New The Underside Vid
Posted by Derek Yu Wed, 21 Nov 2007 16:34:00 GMT
Pixel called…
...he wants his Arrested Development DVDs back. Seriously, you said you were going to return them a month ago!
(Source: Tim!)
Posted by Derek Yu Wed, 21 Nov 2007 16:34:00 GMT
Pixel called…
...he wants his Arrested Development DVDs back. Seriously, you said you were going to return them a month ago!
(Source: Tim!)
Posted in Platformers, Metroidvanias, Videos, Previews | Tags ThePodunkian | 107 comments
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…he broke up with Voxel.
Argh! Stupid extended article adding content!
I don’t know why people call this a copy of cave story, its nothing like it! I mean, come on, you aren’t even in a cave, you are in the underside.
is… is that longcat???
it borrows a lot of graphical style from pixel’s stuff but the gameplay is a lot faster, and the humor in the game is pretty one-of-a-kind.
Looooonnnngcaaaat!
CAVE STORY! I am gonna write an ode to cave story.
Oh Cave Story I loved you and all your glory You were such an awesome take on Metroid And I love metroid games so much
Everyone thinks you were so original But I know the truth You just took an old idea and kicked it in the ass But you rocked it so hard our nuts fell off
Now there are more metroid type games But thanks to you everyone forgot about metroid So now we call it a Cave story Rip-Off But that is OK because cave story was better than metroid.
sung in E minor
I would prefer if it were in D minor, the saddest of all keys.
I can’t wait for this game!
I never really liked Cave Story. To me, the game represented another 2D platforming standard. There were really no metroidvania type adventure sequences and rather the game was fairly linear and the lame weapon leveling was tedious/PITA. Then you just shootan some monstars.
I loved the way the game looked though so I am optimistically excited for this game. :)
Cave Story is good, but seriously overrated, It’s like the Halo of independent games in that sense.
“Cave Story is good, but seriously overrated, It’s like the Halo of independent games in that sense.”
I would argue that it’s a little different, as Cave Story is a good game.
Zing!
“I would argue that it’s a little different, as Cave Story is a good game.”
Is it? hmmm i never noticed
zing yourself
damn it, i was so excited until i realized this was the same trailer as on the indygamer blog.. “new”?! curse you!
raigan’s angry now. watch out.
The problem with Cave Story is that pixel is never, ever going to make a sequel. In that respect, The Underside compares pretty well.
In my naive years, when I thought I could program, I started work on a Cave Story prequel… in… Java.
:(
Anyways, The Underside doesn’t look to be half bad. Aside from stealing Cave Story’s visuals, and having a fugly, obnoxious-looking main character, that is.
I like how the Underside starts with things that worked well in Cave Story, and then extended that with its own twists and innovations.
Come on. Everyone already knows it looks like Cave story, it’s been stated from the very beginning. But this hate-campaign is really getting ridicilous. Do you want the game to be cancelled so bad or what? Whats your motive for crying the same arguments over and over. I think it’s safe to say that Podunkian is aware of the critic by now, but guess what? It’s his game and he can do whatever he likes. And apparently he wants the game to look like this so either get over it or just shut up. Enough already.
The music actually did sound a lot like that one song from Cave Story at certain points. But it’s hecka cool, I like the cannon things, NEATO.
SHUT THE FUCK UP ABOUT CAVE STORY
i like when people consistently compare my game to cave story and then they call me out on it because obviously my game isn’t at all influenced by such a game and gosh this email pretty much sums it up:
“Cave Story much?
The game looks good but noticing the grass/door/damage/health bar
images are identical and the gameplay incredibly similar makes me
think it’s not a coincidence and I hope you give credit where it’s due.”
what’s this cave story everyone’s telling me about i live inside a cardboard box that itself is inside a soundproof glass ball and basically i’m completely cut off from the rest of the indie game community so i have no idea what this cave story is i’m seriously going to be so pissed off if this cave story ends up being a ripoff of my game, the underside some how.
heh heh i take it back there’s no way in hell anyone else would’ve thought of making a platformer where you shoot things fffff
what the hell is cave story
damn it, i was so excited until i realized this was the same game as cave story.. “new”?! curse you!
The game looks great, I think it’s got a very unique style. Can’t wait to try it when I’m home :)
Mr E that’s not right Cave Story is not Halo of Indie because Cave Story is good and Halo suc** !!!
