Pillage the Village
Posted by Derek Yu Wed, 22 Aug 2007 07:33:00 GMT
Pillage the Village is the spiritual sequel / literal prequel to Defend the Castle. The story explains why your antagonists in DtC are angry with you in the first place… apparently you went around throwing people into the air and slamming them into the ground, occasionally crushing them with their own houses and casting wicked spells on them.
And that’s how the game plays, basically. Prevent the villagers from escaping to the left and right sides of the screen by hurting them mercilessly with simple physics. In between rounds, you can buy magic spells with your dirty blood money. It’s fun, it’s simple, it’s relatively inventive. And the game does a good job of introducing new villager types to make your life harder (God how I hate those dopes with the parachutes).
By the way, Jay is Games (source) describes this game as “a smashmortion of click-tastic mayhem!” (Snicker, he said smashmortion.)











Can you even kill parachute guys?
Click on the parachute!
Oh my!
Heheh, yeah I read a preview of Superbad earlier yesterday, so I figured, fuck it.
thanks, any way this game is good after the first 6 lvls you get sick of it though
the game is 4w3s0m3!!!!!11einself
but after the first bonus level it starts loading smth and then the sound comes and then nothing happens and then i went here and then i posted like a four year old.
:|
This game is seriously addictive. It’s got the exponential grinding of MMOs, a simple and casual interface, and quite impressive and rocking execution.
Must…stop…crushing…villagers…
The FF adblock hang issue has been patched and should now be resolved. A number of other technical issues were addressed with v1.0.1, and we’ll continue to patch the game as new issues are identified and resolved.
Changelog here: http://forums.xgenstudios.com/showthread.php?t=103875