Protoganda

Posted by Tim Thu, 25 Oct 2007 01:14:00 GMT

protoganda

Guess what – I don’t play the games I write about either. There isn’t a need to play anything by cactus to know that they’re gold.

Anyway, new game released. Go grab it!

direct download link
shield hiscore table
absorb hiscore table

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Comments

  1. Pita said about 2 hours later:

    Cactus is, frankly, my favourite indie developer at the moment. This game reeks style, and it smells good.

    ..But I can’t see the missiles half the time and I die. :(

  2. x_x said about 3 hours later:

    Cool. Very cool. BTW, makes me wonder why ‘протоганд’ (protogand) is subtitled as protoganda, and ‘веревка’ (rope) is translated as strings. A kind of AYB in reverse with russian instead of japanese?

  3. Terry said about 3 hours later:

    Probably. Cactus has done that before :) Back when clean Asia was released someone noted that “Asia should be written, “a ji a” in katakana, not eishia.” - his response was that to say that “As for the spelling error, it’s on purpose. I study Japanese at the local university, actually. I figured I’d pay tribute to the wonderful engrish present in so many asian games, by putting some naihongou (or whatever you’d call bad Japanese) in it. ”

  4. Stwelin said about 3 hours later:

    keep losing my player in the background, but it seems solid. i don’t like how unpredictable the missiles become when they go off the bottom of the screen. i always get hit from below while dodging bullets.

  5. Tr00jg said about 3 hours later:

    Gosh, he churns out game after game. Dev time? 24 hours? Holy poo.

  6. Kukotsky said about 3 hours later:

    Russian theme seems interesting, however I do not clearly see the point of it. Great game, nevertheless.

  7. renkin said about 5 hours later:

    I love the style.

  8. raelz said about 6 hours later:

    Well this game is amazing.. again. I don’t really like the shield, although its more original than absorb i guess, but anyways, absorb gameplay > shield for me.

  9. Derek said about 7 hours later:

    <3 you, Tim!

    <3 you, cactus!

  10. FireSword said about 8 hours later:

    Cool stuff this games..

    p.s You are the same Tim from indygamer.blogspot.com (ftw)?

  11. BMcC said about 9 hours later:

    Tim is everyone on the internet.

  12. Melly said about 14 hours later:

    Tim is everyone.

    Tim is no one.

    Tim is void and possibility.

    Tim is wave and matter.

    Tim.

  13. BeamSplashX said about 16 hours later:

    BAWAWAWAWAWAwawawawawaaaaaaaaa.

    That’s an echoing bubbly tone sound thing. Just imagine it right after Melly’s post.

  14. chutup said 2 days later:

    wtf? after I died it froze up with some freaky replay, and then it wouldn’t shut down and screwed up my screen resolution. Not exactly user friendly. Anyway I prefer simpler stuff like MSOIDS to this.

  15. Mazapan said 3 days later:

    I think the absorb mode would be a lot more interesting if you couldn’t absorb and shield at the same time, it really ruins the gameplay as the red energy balls become completly harmless and servers as nothing more than eye-candy.

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