Well, now that I’m posting after all the trolls, nobody will care what I write. This gives me the opportunity to say something I’ve always, always wanted to.
BALLS! BOLLOCKS! GIGANTIC TETHERBALLS SWINGING FROM THE POLE OF MASCULINITY! TEST! ICK! CALLS!
Great, that’s outta my system. Anyway, the cannon things are sweet, and I can’t wait to kill me some longcats.
Underside looks fun.
It plays a little bit faster than Cave Story.
Cave Story has very similar setup to Metroid.
But is in no way a direct clone.
Underside is a clone.
With little things added on top.
But that’s fine.
Because it looks fun.
And it looks like that’s what it’s all about.
Everyone, plox.
Stop with the denial.
Longcat is looooong.
what’s a longcat? the enemy in the game is a caterpillar (HEH HEH GET IT???) is longcat some sort of dumb internet meme or something
Longcat is a real species of cat.
Gustab, nicely said. oh, and why can’t Halo and Cave story both be good games?
They just can’t alright? Is that good enough? Just think of the Highlander.
caterpillars, the name actually comes from the french
chat-et-pillar
because they look like cat heads connected to a pillar-like elongated body. True fact!
i’m going to make a game that rides on the fame of the underside which rode on the fame of cave story which rode on the fame of metroid.
and then ill be famous too, just like podunkian. ill be just like him. its going to be awesome.
Looks like The Underside is a complete Bionic Commando ripoff now! : D
I just now found out that there is a demo of this game u.u
These comments have got it all. <3
OMG THIS LOOKS JUST LIKE CAVESTORY LOL.
But seriously, how can anyone work on a large game for such a length of time when it’s a fan game/clone?
I would be so depressed knowing it’s not my own original work.
Pixel has announced that he’s finally relented and will let you all buy him new Arrested Development DVDs.
Omg, who cares if it looks like a ripoff? All of you who loved Cave Story should stop wanted this game to get canceled and should anticipate its release instead. Just because it (seemingly) uses the same engine but with some cool innovations(grappling hook, those launchers in the video above) doesn’t mean you should hate on it. Is there anyone who refuses to play Ninja Gaiden but loves Castlevania?(the original NES ones)
Cave Story was real good fun but it was a little short for me. and really sad. I hope this game isn’t sad.
the Cave Story is a lie the Cave Story is a lie the Cave Story is a lie the Cave Story is a lie the Cave Story is a lie the Cave Story is a lie
this games plays nothing at all like cavestory
neither does it LOOK like cave story http://i9.tinypic.com/6sg9xex.png woah, would you look at that, they are both 2D SPRITE GAMES, the only similarity is:
similar weapons, shooting game.
Derek you should be ashamed, not only is this a really good game, but you are belittling an indie developer (who will probably make OTHER types of games, or sequels/prequel)
cavestory is one of the best games I have ever played and I have basically every mod made for it as well, and I would pay a lot of money for it, but this is also very good IN A DIFFERENT WAY, good story, cool fmv’s, and good gameplay.
now I suggest you go and play it, NOW! this goes for every single person who reads this message (previous players will have fun playing it again :))
I must say that I am excited but it confuses me even more to see original gameplay and visuals mixed in with carbon copies of cave story graphical elements. I mean…whats the purpose except to create controversy? Clearly the creator has plenty of original ideas and the game’s movement and action are sufficiently different to warrant different visuals.
I dunno, to me that is just frustrating; if there weren’t those few little visual elements that were so very very close to Pixel’s own ideas, I think this game would be a lot less angsty, and to me those visual choices no longer serve a purpose. Building a game is about harmony and ensuring that your gameplay and your visuals sync up perfectly. I think this is one of Cave Story’s greatest strengths, and I see this as a weakness in the Underside’s presentation.
Again, to sum up, they are clearly different games. So why bother copying stupid stuff like health meters? The only logical reason I can see is the creator likes the attention, but that in itself is a controversial accusation :P UH OH, INTERNET DRAMA!!!
Also, happy thanksgiving! Interesting turkey facts: when the pilgrims arrived in Plymouth, Squanto greeted them by saying in perfect English, “Do you have any beer?” Soon, the pilgrims (emaciated and mostly dead from their journey) and native Americans had negotiated a 50 yr truce and lived in relative harmony for almost half a century!
huh. this is on front page of gametrailers.com
here’s a hint: PLAY THE GAME, that’s right, all the way to the END. and then you’ll see how much it is better than cavestory.
oh no the health bar has been…”copied” well… no it hasn’t you should check before you say that as many games have used very similar health bars.
