/lvl/mod ?
Schrödinger’s Mario is not dead!
His article states that this is merely a playback of all his saved-states, i doubt he could possibly have a full run-through as the game is hard enough without having a hundred decoy marios to further confuse the matter ;p
И где сопственно само видео ?????
Mind=blown.
This is redonkulous.
I’ve been thinking about it and I’m having a hard time conceptualising this into a game. Hmm
@”димон”: What do you mean with ‘And where is(?) the video?’ ?
That video showing the 134 plays simultaneously was absolutely funny and wonderful. I want to play a game with that sort of mechanic as part of the gameplay and character representation. That’s one variation of the kind of innovation I’d like to see in games.
To stupid commenters, hope this clears thing a bit:
This IS a full game (patch is in the article), the name is Kaizo (not Kaizu), and you do not controll all the Marios, the video is just all of his attemps at the stage played at the same time.
I felt like I was watching Next, except I was having fun!
This shit was great, I’m happy that you did a feature on it, Tigersaucers :]
It’s amazing how so few comment-leaving visitors can actually read.
I actually had an idea for a game like this, where your character could see into a number of possible futures…sort of like clairvoyance.
You also would have the (limited, of course) ability to influence the future. For example, if an enemy had a gun pointed at your head, and there were two outcomes (the bullet hits you or the bullet misses), you could “force” the second one to happen. You could only use this power every so often, though - screwing with casualty takes a lot out of you.
This game would probably be a programming nightmare, though. I don’t know much about that kind of stuff.
Interesting albeit frustrating.
isnt there a game in development or available where you can at any time go back in time and use your “future” self to help get past obstacles and similar?
as in, walk over and press a button that opens a door that close seconds later, go back in time so that you can walk over to said door before your “future” self press the button. then as button is pressed and door opens, you walk in.
its one of those things that when you think about it to much your head may well explode…
ah yes, found it.
http://timeshiftgame.com/us/
it even have single player and multiplayer demos available. i guess ill give it a spin ;)
turnselfff, yep, one of the levels in Braid works that way.
On the same topic, there was http://thenewgamer.com/content/archives/averaging_gradius from a while back.
(although this was many different people instead of a single person slowly going insane)
I traveled all that parallel universe that has internet, tigsource.com site on it and this news. I read all the comments, and actually 90% of peoples didn’t understand that the video showed a superimposed playback of a lot of matches.
oh, I’ve found also a parallel universe in witch actually Cactus worked on the same game for 8 months.
…but then I discovered that 8 months were 2 days of our time.
My bad, I didn’t realize I had fucked up the links. The Kaizo Mario patch link is now fixed.
Evil. Pure evil. There aren’t more levels, are there?
yes i saw the entire world 1 of Kaizo Mario