Beggar Prince Third Production Run
Posted by Derek Yu Tue, 04 Dec 2007 09:25:00 GMT
Beggar Prince, released in 2006, was the last SEGA Megadrive/Genesis game ever made, and has already gone through two production runs which sold out very quickly.
I’m happy to say that this fantastic-looking RPG is now hitting its third production run. Unlike the first two, this version is now playable via not only the Genesis, but also the Nomad, 32X, CDX, X’Eye, Laseractive, and other compatible systems. The team behind the game has also upgraded the decidedly amateurish boxart, replacing it with the creepy-awesome art you see at the right.
It’s really cool to see people with enough passion to create a game for old hardware and put it in the traditional packaging. If my old Genesis worked, I’d be all over this like a moustache on a freaky cat minister.
Check out Sega-16 for more information, including reviews and a forum thread where the developers discuss the game. The game is currently selling for $46 US, including shipping/handling and PayPal fees.
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That cat minister really gives me the creeps.
amazing!
This falls under “things to pirate maybe”. Seriously, $46 dollars?
Actually, due to their copy protection, I don’t think anyone’s figured out how to pirate it… yet.
Dud give them a chance to sell their games before you look for the roms. It’s not like if it was EA or midway releasing some crappy game. Judging by the graphics the game looks cute at least
I… want to buy this even though I don’t have a megadrive any longer (and haven’t since I was a wee lad).
But, you know, for use with the inevitable collection of vintage consoles & computers I’ll start collecting once/if I ever have a disposable income. XD
I’m afraid, though, that at this moment I have nada in the bank.
But it’s not homebrew! The translation is homebrew, but it was originally released in 1996. Sure, Saturn was on the market for 2 years by then, but at the time, Genesis was still in production.
I read an interview once where Brandon Cobb basically said that by the time people finally figure out how to get around the game’s copy protection, he’ll have made his money. It sounded like he wasn’t worried about the game’s ROM being dumped.
Besides, Brandon’s target audience is people who care about the nostalgic feel of having an authentic cartridge, complete with the booklet and game case. It’s marketed toward collectors.
Shit, money? Guess I’ll have to wait.
(Not that it matters anyways, I don’t have a Genesis that still works)
Man, I want to buy this really bad. I still have a couple Genesis’s lying around. Some joysticks, a multi-player adapter. Really everything I’ve ever had.
Even have a copy of Shining Force 2 that my dad got for a birthday present when it was released.
I’d like to try-before-buy though, hmm.
They say that they’ve already done the last production run. If people want to buy this game why are they limiting to x amount of copies?
I really should buy one, but it’s going to be an awkward conversation when people open my Genesis game drawer and see the Cat Minister’s creepy pedo-smile.
Man, I really love what these guys are doing in the home brew scene…
I remember reading this article in EGM or something about it for the first time and being like “wow”. Apparently there are still people making Intellivision games and such as well. Who knew?
btw, if someone has a link with a comprehensive look at the home brew scene let me know! I would appreciate it greatly :)