As Adam Atomic said, the game is clearly orginal in many respects(there aren’t any cannons or grappling hooks in Cave Story), so why does it have those copycat graphics(the save point is even a spinning floppy)? I bet that we wouldn’t even be having this discussion without the copied graphics.
Reason for stealing CS graphics: All this attention.
I totally think he just started making a game totally-ignorantly-like and just added stuff as he went along and then he thought that ‘HOW DO I MAEKD STUFF LIEK IN CAVE STORY’ and then he DID stuff that quite matched the stuff that is in cave story and he was happy with it and then he went along and made more of the game.
And at that point it kind of turned into its own entity and right then the podunkian realized that ‘I could go back and take out the cavestoryisms in the game’ and then he got lazy. So he didn’t.
THEORY !!!
(the save point is even a spinning floppy)
no, NO! just PLAY THE GAME! the save point is a spinning diary, and many games happen to have had spinning/animated save points, it’s amazing what people would call a cave story rip off: http://i7.tinypic.com/8fdmclj.jpg
Can we focus our news lasers on something original? Or at least trying to be original? Just for tonight?
ffff yes, attention is all i want that’s why i’m devoting years of my life on a freeware game.
for attention.
i’m a pretty little attention slut you see heheheheh ;)
i didn’t make the game like cave story to get attention, that doesn’t even make sense. how could i have anticipated that the indie gaming community would’ve reacted in such a hyper-offensive sort of a way?
i’ve stated a thousand times before though cave story is an obvious influence on the game, the general art direction stems from my art style far before that. it has nothing to do with attention, as i’ve said in my interview and on my official webpage, i’m making this game because this is the synthesis of all of the game i played and enjoyed growing up.
You’re not pretty.
If there was a 5th brat in Charlie and the chocolate factory, you would be that kid.
lol!
LOL Agreed.
THIS GAME IS A CaVe StOrY CLONE not really, the game play does look better than cave story’s personally i would love to have another game similar to cave story.
Okay, so the game is, as always, looking pretty damn sweet and packed full of fun and creative level design and I’m sure everyone is looking forward to playing it, but now that we have descended into actively denying how much the art was derived from Cave Story I think that is all getting just a little bit sad.
it’s not like he just took cave story’s graphics and threw them into his own game guys just because he is using a similar graphical style does not mean it doesn’t take effort
Arthur dude, the “general art direction” stems from Cave Story. C’mon, the game looks great, and we all want to play it… just admit the visual style is not original so we can move on with our lives!
“Understorycaveside”
I actually lolled.
Anyway, I think The Underside is great as a game and a blast to play, but I think it’s a pity that Pod’s decided to borrow so much of Cave Story’s visual aesthetic. Because this way, it will never be remembered as something unique or original, but it will always be known as “the game that ripped off Cave Story”.
And as much as I agree that people are going a bit too far with calling every platformer in existence a “Cave Story ripoff”, I seriously don’t think that this many people would have reacted if there wasn’t anything wrong.
yo derek dude actually the “general art direction” comes from my past work. in fact i mentioned this in the planet freeplay article i did
“the graphical style i use in the underside is largely influenced by cave story without a doubt, but people who’ve known me long before my rise to infamy can tell you that the style of the underside is more a fusion of pixel’s style and the art style i’d been using long before cave story was released. […] on a simple game called super fun dungeon run, which involved a small boy running through an endless dungeon avoiding traps and a giant boulder”
what bothers me more than how annoying it is to have to deal with pages of people passing off my game just because its a “cave story ripoff” is the fact that people think i’m doing it “for attention.”
for the record, i have never ever denied that cave story was an influence on my game, and you can check all of my comments and my interview and my website and you can google “Podunkian +”Cave Story” +Ripoff +Underside” and you’re never going to find a single time that i deny that that fact. why? because the game is so obviously inspired by it, which is why i think it’s so fucking stupid for people to keep pointing it out as if they’ve made some sort of monumental discovery. yes, i get it, yes i understand it looks like cave story, i’ve never denied i wasn’t trying to go for that look.
