Sexy Hiking is easy.
Posted by Derek Yu Thu, 20 Sep 2007 01:10:00 GMT
Why does everyone say this game is so frustrating and hard? It only took me two tries to get this clean of a run.
If you wanted to know how to beat this great game game. (Bonus points for Oingo Boingo soundtrack.)work of art
(Thanks, Alec!)









The game’s difficulty stems from it’s use of a control mechanism you are originally unfamiliar with. Once you learn (from trial and error/ exploration) that you can use the hammer to walk, jump and hang on surfaces, it’s all just a matter of putting those new skills you’ve acquired to use. It’s just that not a lot of games propose new control mechanisms (like Umihara)
I couldn’t get past the third level, I kept messing up the moving L shaped platform and made it impossible to.. climb it. Sexy Hiking makes you really nervous when you’re climbing that wall in level 2, like I just couldn’t take it when I fell down the first time, as unpolished as SH is, not many games have given me a feeling that strong before.
Your guy can WALK?
I was getting him around by using the hammer alone. Oopsie.
Nice skills! I’m glad I quit playing, though. Looks like it’d be hard as hell for most. Would’ve taken me years to get through the third and fourth level…
Actually, after being shown a video of using the hammer as a cane, a pogo stick and a hiker’s mallet, the audience experienced a 40% in-game ability increase within the first hour. Clinical trials are still pending on whether playing Jazzuo’s other games beforehand (nudge, nudge) plays a regulating role in one’s ability to beat SH.
Fun Fact: This game’s title screen is a slightly (and amusingly) modified version of the title screen from one of his earlier games.