but the part that a lot of people overlook is the fact that besides the use of “STUDIO PIXEL GRASS” or “STUDIO PIXEL 16x16 SQUARE TILES”, or “STUDIO PIXEL ROCK WALL”, the general art direction (YES DEREK YU THE GENERAL ART DIRECTION) is very much my own.
it would’ve been easy to have taken cave story’s gameplay elements and tried to hide them underneath some detailed pixel art blah blah, but i didn’t, and it’s not because i was trying to rip off cave story by any means (and certainly not to create controversy fffff), but more because cave story’s art style was very similar to the kind of art i was already doing at the time, which was getting progressively simpler and simpler after being burned out on high-detail spritework in operation sitting duck 2.
here are some examples:
(super fun dungeon run 1)[http://www.superfundungeonrun.com/sfdr1.PNG], 2001, which had a very similar 4 frame running animation with a similar jumping animation, and general character art style to the “offset eyes down sydrome idiotically cute” style i used in the underside
(super fun dungeon run 2)[http://www.superfundungeonrun.com/sfdr2.gif], 2004, a continuation of the same “retarded cute” style i used in the underside, but a little more high-detailed.
(operation sitting duck 2)[http://www.superfundungeonrun.com/osd3.jpg], 2004, which had similar dust puff sprites, used just as liberally as how they’re used in “the underside.” once i lost the sourcecode for this in a drive crash, i decided to go back to doing simpler, cleaner graphics.
(circy 3), 2004[http://www.superfundungeonrun.com/circy3/screen2.png], similarly simple, small graphics blah blah blah, before you say “MEGAMGMANAN RIPOFF” that was kind of the point of the game, every level was based off of a classic game.
the bottom line is, i think everything’s gone stupidly out of hand at this point which is why i’m actually beginning to respond to these cave story comments i’ve for the most part ignored for the first, what, year or so of this game’s development. my art style came before i was ever introduced to cave story, and the general art direction for the underside comes from what i’d already been doing, with obvious influences from cave story as it had been very compatible and visually pleasing to me.
as i’ve said, for the record, i’ve never denied that cave story was one of the underside’s biggest influences, and it’s something i’m really getting sick of having to reiterate and it’s almost getting to the point that it’s really beginning to make the game less and less enjoyable for me to work on.
derek yu, creator of eternal daugther which in and of itself is similarly indebted to metroid/castlevania (though without the overt visual similarities), it would very kind of you to stop associating my game with (cave story)[http://tigsource.com/articles/2007/11/21/new-the-underside-vid] for (the hell of it)[http://tigsource.com/articles/2007/11/06/games-for-windows-magazine-knytt].
you see, there are (tasteful ways)[http://tigsource.com/articles/2007/01/10/the-underside] of saying the same things without coming off as if you’re doing it just to elicit some sort of a response.
THANKS
thanks derek!
i actually posted a nice version of this here, but it didn’t post properly, so i had to rewrite it and basically this is the fuck off version.
lol, this is insane. your general art direction? well look, regardless of whether ‘you’ think it’s borrowed or not from Cave Story is irrelevent. the point is Pixel’s artistic style is more easily recognised as his own since he released Cave Story long before most people knew about The Underside (obviously) or your style of pixel art.
So naturally, fans of Pixel’s creative genius would mostly recognise your work as being ‘heavily’ inspired by his own.
@ Dusty Spur
yeah, sure. and painting an exact replica of the mona lisa would also take a lot of effort.
Oh man when you put both sets of screenshots side by side like that like Derek did it makes the arguement of originality hard from a visual standpoint. Oh and a wee bit of lol by putting them in alternating order on that picture too.
Even the little doorways are similar, but am I the only one who actually prefers the Underside’s protagonist over Quote?
Pod, the only way to finally silence everybody is to make your game so friggin’ unbelievably awesome that nobody will care what it looks like after playing it.
You are all stupid! The Underside is clearly a rip-off of Crystal Caves. I mean seriously, in both games you shoot things, jump on platforms, and both main characters have heads. Blatant rip-off. http://en.wikipedia.org/wiki/Crystal_Caves
He won’t ever silence anyone, too many hate him :)
Every time The Underside news comes out, the public comments make me despair for at least 50% of humanity. :(
What is this Underside nonsense! Why..it looks like Cave Story! This must mean that mr. podunkian is indeed a clone of pixel! What’s next? Are us dirty americans going to clone Shigi so we can make a brilliant game called Puckmin? (Mixing Hockey and gardening, obviously)
Anyway, while you smelly smelling people may hate on Underside; truth is Arthur is really pushing the limits of MMF2 and it’s very damned impressive. It’s sad that some people can’t get over the art style (which is pretty similar to Pod’s older games; though that is more in the sprites than in the BG’s). But then again, since DAY ONE he’s said that Cave Story was a major influence on the development of the game; so these calls for him to admit the art style isn’t original are pretty pointless (Though his above defense seems a little misplaced/pointless in that regard.)
Of course, influence has NOTHING to do with art. Never has.
Shab – his old games don’t come nearly as close to matching The Underside’s art style as Cave Story does. It’s really just superficial elements from his old games which are similar, while his whole overall art direction is from Cave Story. So much so that a common response at first look is “is this a mod?” “Are the graphics ripped?” The way he hedges the influence of Cave Story as this side thing, where the “art direction” somehow didn’t come from it, is pretty grating.
Also, it’s kind of amazing that people apparently never tire of having this conversation.
Well said!
“The way he hedges the influence of Cave Story as this side thing, where the “art direction” somehow didn’t come from it, is pretty grating.”
“[the] graphical style i use in the underside is […] influenced by cave story.”
“i really liked the graphical style of the game because it reminded me a lot of my own style and it also had a cool retro vibe to it”
there’s not much more i can say to defend my point that the reason the game looks a lot like cave story is not because i’m ripping off cave story but because the graphical styles are very similar. “inspired by” can have many meanings, and when i say “inspired by” i mean i looked at pictures of cave story as references while drawing some of the backdrops. if any of you pixel artists out there are going to argue that you’ve never ever used a reference, and that you never once looked at a screenshot from another game to help give you ideas, then gosh you must have the most vivid imagination.
long story short: yes, the backgrounds were “inspired” by cave story – i looked at screenshots of cave story when i drew the backgrounds of the earlier stages in the game. that’s deliberate. the characters, and the rest of the art were drawn in my own style, which i had been using for about 8 years now. i don’t know how much more explicit i can get without doing a rundown of every single sprite in the game and listing off my references for each one.
Underside is pushing MMF2? I didn’t know using standard extensions like LUA and external levels and graphics counted as pushing MMF2. Must only see what the amateurs and Pod makes.
I mean not like me. I make amazing shit. All the time. Like this post. So awesome.
i dont know or care if its a bad time to state: arrested development is boobilicious! and kinda underrated.
Well to put it shortly:
The Underside is the WIN and
it looks a lot like Cave Story with the same general size of sprites, same kind of shading on BG:s(check the comparison image with the plus-shaped protrusions in the walls, they’re nearly identical), same nice way of showing damage with numbers in a RPG:licious way, same way of having collectibles in the shapes of health power ups and missiles (which is of course originally snatched from Metroid <3), an area with grass along the ground, walls and roofs (but here with added awesome rain), same kind of health bar, same kind of pixel-technique on a lot of sprites. Same kind of ‘rock wall with occasional bits of square tiles inside’ that feature heavily in that ‘grotto tale’ or whatever its name was.
I recognize all this and I still think that the underside is a great game.
I can’t forgive you for moving over to Pixel’s sound format though. The beautiful string samples replaced by cave-story-like bleep-synths? GO AWAY! The music was one of the PERFECT parts of the demo. I beg you (the PODUNKYARN) to reconsider. Please.
Otherwise, this Netherface (need more synonyms) game is totally super rad. I’m so anticipating more of it <3
Who gives a shit, seriously? It looks good. Most of the offended party seems to be the americans, too (“omfg he is lying to us!”). Those that bark pointlessly truly have no idea of the effort it takes to build something like this. Not the least.
the hell? another ‘effort’ argument!? sure, a lot of people don’t take into account the many leaps and bounds developers have to go through for the most simplest of things in a game, but that’s got nothing to do with the problem people have with The Underside. those that enjoyed Cave Story will definitely enjoy the game imho, but why make it so noticeably similar to Cave Story?
Because he obviously felt like. O:
I think we should really drop it now, after reading the latest comments I kind of feel that we got all the answers we could’ve gotten :3
Thanks for explaining, Pod :O
And good luck with the game :33
“i looked at pictures of cave story as references while drawing some of the backdrops. if any of you pixel artists out there are going to argue that you’ve never ever used a reference, and that you never once looked at a screenshot from another game to help give you ideas, then gosh you must have the most vivid imagination.”
This is what I’ve been dying to hear for so long. That this was the method you used to create the style of the backgrounds. No need for a run-down of the sprites one by one O:!
Thanks man for the explanation (:
<3
Ironically, and the reason why I call Pod a hypocrite, is that I made a fangame once and he called me out for ripping graphics. Some of the better pixel artists out there knew better, looked into the graphics and said they weren’t rips. I even made it clear my game was a tribute to better games before it.
A bit of a twattish character if you ask me.
So much for him claiming that he changed since he was younger.
i don’t know how much more explicit i can get without doing a rundown of every single sprite in the game and listing off my references for each one.
For a joke, you should do that as an unlockable feature after you win The Underside!
Yeah, I agree…that would be sort of funny.
Also, yes the graphical styles are quite similar. I don’t really care. I side with Podunkian on the gameplay; from what I have played it does have a decently “faster” feel than CS.
Hyup. Neil Gaiman said something along the lines of “Writers don’t need to make entirely new stories, they need to take old stories and make them new.” I wouldn’t care if this game was a straight-up Cave Story add-on pack, because Cave Story is awesome, therefore more Cave Story is awesome, and we need more awesome. Any new stuff that builds from Cave Story is just gravy.
Now, if Pod had lied about where he got his inspiration cough Nitrome cough, that would be different, because lying is bad. But he didn’t lie, so let’s stop bitching about the difference between “inspired by” and “similar style plus also inspired by”.
That looks freakin fun… Those pushing blocks look fun. Is the game gonna feature that kick ass music on the soundtrack?
Oh and who gives a shit about the artistic influences. STFU already.
Parents nowadays do such good jobs!
Arthur, stop being a fucking pussy and writing huge walls of text to defend yourself and your Cave Story ripoff and just enjoy making the game. Is it so hard?
Pod, this game looks awesome. Alot of people don’t care if it is inspired by cave story or whatever. Please don’t let self-righteous whiners cause u to stop enjoying the development; It will probably show in the finished product. Just know that people who want to post negatively on this subject just post more than the positive ones. In the end why does it matter? Make the game you want to make and f* the critics.
Pod isn’t exactly the Golden Child either. Someone linked me to a poster from one indie game, a few weeks later he did a rush poster for some event which was basically a rip job off the other guy.
Mr podunkian, I just want to say, I think you’re doing a great job, and please just ignore the idiots. No matter how much trouble you go to to explain yourself, they won’t stop being idiots. If you make a good, fun, enjoyable game, there will be plenty of people around who will like it and want to play it. In the meantime, if there are a preponderance of voices generating some stupid controversy over whether or not you’re stealing someone’s ideas or some nonsense… well, that’s the internet for you. :(
this podunkian really is clawing desperately with his rebuttal.. his previous work really isn’t reflected in Underside at all despite his paragraphs of vitriolic fuming that yes, indeed, his poorly-made kludge of mspaint from a half-decade ago inspired the style we are seeing in his most recent work.. i would not be so ignorant as to dismiss him entirely.. but it really wouldn’t take much to put him over.. his tunes sound very .. “blah”.. like the sort of stuff your average dolt produces after three weeks of screwing around with fruity loops.. his art? well, I guess he’s ok.. average at best.. but there is a fine distinction between influence and this.. i don’t even know what to call this.. very seldom would ifeel anything but idiotic for using a term like “artistic plagiarism” but this really is a fitting application. patting himself on the back for adding Lua to his little game? not only is Lua a plugin any dimwit can point-and-click into their MMF game, every fifth twelve year-old on garrysmod’s forums can embed Lua in something.. congrats again, podunkian.. you really shine, you clever little gem, you! i have played his demo.. the controls.. he claims to have fixed them so i wont complain.. the writing is ripe with errors and silly mistakes that detract from his writing.. which leads me to the next part
his writing.. he tries so very desperately to be the bastard son of Earthbound and Cave Story but painfully botches both.. the writing feels, speaking objectively and without EB in mind, awkward. i can’t put my finger on it but it feels very forced all around..
i can’t get totally down on a guy who is taking his experiences and gaming experience and actually doing something productive with it.. but podunkian seems a little bit big on the whole “studio” thing.. having played hundreds of freeware games, indie games, shareware games, etc over the span of a decade, i can say that podunkian’s place is really amongst your sort of “generic Mario clone with wonky controls 200X version hellya” level of developer
hope you stop in your tracks, look back at what you’ve done here, and just take it on the chin. you will look back in five years when you hit your stride and possess some real, firm marketable skills, see this project and the comments surrounding it, and feel ashamed of yourself for this debacle..
good luck mr podunkian..
I thought this thread was about long cats? Jesus christ, what’s wrong with you people? Long cats are clearly more interesting than Underwear vs. Cave knickers.
The general, I guess you hate games or something so I suggest you go do something better than writing shit on the internet and trying to let people down.
Wait five years? Are you the stupidest motherfucker on earth? (omg this is the first time i’ve insulted someone on the internet for like a hundred years)
He’s obviously going to CONTINUE PRODUCING GAMES in five years of time and then he’ll have so much more god damn experience than if he just stops in his tracks and think about how stupid people like you are and why he should hate himself for that and
your arguments are so stupid that I can’t even answer them without being stupid myself. No go drink tea and wank and other wonderful things.
Cave Story is good. Earthbound is good.
Game that is mix of Cave Story and Earthbound is surely also good. Where is the problem here?
Also the menu system at the start of the demo was near identical to the menus at the start of Earthbound. Why then are there over 9000 “LOL CAVE STORY RIP OFF” comments yet no “underside? MOAR LIEK UNDERBOUND AMIRITE” comments.
perhaps because that would require actually playing the game to comment?
those jumping puzzles make my tummy hurt. :(
Silly me, I meant Derek. Not Pod!
Yeah, people are uptight as fuck. Everyone calm down, it’s a game. As in, something to play to have fun. Yes it looks like Cave Story, who gives a shit? I’ll try it anyway, and I bet you’ll at least give it a try too.
The General also brought up some good points with a long ass, thoughtful post over here and Jad rebuttals with:
“your arguments are so stupid that I can’t even answer them without being stupid myself. No go drink tea and wank and other wonderful things.”
You disrespectful son of a bitch. Unwrap your lips off of Pod’s dick, Jad. Can’t someone pose a differing, thoughtful opinion (which isn’t rude, mind you) without receiving a childish attack? (LOLZ IRONY ATM)
Shit, now you’ve got me all hard. :D
“You disrespectful son of a bitch. Unwrap your lips off of Pod’s dick, Jad. Can’t someone pose a differing, thoughtful opinion (which isn’t rude, mind you) without receiving a childish attack? (LOLZ IRONY ATM)”
Haha, sorry for that, I guess that internet insults doesn’t suit me at all.
Don’t you see though? My lips are not wrapped around the (probably heavenly) dick that is that of the podunkian.
My lips are forever sealed around the wonderful phallic monument known as
“Love and Peace”
I just beg to differ, I thought that the General was quite rude. At points. But he wasn’t stupid. I was the stupid one. I have reread the comment and I agree, it was thoughtful though I don’t agree with it myself.
<3
It’s interesting that the first time I act like an asshat on the internet in like forever someone actually catches me in the act and scolds me for it. <3 <3 <3
I’ll stop at once (:
Anyways, Derek has apologised over att the PODUNKYANZ blog so, eh …
Manhugs anyone?
Haha, I reread my message up there, it is the ultimate dickery! What the hell!
This place is actually worse that TDC. Grow up you’re all totally wrong and I, being totally awesome, am right.
SO HEY WHO’S LOOKING FORWARD TO SPORE!?
it looks a lot like cavestory, except for this new gameplay system cajiger (the one where you fly around the place in explosions) a pretty nice looking game oh yeah, and I think Pixel has a cave fetish
http://kotaku.com/gaming/indie/aquarias-derek-yu-rips-off-cave-story-326713.php !!
(come on, we we almost caught up to the Some Punctuation story in hilarious controversial comments)
Sarcastabitching is so 2001, let it go.
Cave Story is immensely overrated, and it gets praised to no end due to the following 2 factors:
he said japan
is japan the new godwin or what
cave story was a fun game
the underside demo i played a while ago was fun too
omg ripoffz
gosh don’t folks love to yammer and complain about fun free games
Yes! Finally someone who has seen the light! We should counter this rabid Japanophilia by hating everything that comes from Japan regardless of its quality!